Jason Carr Posted July 15, 2016 Author Share Posted July 15, 2016 It might be good to make the text stand out or pop out a bit more, maybe, but I generally don't like using a different color for every letter of the logo like we've done in the past @SentaiBrad. I think we'll be alright without all those colors. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted July 15, 2016 Author Share Posted July 15, 2016 And we have the controls! I already suggested possibly jamming in some more characters to the control panel as well as having a different color for the buttons on each side (for each player). I'm thinking either green and blue or maybe orange and blue for LaunchBox vs. Big Box. :) Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted July 15, 2016 Author Share Posted July 15, 2016 Also, I made this in an attempt to visualize the whole cabinet: Really the only piece left to build is the bottom part underneath the controls. Thoughts, everyone? :) I can't thank @Rincewind enough for this; I couldn't have found a better person for the job if I was throwing money at people. Quote Link to comment Share on other sites More sharing options...
DOS76 Posted July 16, 2016 Share Posted July 16, 2016 It looks amazing! Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted July 16, 2016 Author Share Posted July 16, 2016 Indeed! @Rincewind just keeps popping them out... :) Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted July 16, 2016 Author Share Posted July 16, 2016 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted July 16, 2016 Author Share Posted July 16, 2016 And the question of the hour...what color to make the t-moulding? Quote Link to comment Share on other sites More sharing options...
Rincewind Posted July 16, 2016 Share Posted July 16, 2016 Either both sides Black or left blue and right green...... might just have to spin luigis arm round now I'm looking at it more. Im going to have to finish the rest tomorrow now, any ideas on the front bottom are welcome Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted July 16, 2016 Author Share Posted July 16, 2016 Sounds great @Rincewind. I like the blue and green idea. Also, I think you're right about Luigi, might even be best to flip him and put him on the right edge. :) Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted July 16, 2016 Share Posted July 16, 2016 Jason Carr said Sounds great @Rincewind. I like the blue and green idea. Also, I think you're right about Luigi, might even be best to flip him and put him on the right edge. :) Yea I actually think I like the idea of them flipped. Quote Link to comment Share on other sites More sharing options...
Rincewind Posted July 16, 2016 Share Posted July 16, 2016 I'll try moving his arm around and also flipping him only problem with putting him on the right is theres not alot if room as the buttons sit lower..... it's the big 40 for me today and sure whats happening so I'll get the changes done and finish the bottom panel as soon as I can but it might not be until late Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted July 16, 2016 Share Posted July 16, 2016 Enjoy your day instead, it'll be here tomorrow or later. You are right about the buttons, so I am unsure how to really solve that other than making then smaller? Same scale but just... smaller? Potentially more characters? Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted July 16, 2016 Author Share Posted July 16, 2016 Well happy birthday Rincewind! Yeah, what Brad said. Enjoy your day; don't spend it on us. :) Quote Link to comment Share on other sites More sharing options...
Renard Posted July 17, 2016 Share Posted July 17, 2016 Never use a grid layout for the panel! http://www.slagcoin.com/joystick/layout.html (I'd advise using the Vewlix Arcade one, minus the last button) Quote Link to comment Share on other sites More sharing options...
donarumo Posted July 17, 2016 Share Posted July 17, 2016 Does the t-moulding on a build like this end up showing a lot of wear? If so, I would go with black. Is there a reason not to include a spinner or trackball in a build like this? How about pinball flipper buttons on the sides? Quote Link to comment Share on other sites More sharing options...
DOS76 Posted July 17, 2016 Share Posted July 17, 2016 Its only a bartop to many controls would be cluttered IMO. Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted July 17, 2016 Share Posted July 17, 2016 You should also be able to emulate the track ball on the joystick too. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted July 17, 2016 Author Share Posted July 17, 2016 Alright, here's the semi-completed set! Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted July 17, 2016 Author Share Posted July 17, 2016 I talked with Neal (Rincewind) via email a bit; I'm thinking it would be good to have the branding on both sides as well since part of the point of it is visibility at game conventions. I don't want to screw up the look of the unit though so I'd rather drop that idea if it doesn't look good or doesn't fit in. Here's my horrible Photoshop version of what I'm thinking: Thoughts guys? The other thing I asked Rincewind to try is to blue-tint the backgrounds to see if that brightens it up a bit or makes it a bit more cheery. That's about the end of my feedback; I can't believe how awesome it looks already. I'd be very happy with it as-is, so I think we'll be sending it off to Monster Arcades very soon. :) Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted July 17, 2016 Author Share Posted July 17, 2016 Renard said Never use a grid layout for the panel! http://www.slagcoin.com/joystick/layout.html (I'd advise using the Vewlix Arcade one, minus the last button) That makes a lot of sense; sadly though I think I'd have to switch to a different build in order to make that happen. Unfortunately Monster Arcades uses the grid layout so I think that's what we're stuck with. That is what I'm used to though with my current upright, so I guess it is what it is. Quote Link to comment Share on other sites More sharing options...
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