
e2zippo
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Everything posted by e2zippo
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Getting a crash after just leaving LB for a while. UCEERR_RENDERTHREADFAILURE (0x88980406) App: LaunchBox Version: 13.16-beta-4 Theme: Big Details Type: System.Runtime.InteropServices.COMException Site: Void CompleteRender() Source: PresentationCore at System.Windows.Media.MediaContext.CompleteRender() at System.Windows.Interop.HwndTarget.OnResize() at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Recent Log: 10:49:29 Exception
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Community Playlist 📄 Top 5 Games Of All Time 🎖️ + Steam Key Giveaway
e2zippo replied to AstroBob's topic in Community Corner
This is a tough one! In no particular order Zelda 3 A Link To The Past Chrono Trigger Super Metroid Super Mario 64 Donkey Kong Country 2 -
Tony Hawk Pro Skater 1+2 for sure!
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Ok, how do I turn that off with LB closed? Seems like beta 3 manage to download in the background, installed it now. Doesn't seem to crash now! Thanks!
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Oh I've been doing that for ages, but that wont work here since it crashes
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Where can I download the latest beta? LB is crashing upon startup with beta 2.
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Yeah, seems to work now after a reboot, thanks!
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Hey! Just started getting this, didn't do anything special, launchbox was just running. UCEERR_RENDERTHREADFAILURE (0x88980406) App: LaunchBox Version: 13.3 Type: System.Runtime.InteropServices.COMException Site: Void CompleteRender() Source: PresentationCore at System.Windows.Media.MediaContext.CompleteRender() at System.Windows.Interop.HwndTarget.OnResize() at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Recent Log: 21:40:55 Exception
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Theme Videos and Video Snaps for Nintendo Switch
e2zippo commented on Suhrvivor's file in Nintendo Switch
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I'm getting this crash when trying to enter BB from LB. Still seems to be stuck on the startup video. The Application object is being shut down. App: Version: 12.10-beta-7 Type: System.InvalidOperationException Site: System.IO.Packaging.Package GetResourcePackage(System.Uri) Source: PresentationFramework at System.Windows.Application.GetResourcePackage(Uri packageUri) at System.Windows.Application.GetResourceOrContentPart(Uri uri) at System.Windows.Application.LoadComponent(Object component, Uri resourceLocator) at Unbroken.LaunchBox.Windows.BigBox.App.RemoveRole(Object , Object ) at Unbroken.LaunchBox.Windows.BigBox.App.InitializeComponent() at ExceptionSystem.CheckAttribute(Object , ExceptionSystem ) at Unbroken.LaunchBox.Windows.BigBox.BigBoxProgram.Main() Recent Log: 20:33:26 Exception
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I'm not getting a crash when launching BB, but I just get a black screen, seem to be stuck on the intro video. Had to kill the process, and after that my mouse pointer was gone, had to navigate to my mouse settings and force a change to see it again.
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Thanks, default settings seems to be sufficient
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Awesome theme! Is there any way to change the background image to use existing banners instead of the cover?
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Not sure how the Neon Deluxe Arcade Startup ended up in there, I've removed it Not sure what you mean, I'm using your theme
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Hey! Love the addition to be able to manage LB themes directly from within the application! A small UI update (on the left bar) to be able to see which theme is in use right now would be a nice addition. Perhaps a green checkbox or something similar? I know you can see which theme is the current one by highlighting it, but it would make more sense to see it on the left side. Am I making sense?
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Super Nintendo 3D Box Art
e2zippo commented on WallyWonka's file in Super Nintendo Entertainment System
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I just noticed that when using LB to update Retroarch, it automatically downloads all the cores. I'm only using like 10 cores, and I don't want the other ones. It think the default behavior should be to update only existing cores. When you want to download a new core you should do it through RA instead. And did the option to just update the cores disappear? Also I'm getting this in the latest beta: Thanks for the awesome work guys!
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Awesome, this is really the best way to update RA to and it's cores do date, appreciate the work!
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Agreed. The update options look awesome and seem to work well, so many thanks for that. But if would be nice to choose from stable and nightly
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So I've been noticing that scrolling on LB seems unresponsive at times, and I never really cared as to why it felt that way sometimes. But looking a bit closer I know what's happening now. So if I hover an "Badge" for instance "Played" "Steam" and so on, scrolling with the mouse wheel with doesn't work. And even if I move my mouse a bit I can still hit a badge after scrolling horizontally, which creates the illusion that the scrolling is unresponsive. I think you should still be able to scroll even though the mouse is hovering a badge.
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Hey! So I just saw a post on Reddit that a lot of users are seeing high cpu usage when Epic Launcher is running. GOG has integrations with almost all major launchers / platforms so that you can launch the games from GOG instead of let's say Epic Games Launcher. There's also an option in GOG to close the launcher after closing the game. I've enabled the integrations with Steam, Epic Games, Origins and Uplay, and I then tried to import all GOG games, but LB only picks the GOG games, none of the "integrations games". GOG is a pretty good Launcher and doesn't consume a lot of CPU usage so it would be awesome to be able to launch all the games through GOG. Would it be possible to import every game through GOG when importing in LB, so that when I launch them in LB it launches through GOG?