Imgema Posted August 16, 2016 Share Posted August 16, 2016 As a longtime Hyperspin user, i had a pretty complete collection of assets like Box Art and videos already set up. So when i used LaunchBox for the first time, instead of re-downloading different assets, i just used the ones i already have and pointed to the correct directories. But today i noticed that many box art pictures don't show up on Hyperspin, even though i know my collections are complete. So i searched in the media folder and i noticed that many files were renamed, without my permission. For instance, "F-Zero X (USA)" was renamed to "F-Zero X-01" or something like that. This happened with all games that i renamed in the LaunchBox UI menu. Whenever you rename a title in the menu, like when you use the database to correct any names, any media files connected to it are renamed as well! This can be really bad for someone who has a large collection of media files connected to other frontends. Thankfully, i noticed that early enough so i only had to correct a few dozens of files. Is this a bug? It has to be because i see nothing good coming from such a thing. Quote Link to comment Share on other sites More sharing options...
DOS76 Posted August 16, 2016 Share Posted August 16, 2016 Its not a bug there is just a big difference between how LaunchBox and HyperSpin do things. In LB images are set to have the title from the xml title and not the ROM name so it changes them I know for me it was never an issue because LB is the only way I have ever done this so for people coming over from other frontends who want to have multiple frontends this may be an issue that hasn't been considered yet. 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted August 16, 2016 Share Posted August 16, 2016 Hi @Imgema, that is a good point that we had not considered when using LaunchBox in conjunction with Hyperspin and other frontends. LaunchBox does rename image files when saving individual games. That said, I think I can come up with a workaround, so I will add that to my shortlist. 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted August 17, 2016 Share Posted August 17, 2016 Hey guys, just fixed this in the live development stream so that LaunchBox will not rename existing images when editing games. A new beta should be out later today with the fix. 1 Quote Link to comment Share on other sites More sharing options...
Imgema Posted August 17, 2016 Author Share Posted August 17, 2016 Hey, that was a fast response and an even faster fix! Thanks for this. 1 Quote Link to comment Share on other sites More sharing options...
onebadveggie Posted August 17, 2016 Share Posted August 17, 2016 I just signed up to ask about this as well, wow. Jason, you're amazing! 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted August 17, 2016 Share Posted August 17, 2016 Welcome, @onebadveggie! Sorry it's not under better terms but glad we got it fixed. Let me know guys if you see any more issues with the latest beta; it is out now. Thanks! Quote Link to comment Share on other sites More sharing options...
Imgema Posted October 18, 2017 Author Share Posted October 18, 2017 On 8/18/2016 at 1:49 AM, Jason Carr said: Welcome, @onebadveggie! Sorry it's not under better terms but glad we got it fixed. Let me know guys if you see any more issues with the latest beta; it is out now. Thanks! Quoting you in case you didn't see the thread. The issue is back. Quote Link to comment Share on other sites More sharing options...
kmoney Posted October 18, 2017 Share Posted October 18, 2017 @Jason Carr This might be something to look into on the issue up above with LaunchBox renaming assets. I really hope the issue is not back because rocketlauncher uses a strict naming convention after the rom name to display some of the media in the Pause menus and I have been spending a considerable amount of time lately renaming media such as boxart and videos in LaunchBox after the rom name. It would be a nice feature to add to LaunchBox to name the media after the rom name when importing media because a lot of times it adds some extra characters to the image or video file name such as _ or takes away some words that is included in the rom name. 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted October 18, 2017 Share Posted October 18, 2017 Nothing has changed here recently, but I'm guessing that it was just caused by a different situation somehow. I'll respond in the other thread. Quote Link to comment Share on other sites More sharing options...
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