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cleverest

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Everything posted by cleverest

  1. Nevermind, apparently the ESC script totally closes the game and ignores the prompt to save...it does not save it...awesome, LOL
  2. I know the script to press ESC to exit an emulator...but I'm wondering it is possible to add the key presses (RIGHT ARROW), and then (ENTER) KEY in that order just after the ESC press? I have an emulator that prompts to save a save state when you exit, and it's important the answer is always NO.... because the state needs to always start at the beginning of the game....it defaults to YES with the prompt, so a right arrow press and enter would say NO and finally close it out. (The emulator is XM6-TypeG, for Sharp X68000) Thanks!
  3. Okay, WEW! I restarted my computer and now it's all back to working...hope this doesn't keep happening...
  4. Well for the record, now it doesn't work....sigh....I copied the emulator folder on my drive, changed the one (folder name) to xm6g_2button (the old one is just xm6g), and kept the config'd one for the 6button games (street fighter games) as the original, but now all the 2button ones play audio but show black screen..only way I can see that it shows anything is if I go to menu top and choose VIEW / VIDEO / 65k (unplayable). For all games, 6button and 2 button...I changed the .ini in the 6butotn folder with notepad++ to update the path a few places that still had the old one....and it didn't help. Gonna throw my monitor through the window in a second...so close, now I'm 10 steps backward.
  5. Screw it! I fixed it by duplicating the emulator into a folder XM6G_2Button and, then fixing the controls as per instructions above for Street Fighter Games, running it from a save state,,,and I'll only use the other emulator for the standard 2 button games which is most of them...not an elegant solution and costs me about 40MB more of space (only), but it seems to be working that way.... This was, each emulator can keep the same controller config that way and not be switched back and forth by save states...was driving me crazy... now it just works.
  6. Patham, Is it possible to load a different INI for a game, using LB, additional command line stuff for example?
  7. IS there a way to save individual controller profiles per game, or at least quickly switch between two different ones, using XM6-Type G? Does anyone know?
  8. The previous post about save state wasn't really a fix after all....now when I load street fighter it's fine with that save; controls work....but it changes that controller configuration permanately for other games too, and now some games will work with that (Space harrier ), while others like Image Fighter DO NOT...I have to set it back...UGH!
  9. I tried to use that too...then noticed the D pad doesn't work, only joystick, and also some graphics are broken in it, like the Dracula game, the floating eyes on first battle level the floating eye creature CLIPS in and out of the background, and in street fighter Guile's stage, some of the back of the plane tail is missing totally, etc...doesn't happen with Type G at all...
  10. ^ I was only able to save the settings up saving a new STATE file, so that meant making the changes to controller as per above, RESETTING the game loading all 6 discs again and then saving it during the title sequence...is there a way to simply save the controller config that anyone know off with XM6? (I'm using XM6 TypeG)
  11. For those of you who struggle with an Xbox 360 controller with games supporting more than 2 buttons in XM6 TypG emulator (xm6g) (EX: Super Street Fighter 2) ** I can't figure out a way to SAVE the settings once made though, forcing me to remap the controller each time I play the game... ** ANY SOLUTION TO THIS? Anyways, this is how I got mine mapped (note: I prefer the classic SNES controller-style design that has HAR PUNCH mapped to LEFT button, and HARD KICK mapped to right bumper) so this is how you do it. Go to OPTIONS / JOYSTICK, under device A, choose controller WIRED CONTROLLER, then click SETUP: attached is how I mapped mine to work perfectly...at least for the time being until it gets wiped on every time I start it up again... :-(
  12. I second Dane here, thanks a lot... One question, if I set up $Esc:: { Process, Close, {{{StartupEXE}}} } To exit Pinball Fx2, then is there another way to exit to the main menu for the game? I don't completely want to remove that ability...
  13. Also, I'm kind of lost setting up my Xbox 360 gamepad with XM6G for games requiring more than 2-3 buttons. (EXAMPLE: Street Fighter 2 Champion Edition)...does anyone have experience with the right settings for this, can't seem to figure it out on the controller / input settings area...thanks if you can help!
  14. Thanks again for the all the help. In addition to my question above...any way to utilize the HD version I see with some games in XM6G? It's a .hdf file
  15. Cool....I have to press ALT+F4 in mine to quit...or at least, that works fine... One major question: When starting games with SAVE files forces me to say YES or NO when quitting game to save over that state....with XM6G....is there any way to have it NOT ask that when I exit? I'd rather create another save state per game then risk overwriting my launch one...
  16. Thanks, how do you exit the emulator, just ALT+F4?
  17. Three questions for you if you don't mind. You've been so helpful, it's really awesome. :-) 1. Are any of the ALT versions of any games or variations like set 1, set 2, etc... (to your knowledge) essential / worth using over the original ones? 2. Can PAUSING the game be changed to a different key then ESC easily? I want to use a script to force the emulator to exit using ESC if possible... 3. How do you know in otpions / system, what default machine to use? If I have may games, what is the best general setting to have there by default? Obviously I want to max it all out, but I don't want to break most games too, haha.
  18. I'm gonna try that with Genocide now....but I noticed with AM6G, for Mugen Senshi Valis II, I had to point the game still to (A), and change my %romfile% line to the SAVE FILE...and it works perfectly...of course it asks me if I was to update my save every time I exit...I say no....would rather not force it to start later in a game if I want to replace it later, etc...but that's really a cool trick!
  19. Patham, awesome so after save state is created (presumably once the actual game logo/title is starting), so I actually choose the save state AS THE ROM FILE in LB? Like, replace (A) Rom with that or some other way? Sorry i’m thick! I appreciate your help!
  20. Thank you so much Patnam and everyone, got this working with XM6G, multi-disks via the command-line recommended on the first page with: %romfile% with the page to the 2nd image... However, how do I do this with 3 disk games? I noticed you explained a crazy complicated way with MESS to use another program, but what about with XM6?
  21. I haven't looked through all 7 pages, but want to ask...what if the games I have are Floppy .HDM files? I also have some hard drive .HDS files... ?? should it still work with MAME?
  22. Is the best way to approach this (if I have the upload credits, and I do...) to simply get rid of the old 3.1 versions and download these fresh?
  23. Thanks so much eXO, any chance of getting the option to EXCLUDE adult games like it used to ask? or at least have it generate a list for us to see which ones are there? Thanks.
  24. Wanting to split my SNES / Genesis collection into ones that feature (Hacks), (Translations), (Unlicensed), etc.. What is the quickest way to mass duplicate into another, retain everything, and basically just manage the roms and rename it, etc...? I think I'm doing this the long hard way...tips appreciated.
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