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19 hours ago, oblivioncth said:

I might be forgetting a few other changes that would be needed in other XML files. If you have the time I'd just redo the import once again with the latest upload.

You should probably also delete the Player-Produced Perlis XML, and then run LB to let it clean out everything related to it in order to make sure the old one doesn't stick around since the filename will be different and it won't see them as the same playlist.

Ok hold on, there might still be an issue. Investigating.

@SiriusVI Turns out that LB seems to be enforcing some changes to playlist file names that I don't believe it was in the past. That, or it wasn't an issue previously because there weren't any playlists with the right name to make the issue apparent. So it keeps tweaking the file names after an import, causing the mismatch (I kind of already said this in my initial post on the issue, but the problem affected things more broadly than I thought.

So, I still would delete those two playlists, since they seem to have names with the issue. Then, try out this build and let me know if that fixes the issue for you with a re-import. I did more through testing and things appear to be in order now after the changes that went into it.

Obligatory "backup your files first".

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6 hours ago, oblivioncth said:

@SiriusVI Turns out that LB seems to be enforcing some changes to playlist file names that I don't believe it was in the past. That, or it wasn't an issue previously because there weren't any playlists with the right name to make the issue apparent. So it keeps tweaking the file names after an import, causing the mismatch (I kind of already said this in my initial post on the issue, but the problem affected things more broadly than I thought.

So, I still would delete those two playlists, since they seem to have names with the issue. Then, try out this build and let me know if that fixes the issue for you with a re-import. I did more through testing and things appear to be in order now after the changes that went into it.

Obligatory "backup your files first".

I restored my backup before I used the v13 importer for the first time and did a fresh import with your new build. It seems to have worked perfectly now. Thx!

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4 minutes ago, SiriusVI said:

I restored my backup before I used the v13 importer for the first time and did a fresh import with your new build. It seems to have worked perfectly now. Thx!

Cool. Thanks for testing. Third time's the charm I guess.

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  • 2 months later...

I installed everything, downloaded the games I wanted, and imported the playlist succesfully. Every game appears in LaunchBox, images include. But when I open the game it says:

 

The download(s) could not be completed.

The download(s) failed to complete succesfully.

Specific:

- [https://download.unstable.life/gib-roms/Games/7465f109-77a4-f52b-5b95-773d6d219d04-1695494786792.zip]

Error: Error transferring https://download.unstable.life/gib-roms/Games/7465f109-77a4-f52b-5b95-773d6d219d04-1695494786792.zip - server replied:

Edited by Morthux
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17 minutes ago, Morthux said:

I installed everything, downloaded the games I wanted, and imported the playlist succesfully. Every game appears in LaunchBox, images include. But when I open the game it says:

 

The download(s) could not be completed.

The download(s) failed to complete succesfully.

Specific:

- [https://download.unstable.life/gib-roms/Games/7465f109-77a4-f52b-5b95-773d6d219d04-1695494786792.zip]

Error: Error transferring https://download.unstable.life/gib-roms/Games/7465f109-77a4-f52b-5b95-773d6d219d04-1695494786792.zip - server replied:

Sorry about that. There was an oversight in CLIFp (the tool within FIL that lets you actually run the games) that could cause this. I fixed it a bit back, but forget to publish a update to FIL that was bundled with that new version.

I've done so now. Just run the new version, but instead of doing an import, use the tools menu and select the "Deploy CLIFp" option in order to update your CLIFp version.

Then you should be good to go.
 

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