NormalNomad Posted December 26, 2015 Author Share Posted December 26, 2015 I am able to launch SMS, SNES, and N64 games from LaunchBox (5.5) / Windows 10 using RetroArch (1.2.2). However, when I attempt to start Game Boy Advance games from LaunchBox nothing happens. I am able to load cores (mGBA, VBA-M) and start games in RetroArch with no issues. I updated RetroArch following the instructions on the "LaunchBox Tutorials - Updating RetroArch" video posted 11 December. After doing this none of the systems worked, so I reverted back to 1.2.2 Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted December 26, 2015 Share Posted December 26, 2015 Huh... really? That... is odd. I've updated through dozens of nightlies with it working every step of the way. If you edit your emulators and open the RetroArch edit, you associated the right cores to the right system correct? This is in Associated Platforms and it is worth noting that the name in Associated Platforms needs to match the name you used to import your games. So on the left if it says Nintendo Entertainment System (NES), which is default, RA's associated platform needs to say Nintendo Entertainment System (NES). For everyone who comes across this, I d also recommend to name your platforms to the defaults. They were chosen as the default on purpose, and that's because that is what most scrapers use. For example, I fight TheGamesDB constantly renaming my MS-DOS games to PC because they don't have a damn MS-DOS section. Grab a new nightly and see if it will load just fine without an upgrade. 1.3 does have some changes and updates though and that could be considered worth it but as long as your cores are updated you have half of the puzzle. Updating RA can help performance though which is why I do recommend upgrades every so often. Quote Link to comment Share on other sites More sharing options...
NormalNomad Posted December 26, 2015 Author Share Posted December 26, 2015 Maybe I did the update incorrectly. One thing that confused me in the video is what folders and files to copy. At 2:26 it says to copy over "assets, autoconfig, config, states, shaders, filters, saves, overlays, retroarch.cfg, retroarch.default.cfg, retroarch-core-options.cfg". At 3:32 it says the three most important things to copy are the "config folder, retroarch.cfg, and systems folder". I copied over the assets, autoconfig, config, states, shaders, filters, saves, overlays, AND systems folders, and the retroarch.cfg, retroarch.default.cfg, retroarch-core-options.cfg files. After the update when my other games would not work I pointed the games back to the old RetroArch (1.2.2) version. Not sure if this what you mentioned, in LaunchBox on the left side it says "Nintendo Game Boy Advance". Also, in the 'Edit Game' window under the 'Emulation' tab and the 'Edit...', the 'Emulator Name;' is "Retroarch" for all systems I use (SNES, SMS, G&W, N64, GBA). Here is some more info if I didn't provide enough information previously. I updated everything from within RetroArch (core updater, info files, assets, etc). When I double-click on a Game Boy Advance game it will not run, however, the ‘Play Count’ note in the details increases by one without actually opening RetroArch. I tried running the games with these cores: gpSP, MednafanVBA, mGBA, VBA Next, VBA-M. Currently I am using RetroArch version 1.2.2 Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted December 26, 2015 Share Posted December 26, 2015 Updating RetroArch from the Online updater is not a full update, you have to download RA from the site to do a full upgrade. The Emulator Name does not change. When you edit RetroArch there is a tab called Associated Platforms, this is where LaunchBox and RA communicate. LaunchBox sends command line commands to RA to load the right Core when you launch a specific system. In here is a list of Console, you can add and remove them or change their names. You can also change what core it is using by changing the core .dll name. The Console names here need to match the console names in the left pane of LaunchBox. As far as the Tutorial goes, I thought it was straight forward honestly. I separated the two for a reason. All of those folders have things you can carry over, but the first set can also be downloaded from the Online Updater. The second set can not. Systems folder houses Saves and BIOS which are required for some platforms. The Config folder will house system specific configs if you start creating them for some cores, which I do for shaders and control schemes (I have a USB N64 controller for example). Your RetroArch.cfg file houses all of the settings you've changed around or edited. None of these can be 'downloaded'; they're either created when LB runs and are default with no changes or need to be completely supplied by the users. All of the files I listed can be copied over, but if someone were to ignore or miss the first part I made it a point to say "Hey, this is the most important part." I'm not getting GBA to work either with mGBA right now either... but everything else works. I'll work on it more in a bit. Quote Link to comment Share on other sites More sharing options...
NormalNomad Posted January 1, 2016 Author Share Posted January 1, 2016 Thanks for the help. I made a change in the 'Associated Platforms' for GBA. I changed the core to "mgba_libretro.dll" and it now launches most of the GBA games I have. I do appreciate the work you put into the tutorial videos. Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted January 1, 2016 Share Posted January 1, 2016 Thank you, I do try really hard on these. A PS1 tutorial goes up later today (1-1-16 at 3PM PST.... holy crap it's 2016.) Quote Link to comment Share on other sites More sharing options...
kostas Posted February 11, 2018 Share Posted February 11, 2018 my games still doesnt launch through launchbox with either mgba core or vba core i have done corectly evrtyhng in the associated platforms and all the updates for retroarch as well Quote Link to comment Share on other sites More sharing options...
kostas Posted February 11, 2018 Share Posted February 11, 2018 omg they games are just dont want to laucnch through launchbox i tried everything i dont know what the hell is going on il try a stand alone emulator just not retroarch omg ffs Quote Link to comment Share on other sites More sharing options...
