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Rincewind

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Rincewind last won the day on January 24

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  1. Rincewind

    Teaser

    Looks awesome, great work as always
  2. You can adjust the time by changing how long in seconds, so below would make the animation start at 5 seconds KeyTime="0:0:5.0" So in your example the "CoverImage" will start at KeyTime="0:0:0.0" then at each increase of time will move to the Value. So at KeyTime="0:0:0.9" (.9 of a second) it will move to the Value="0" (zero being its default position) and so on through to 1.2 seconds. Hope that makes sense, others will probably be able to help more because I'm only learning this from a trial and error way.
  3. Have you tried binding to just, {Binding Path=Platform.Name, NotifyOnTargetUpdated=True} Instead of.. {Binding Path=SelectedPlatform.Name, NotifyOnTargetUpdated=True}
  4. Here is a Pulse animation I am using I dont know if it will help, but this way maybe you could us a PNG instead and add the Opacity. <TextBlock x:Name="PulseAnimate" Text="{Binding Path=Platform.Name, NotifyOnTargetUpdated=True}" Visibility="Collapsed"> <TextBlock.Triggers> <EventTrigger RoutedEvent="Binding.TargetUpdated"> <BeginStoryboard> <Storyboard x:Key="Pulse" RepeatBehavior="Forever"> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[1].(ScaleTransform.ScaleX)" Storyboard.TargetName="Image11img"> <EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="1.05"/> <EasingDoubleKeyFrame KeyTime="0:0:1" Value="1"/> <EasingDoubleKeyFrame KeyTime="0:0:1.5" Value="1.05"/> <EasingDoubleKeyFrame KeyTime="0:0:2" Value="1"/> <EasingDoubleKeyFrame KeyTime="0:0:2.5" Value="1.05"/> <EasingDoubleKeyFrame KeyTime="0:0:3" Value="1"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[1].(ScaleTransform.ScaleY)" Storyboard.TargetName="Image11img"> <EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="1.05"/> <EasingDoubleKeyFrame KeyTime="0:0:1" Value="1"/> <EasingDoubleKeyFrame KeyTime="0:0:1.5" Value="1.05"/> <EasingDoubleKeyFrame KeyTime="0:0:2" Value="1"/> <EasingDoubleKeyFrame KeyTime="0:0:2.5" Value="1.05"/> <EasingDoubleKeyFrame KeyTime="0:0:3" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </BeginStoryboard> </EventTrigger> </TextBlock.Triggers> </TextBlock>
  5. I'm not an expert at Storyboards but if you used a "." or a font with a circle then maybe you could add ScaleX / ScaleY plus Opacity to get the same effect, you would have the top one static then 2 underneath with the animation.
  6. I've had to update early because I missed something beforehand. The glass overlay was over the top of the character image which made it look incorrect so sorry about that. Now there shouldn't be another update for awhile. Good news is, that with the update it also includes a video background from @harryoke for a new view option.
  7. Pyramids View File ** Theme has now been added to the Theme Manager inside BigBox - with an updated version** Massive thanks goes to @y2guru for his amazing COMMUNITY Theme Creator for BigBox, without his work in creating this simple to use theme design program I couldn't have made this theme. _______________________________________________________________________________ INTRODUCTION As you can see from the screenshots its a very colourful and sort of cartoon-ish looking theme, I wanted you to get the feeling that your already in a game before you start to play a game!! _______________________________________________________________________________ INSTALLATION Download the zip file and unblock it (right click the zip file, goto "Properties" then at the bottom put a tick in the "Unblock" box, and hit ok when done) then extract the folder too -- \Launchbox\Themes\ __________________________________________________________________________________________ AFTERCARE Although the theme is using fallback images for the Characters or Devices, you can still add your own artwork for systems I've not got round to finding artwork for and add them here -- \LaunchBox\Themes\Pyramids\Media\Characters -- \LaunchBox\Themes\Pyramids\Media\Devices Also you will need to check that the naming of a system Character / Device / Platform Clear Logo is the same exact spelling as your system. Submitter Rincewind Submitted 09/09/2019 Category Big Box Custom Themes
  8. Version 1.0.1

    159 downloads

    ** Theme has now been added to the Theme Manager inside BigBox - with an updated version** Massive thanks goes to @y2guru for his amazing COMMUNITY Theme Creator for BigBox, without his work in creating this simple to use theme design program I couldn't have made this theme. _______________________________________________________________________________ INTRODUCTION As you can see from the screenshots its a very colourful and sort of cartoon-ish looking theme, I wanted you to get the feeling that your already in a game before you start to play a game!! _______________________________________________________________________________ INSTALLATION Download the zip file and unblock it (right click the zip file, goto "Properties" then at the bottom put a tick in the "Unblock" box, and hit ok when done) then extract the folder too -- \Launchbox\Themes\ __________________________________________________________________________________________ AFTERCARE Although the theme is using fallback images for the Characters or Devices, you can still add your own artwork for systems I've not got round to finding artwork for and add them here -- \LaunchBox\Themes\Pyramids\Media\Characters -- \LaunchBox\Themes\Pyramids\Media\Devices Also you will need to check that the naming of a system Character / Device / Platform Clear Logo is the same exact spelling as your system.
  9. That's really well done I cant even see any Clone Tool marks
  10. Awesome work , so glad that the spectrum is getting an uplift and thanks for all your hard work it's really appreciated. Please keep us updated with the progress
  11. Welcome back and you come bearing a poll of goodness
  12. HAHA same here that's what I ended up doing..... but the idea always remains in your head
  13. Looks fantastic, almost there by the looks of it. Are you going for an illuminated perspex graphic for the marquee or full on LCD monitor?
  14. Have you tried This Ultrawide Theme @Jason Carr ported over from @CriticalCid unified theme. I've not got a Ultrawide monitor but going by the description it should work
    Amazing work on these, the dark binding looks great on all themes too.
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