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Everything posted by 5thWolf
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LaserDisc Icon View File LaserDisc Icon Submitter 5thWolf Submitted 03/03/2023 Category Custom Sidebar Icons
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Virtual Reality Icon View File Virtual Reality Icon Submitter 5thWolf Submitted 03/03/2023 Category Custom Sidebar Icons
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Adobe Flash View File Virtual Reality Icon Submitter 5thWolf Submitted 03/03/2023 Category Custom Sidebar Icons
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Virtual Reality Icon View File Virtual Reality Icon Submitter 5thWolf Submitted 03/03/2023 Category Custom Sidebar Icons
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Ha!!! I didn't even look there hahahaha. I was looking in the LB settings 😋
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If you want to turn off the icons go to the LB settings.xml in the data folder and change it from true to false. <ShowSidebarIcons>true</ShowSidebarIcons>
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This seems exactly what they did in D-Fend, the DOSBox front-end. In app you can create a shortcut that pointed to a specific game. So the shortcut would launch the app then the game. I think it even attached the box cover to the icon image.
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Another suggestion for icons: Allow users to change the LB icon sizes manually. This would also allow the option to have just icons and hide the names, so the left column is just the system pics!
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Here are some I cone that are missing in LB that I though everyone might like for Virtual Reality & Laser Disc. Laser Disc VR Flash
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Yep!!! Problem solved. It did not like the apostrophe!
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I have always had the license. Thank you for the Icon info!! Also, I just discovered that there is no need for scrapping. I got the VR one to work when I added in a new custom icon. The Windows one is the only one not working now. It is labeled " Microsoft Windows 3.x - 95' ". I am wondering if the apostrophe is the issue in the name.
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Another question; What is the icon's max possible resolution?
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Also, suggestion for the Devs; Make a tab in the individual platform edit to allow you to manually point to any icon you want without renaming it.
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So I tried renaming the icons to my platform and it didn't do anything. Double checked spelling and all. What exactly is the icon looking at for pairing? Does the system/console need to have a scrap for the icon to work? I did a custom VR and Windows platform with nothing scrapped, incase that is the issue.
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I like the feature. However, I might agree to have higher quality non pixelated version as well for those who rather have a higher resolution image. I definitely would not get rid of it. All options for those who want pixel, sharp or none is the way to go.
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So I there is a stretch option inside the EMU and I set it. And tested a game in fullscreen but nothing. So there is no need for the stretch command, just the fullscreen on. So I guess the thing to figure out is just how to get it to stretch in options. 🤔
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I can't believe I missed that just below Fullscreen! hahaha thanks a million again! set horizontal_stretch 256 (borders are not visible at all; doesn't work well in combination with set-adjust) Only question I have is how do you set multiple commands? in same quote or 2 separate I tried both ways and it doesn't launch. Only with one command.
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I stopped using EmuCR a long time ago. They milk you for ads when you can get saver builds directly from the developers. I just go here to get ideas and links to latest nightlys and so on. https://emulation.gametechwiki.com/index.php/Main_Page Also I still think Project64 is the best. Just get their dev builds. I never had an issue with any build. Dev build are nothing more then updates as they go and will have the latest greatest they release. https://www.pj64-emu.com/nightly-builds
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Flashpoint really is awesome! And yes those additional files are essential. Flashpoint will not run properly though if you run through a mapped network drive like I do. Flash Player Projector (Adobe's Flash reader) is still the only way I go if that's what you want. You can use Flashpoint to get the games for you, then move them over to where ever you like to use FPP. However the more complex games like Super Mario Crossover I haven't gotten it to work. I don't understand the file structure other then the SFW file and how to move them over and use just FPP. If anyone knows how we could take the zip folder Flashpoint creates for the game and get it to work with FlashPlayer Projector, the help would be tremendous!!!
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Oh man thank you that worked great! In the emulator I have the video options to stretch with no borders but it doesn't apply in fullscreen. Do you by chance know if there is something else that should be done to go fullscreen stretch?
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Can anyone help me figure out how to launch OpenMSX in full screen? I tried "-fullscreen" but it doesn't work. Any help with LB's launching of the emulator in fullscreen would be awesome!