lappen81 Posted 1 hour ago Posted 1 hour ago (edited) 21 hours ago, JoeViking245 said: As you also read above, storing the images was necessary with the advent of Media Packs. The badge images weren't getting extracted from the dll. I believe this has been resolved in LaunchBox. Did it create a .dll file when it completed? Yes I have ...\LB Custom Badge\Stuff\ClassLibrary4\ClassLibrary4\bin\Debug\netcoreapp3.1 Badge Nintendo.dll Badge Nintendo.pdp ClassLibrary4.deps.json Unbroken.LaunchBox.Plugins.dll ----------------------------------------------------------- 1) Copying Badge Nintendo.dll ...\LaunchBox\Plugins After a restart I can Enable the Nintendo badge but it gets deselected again (doesn't work) 2) Copying the source image dc1eqix-b399c73e-3aeb-49fa-8638-c0d94d518d75.png into ...\LaunchBox\Images\Media Packs\Badges\Nostalgic Platform Badges and renaming it I have tried both the unique id "Nintendo" used to generate the badge and the same name as the dll "Badge Nintendo" keeping the file extension in both cases. I get the same result as before, no badge showing and it gets deselected. Edited 1 hour ago by lappen81 Quote
JoeViking245 Posted 28 minutes ago Posted 28 minutes ago 1 hour ago, lappen81 said: I can Enable the Nintendo badge but it gets deselected again (doesn't work) Can you share your Badge Nintendo.dll file here? Quote
lappen81 Posted 25 minutes ago Posted 25 minutes ago 2 minutes ago, JoeViking245 said: Can you share your Badge Nintendo.dll file here? Attached Badge Nintendo.dll Quote
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