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cleverest

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Posts posted by cleverest

  1. Just imported 8,200 games, yikes gonna take awhile to fix this....one example:

    Apollo 18 - Mission to the Moon (USA) (Disk 1 Side A).D64
    Apollo 18 - Mission to the Moon (USA) (Disk 1 Side B).D64

    Imported as two entries...

    What is the fastest way for me to fix this.....must I rename the files to SOMETHING ELSE?.... and manually add the second B size one under additional apps?  Any faster way of fixing these cases?

  2. Full changes in the new version, YAY!

    A new development version has been released. Changes in FS-UAE 2.9.3dev:

    • Updated FS-UAE icon.
    • Allow specifying sub_title = 0 to disable the sub title.

    Changes in FS-UAE Launcher 2.9.3dev:

    • Fix for published/unpublished status of variants.
    • Extract WHDLoad arguments from .info file when loading a WHDLoad archive.
    • Set floppy drive volume (empty) to 0 when starting with a WHDLoad archive.
    • Show error message when version started is too old (cannot read databases).
    • New option whdload_quit_key to set global quit key, added to settings UI.
    • Renamed “Joystick” to “Controller” in settings dialog.
    • Improved look on Windows 10.
    • Updated look for the settings dialog.
    • Updated button links to option docs.
    • Updated FS-UAE Launcher icon.
    • CDTV games (from database) did not set CDTV model.

    Changes in FS-UAE Arcade 2.9.3dev:

    • Add application icon to the Arcade window.
    • Added new icon for FS-UAE Arcade (instead of the Launcher icon).
  3. ^ I chose GZ because it gives better compression ratio; not by a huge amount...but when you have hundreds and hundreds of games...it makes a difference.  You want to do -9 compression for best results speed and compression wise if you go this route. 

    Only negative I can think of is that it creates a very small (in the MB) tmp file the FIRST time you launch a game; but after that games load at full speed...not a biggie for me.

  4. 21 minutes ago, drtechnolust said:

    Is there a gui program available to batch compress multiple Gamecube games in there own folder?

    Is there a GUI program non command line app available the batch compress ps2 games to CSO? 

    For GameCube games use dolphin,  set the game directory,  then just multiply highlighting right click and compress those games all at once.

     

    There is one for PS2 games, via a batch file with iso's in same folder To GZ format using pigz command line multi threading compression... I didn't use CSO, but I believe there is one like that where you load multiple into a window and click to compress.

  5. I really appreciate you taking the time....it will certainly help a lot of people...sadly I've done this entire thing to the T and it's still not working; got it working in the FCEUMM emulator you suggested, but somehow it's not working anymore in RetoArch, just like the other one (Nestopia) is not....Gonna restart my computer, maybe it's something else preventing it from launching...

  6. CammelSpit,

    My recommendations, if they help...

    For Gamecube games use Dolphin to compress with GCZ format...it compresses them and they are usable with no slowdown.

    For PSP games use CSO; avoids the TMP file for PS2 below and is close to the same compression GZ

    For PS2 use GZ and there is only a delay the first time you open a game it created a small TMP file (in the MB) for each game after launching once and then opens regular speed after that....

     

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