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Boomerps2

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About Boomerps2

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  1. When selecting a game, I want to go right into the game and diasable the game menu. Just like in Hyperspin. I would just like to completely disable that second window. Any way to do this? Thanks.
  2. Bumping this question because this would be a great feature
  3. I'm in the same boat. For me at this point is all about the bezels. If LB can include some kind of bezel support, I would drop RL ASAP.
  4. Oh wow! So LaunchBox has full bezel support?
  5. Has anybody here dropped RocketetLauncher completely? I figure with these new updates we can soon drop it.
  6. Got it. I have a good amount of time involved with RocketLauncher being apart of my Launch Box builds. I'll just have to wait.
  7. Big conflicts with RocketLauncher and Fade being enabled. Disabled Fade and now having issues with bezels being enabled. Bezel comes up blank with the emulator sound running in the background or I enable the "Hide All Windows" option and the bezel doesn't show up and everything runs fine but I need my bezels. I'll just go back to enabling fade in rocketlauncher till this is sorted out.
  8. Big conflicts with RocketLauncher and Fade being enabled. Disabled Fade and now having issues with bezels being enabled. Bezel comes up blank with the emulator sound running in the background or bezel doesn't show up and everything runs fine. I'll just go back to enabling fade in rocketlauncher till this is sorted out.
  9. How did the install of Windows 10 Help? I'm about to hang my 4K Display and have a secondary 1080p display above it.
  10. Going into the PC Games menu, I had the Windows 98 boot up sound. I do miss this feature.
  11. It ties in to the frontend beautifuly. Every system has it's own sound. When entering into Arcade, you hear a quarter droping into the coin slot, Sega Genesis you hear sonic collecting a coin, Super Nintendo you hear the sound when Mario jumps onto Yoshi. I figure since we can do per system art with Unified Refried, this can be incorporated as well. Hopefuly something to look into. Here in download for the wheel sounds: Wheel Sounds
  12. I was wondering if there is a feature included or in the works that lets you play a specific sound entering and exiting on each system? For example, in Hyperpin when you enter into the NES menu, you hear the collecting of a coin and upon exiting you hear the sound of mario losing a life. I see that there is only one default sound pack that you have to use for the entire setup.
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