Jump to content
LaunchBox Community Forums

Can't get Cemu to close using Controller


Mermsky

Recommended Posts

I've just added Cemu to my launchbox setup. everything is working great but I can't exit the emulator using the controller.

My controller automation is set up correctly as it is working for everything else.

I have added the following to the cemu autohotkey tab -

$Esc::

{

Process, Close, {{{StartupEXE}}}

}

 

However this did not solve the issue.

I'm using Cemu 1.6.2c

Can anyone help with this please?

 

Thank you in advance.

Link to comment
Share on other sites

your controller settings look just like mine except i have wii u gamepad instead of pro controller but i think this just depends on the game and can be switched when needed.

so, leave LB out of it. if you run a game from emu without LB, the escape key on your keyboard does not work? when my games are in full screen, pressing escape or my xbox 360 LB automation for close active window both work.

do you have any other apps running that may be interfering with your escape key? 

what if you install a brand new cemu in a new folder without any files from your current emu folder?

i am also using windows 10 64bit.

 

Link to comment
Share on other sites

  • 9 months later...
On 11/12/2016 at 2:46 PM, Mermsky said:

I use an xbox 360 controller.

I hold the select button and press start to exit emulators.

Does this still work? I'm assuming that the select button is the "back" button on the controller? So, holding down back, and then start as well, that'll close CEMU? I'm starting to work with a Steam Link to run my emulators in the livingroom, unfortunately BigBox was giving me some issues, so I've been manually adding Wii U game shortcuts to steam. The thing that I hate so far is that you can't close out of emulated games via XBOX 360 controller. But if this method still works, than this will be awesome :-)

Link to comment
Share on other sites

Yes, I use that with xbox 360 and one controllers, and it works with Cemu and all other emulators. But it works because of LB.

Edit: this works from Launchbox/Bigbox. Exiting things from Steam is a totally different story.  I use Steam Link on one of my systems and I prefer to launch Bigbox from Steam Link and have BB launch all my emulators. I have no issues this way.

Edited by ckp
Link to comment
Share on other sites

On 8/29/2017 at 2:38 PM, ckp said:

I use Steam Link on one of my systems and I prefer to launch Bigbox from Steam Link and have BB launch all my emulators. I have no issues this way.

For some reason, I'm not having a whole lot of luck using BigBox from the Steam Link. I actually ended up running CAT6 under my house and installed a switch to make the connection better (before both the steam link and my desktop were on wifi). Everything seems to work perfectly except BigBox. I've also run into some issues with controller mapping on CEMU specifically. I haven't really tested other emulators yet, but since most of everything is going through retroarch now (I was reluctant to make the switch, but I'm very glad I did), I assume that the controller mapping stuff would be automatic.

Link to comment
Share on other sites

  • 3 months later...

I think what fixed it for me was Launching LB w/ Admin Rights, then using the following AHK Script:

$Esc::
{
     
    Process, Close, cemu.exe
}

(Which I tried, along with a bunch of others to no avail)... Once I was able to get it to work in Admin mode, I closed LB, relaunched w/o Admin and it worked again. I run everything over the LAN via SMB though, so I think that might have caused issues. This allows me to exit by pressing the "Esc" Key on my KB, which I mapped Start+Select in Joy2Key to = "Esc" on my keyboard.... Cemu is the only program that seems to give me a headache with exiting, but for how "young" of an emulator it is, I'm impressed! 

Also note: I DON'T use controller automation via LB, everything is setup to make Start+Select=Alt+F4 in Joy2Key except in Cemu's case its "Esc". One of my favorite features of Joy2Key is that I can map Start and Select separately to be individual buttons (Or nothing), but map the combo to be a single or multiple keypress unrelated to what they are mapped to individually. (Also that I can create profiles/templates and copy them). All my EMU's are set to launch via a CMD that takes the ROM path as a variable and set JoyToKey's profile (Useful when some Emulators have multiple Profiles like RetroArch).

Edited by FreeSoftwareServers
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...