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Posts posted by cleverest
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I do believe the first part I clipped off was referring to the launchbox DB link though....in all cases....
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Okay, just wanted you all to know in case it was helpful...guess I should post this over there....
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Full changes in the new version, YAY!
A new development version has been released. Changes in FS-UAE 2.9.3dev:
- Updated FS-UAE icon.
- Allow specifying sub_title = 0 to disable the sub title.
Changes in FS-UAE Launcher 2.9.3dev:
- Fix for published/unpublished status of variants.
- Extract WHDLoad arguments from .info file when loading a WHDLoad archive.
- Set floppy drive volume (empty) to 0 when starting with a WHDLoad archive.
- Show error message when version started is too old (cannot read databases).
- New option whdload_quit_key to set global quit key, added to settings UI.
- Renamed “Joystick” to “Controller” in settings dialog.
- Improved look on Windows 10.
- Updated look for the settings dialog.
- Updated button links to option docs.
- Updated FS-UAE Launcher icon.
- CDTV games (from database) did not set CDTV model.
Changes in FS-UAE Arcade 2.9.3dev:
- Add application icon to the Arcade window.
- Added new icon for FS-UAE Arcade (instead of the Launcher icon).
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^ I chose GZ because it gives better compression ratio; not by a huge amount...but when you have hundreds and hundreds of games...it makes a difference. You want to do -9 compression for best results speed and compression wise if you go this route.
Only negative I can think of is that it creates a very small (in the MB) tmp file the FIRST time you launch a game; but after that games load at full speed...not a biggie for me. -
21 minutes ago, drtechnolust said:
Is there a gui program available to batch compress multiple Gamecube games in there own folder?
Is there a GUI program non command line app available the batch compress ps2 games to CSO?
For GameCube games use dolphin, set the game directory, then just multiply highlighting right click and compress those games all at once.
There is one for PS2 games, via a batch file with iso's in same folder To GZ format using pigz command line multi threading compression... I didn't use CSO, but I believe there is one like that where you load multiple into a window and click to compress.
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EXCIIIITED! Thanks Jason, and eXo!
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7 hours ago, xena990 said:
Look at the bottom of the screenshot :D. Where it say "Displaying 30036 of 30036 games"
Cool...I was curious on a per-platform bases too LOL,but no worries, thanks!
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^ also wondering about this!
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I feel stupid, I figured out what was....in associated platforms, I had the CORE listed as whatever.dlll (and was changing only the name part before the extension) but it should have been .dll (one too many L's!!!) - AAAARGH
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I really appreciate you taking the time....it will certainly help a lot of people...sadly I've done this entire thing to the T and it's still not working; got it working in the FCEUMM emulator you suggested, but somehow it's not working anymore in RetoArch, just like the other one (Nestopia) is not....Gonna restart my computer, maybe it's something else preventing it from launching...
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4 minutes ago, SentaiBrad said:
What do you mean? Game Counts and Screenshots are visible, Screenshots from the sidebar, so I am lost as to exactly what you mean.
Xena990 - His Screenshot didn't show game counts, that's what I was responding to.
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CammelSpit,
My recommendations, if they help...
For Gamecube games use Dolphin to compress with GCZ format...it compresses them and they are usable with no slowdown.For PSP games use CSO; avoids the TMP file for PS2 below and is close to the same compression GZ
For PS2 use GZ and there is only a delay the first time you open a game it created a small TMP file (in the MB) for each game after launching once and then opens regular speed after that....
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Would love the screenshots to show the game counts..enabled via TOOLS > OPTIONS > SIDEBAR :-)
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I want Retroarch working with it, but it won't...followed the tutorial, still not working, so I guess I have to give up on this for now.
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I have Nestopia standalone set up and working, but not through RetroArch, I guess I can't figure it out :-\
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Yes it acts the same with or without a config set...
I have the BIOS in the systems folder of Retroarch for Famicom games BTW, not that I've tried to open one yet...so wierd....I'm glad SNES is working at least! ;-)
A tutorial would be nice! -
I just added that based on a video that showed the guy set them both up using the same core, but never used it yet...I may have famicom games imported along with my NES games...haven't really tried them yet, LOL
Right now I'd be happy if Retroarch/nestopia would just open regular NES games... :-)
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Interesting you have (NES) at the end of your platform name, I'll try that...
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Same exact issue without config.... :-(
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I still can't get PCFX to work in it, that and NES (Nestopia), the rest appear to be working I've tried Retroarch with so far...
C64 multiple disks or tapes... not always bundling in Launchbox...
in Troubleshooting
Posted
Just imported 8,200 games, yikes gonna take awhile to fix this....one example:
Apollo 18 - Mission to the Moon (USA) (Disk 1 Side A).D64
Apollo 18 - Mission to the Moon (USA) (Disk 1 Side B).D64
Imported as two entries...
What is the fastest way for me to fix this.....must I rename the files to SOMETHING ELSE?.... and manually add the second B size one under additional apps? Any faster way of fixing these cases?