nadonate Posted September 3, 2017 Share Posted September 3, 2017 (edited) After updating to 7.11-16 CEMU (1.9.1) crashes as soon as it attempts to load the game. The game can be launched manually through the emulator fine. It doesn't seem to be a problem with the command line switches "-f & -g", because I can launch the emulator and game fine through a command prompt. I believe this is a Launchbox issue because everything seems to work outside of Launchbox. Can anyone try to replicate this issue? Edited September 3, 2017 by nadonate Quote Link to comment Share on other sites More sharing options...
DOS76 Posted September 3, 2017 Share Posted September 3, 2017 working fine on my system latest beta and Cemu 1.9.1 1 Quote Link to comment Share on other sites More sharing options...
CTRL-ALT-DEFEAT Posted September 3, 2017 Share Posted September 3, 2017 Same here. I'm on 1.9.1 of Cemu and the latest beta of LB (16) and not having any trouble. 1 Quote Link to comment Share on other sites More sharing options...
nadonate Posted September 4, 2017 Author Share Posted September 4, 2017 I think I got it figured out... this didn't end up being a Launchbox problem. I recently made a path change to my library.... my game library is on a NAS- Windows 10 does a poor job of reconnecting mapped drives after it wakes, so I changed game paths from a mapped drive to a network path. Retroarch had no problem with this, but it seems CEMU doesn't like the change So, I either figure out a way to reliably reconnect mapped drives after Windows returns from a low-power state, or try to bug the CEMU devs. Thanks for your help @DOS76 & @CTRL-ALT-DEFEAT ! 1 Quote Link to comment Share on other sites More sharing options...
CTRL-ALT-DEFEAT Posted September 4, 2017 Share Posted September 4, 2017 Glad you got it somewhat sorted out! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.