Retro808 Posted February 11, 2018 Share Posted February 11, 2018 (edited) 7 minutes ago, kostas said: omg they games are just dont want to laucnch through launchbox i tried everything i dont know what the hell is going on il try a stand alone emulator just not retroarch omg ffs Do they launch directly in Retroarch without using Launchbox? My recommendation is share pics of your Launchbox set-up. Right click and edit a game and show pics of the launcher tab and the emulation tab. then go to tool, manage emulators and edit your Retroarch emulator. Share pics of the Emulator Details tab and the Associated Platforms tab. It is easier to diagnose seeing some data on screen. Edited February 11, 2018 by Retro808 Quote Link to comment Share on other sites More sharing options...
kostas Posted February 11, 2018 Share Posted February 11, 2018 they launch through retroarch with vba core and mgba core they just dont launch through launchbox il do that with pics give me a sec Quote Link to comment Share on other sites More sharing options...
Retro808 Posted February 11, 2018 Share Posted February 11, 2018 Just now, kostas said: they launch through retroarch with vba core and mgba core they just dont launch through launchbox il do that with pics give me a sec Typically if that is the case and you cannot launch through Launchbox there is a disconnect somewhere in your Launchbox set-up. Quote Link to comment Share on other sites More sharing options...
kostas Posted February 11, 2018 Share Posted February 11, 2018 iv checked my set up 1000 times names where the same libretro cores where named corectly , anyway i launching them fine through launchbox now by using the standalone visual boy advance emulator as an .exe my only problem is the top emulator menu bar is shown everytime and i have to close it by pressing escape Quote Link to comment Share on other sites More sharing options...
Retro808 Posted February 11, 2018 Share Posted February 11, 2018 1 minute ago, kostas said: iv checked my set up 1000 times names where the same libretro cores where named corectly , anyway i launching them fine through launchbox now by using the standalone visual boy advance emulator as an .exe my only problem is the top emulator menu bar is shown everytime and i have to close it by pressing escape I cannot help with that as I only use Retroarch for GBA games. I can set it up and test it so give me a few minutes. I still recommend sharing those pics of your RA set-up might as well find the issue and it can help if you set-up other RA cores and they do not work as well. Quote Link to comment Share on other sites More sharing options...
kostas Posted February 11, 2018 Share Posted February 11, 2018 yeah i tried with all GBA retroarch cores non of them is working through launchbox but they work fine through retorarch Quote Link to comment Share on other sites More sharing options...
Retro808 Posted February 11, 2018 Share Posted February 11, 2018 (edited) I just set it up VisualBoyAdvance emulator and in the options/video menu there is an option to start full screen. With it ticked I was able to start roms fullscreen with no windows bar. VBA I do not think has been updated in a long while (I think last update was 2014). RA cores are typically recommend for GB/GBA games. Edited February 11, 2018 by Retro808 Quote Link to comment Share on other sites More sharing options...
kostas Posted February 11, 2018 Share Posted February 11, 2018 i dont have that vba - m i have the vba emulator without ''m'' it doesnt have this full screen option but i figure out another way to hide the menu its just take 3 secont to hide it when i launch a game Quote Link to comment Share on other sites More sharing options...
kostas Posted February 11, 2018 Share Posted February 11, 2018 do you think the vba-m emulator is better at your opinion and will be compatible with my most gba games?? Quote Link to comment Share on other sites More sharing options...
Retro808 Posted February 11, 2018 Share Posted February 11, 2018 (edited) 9 minutes ago, kostas said: do you think the vba-m emulator is better at your opinion and will be compatible with my most gba games?? Not sure. This is the only version of VBA I have. I do not use them since they are so outdated (2014). This was just a version I had sitting in my "unused" emulator folder for testing. If you want to try and get RA cores working this forum is great at working with its members to trouble shoot. Just set it up in Launchbox again and post some pics. Otherwise try finding a copy of VBA-M since it has that menu option. Or give mGBA standalone emulator a try. Edited: If there is a config file in your VBA folder edit with notepad++ and see if there is a line for "fullscreen". If there is and it is set to 0 change it to 1 and save then restart VBA and see if that worked. Edited February 11, 2018 by Retro808 Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted February 11, 2018 Share Posted February 11, 2018 Games load perfectly fine using mGBA in RA using LB, you have to have something wrong in LB like a typo in your command line parameter or your platform name doesn't match up with the platform in the Associated Platforms. Nintendo Game Boy Advance -L "cores\mgba_libretro.dll" Quote Link to comment Share on other sites More sharing options...
kostas Posted February 11, 2018 Share Posted February 11, 2018 its working now i had forgoten the quotations at the end im sooo blind sory 1 Quote Link to comment Share on other sites More sharing options...
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