smallsbig Posted September 11, 2016 Share Posted September 11, 2016 (edited) So frustrated with trying to get scummvm integrated in my launchbox I have 221 games i run through another Front End that starts with an H and setting those up was a breeze but launchbox keeps letting me down! i scan my folders to import as roms and get 0 i import them as dos games and only get 79 games What can i do ?? Like i said they all work in H and also work when launched from rocketlauncher but i cant even get the darn things to populate in launchbox Edited September 11, 2016 by smallsbig Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted September 11, 2016 Share Posted September 11, 2016 I have never done anything with Scummvm but a quick search led me to this thread: Might be of some help to you. And you are allowed to say Hyperspin here, it's not a dirty word If you got them working through RocketLauncher you can still use RL to load them through Launchbox. Quote Link to comment Share on other sites More sharing options...
illfated Posted November 22, 2016 Share Posted November 22, 2016 On 11.9.2016 at 9:06 AM, lordmonkus said: If you got them working through RocketLauncher you can still use RL to load them through Launchbox. I have them working in Hyperspin + Rocketlauncher... Do I need to add each game by hand and edit the details in Launchbox? Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted November 22, 2016 Share Posted November 22, 2016 In order to do it natively through Launchbox, yes. In the thread lordmonkus linked above I've got step by step instructions. It's well-known that the ScummVM importing process needs some love. It's on the to-do list. Quote Link to comment Share on other sites More sharing options...
JaysArcade Posted December 10, 2016 Share Posted December 10, 2016 I created a tutorial on using ScummVM with Launchbox and Rocketlauncher. Hopefully this will help until we get a fix in place for native Launchbox support. Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted December 10, 2016 Share Posted December 10, 2016 There's already native support in Launchbox, it's just clunky. Obviously Rocketlauncher is an option but it's in no way required to use Launchbox + ScummVM. Quote Link to comment Share on other sites More sharing options...
JaysArcade Posted December 11, 2016 Share Posted December 11, 2016 Yeah maybe native support was a bad choice of words. I'm not implying Launchbox can't do it. Just that it is easier to do in Rocketlauncher at the moment and maybe a better solution as well. Editing over 200 games manually doesn't sound like my idea of fun. Quote Link to comment Share on other sites More sharing options...
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