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Hiding Teknoparrot emulator during launch


jfree427
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Is there a way to extend the "Now Loading" screen when launching a TP game? TP takes a while to get going and often the screen goes back to Bigbox menu before TP even comes up. People using my machine will often think it isn't loading and try it again, which teknoparrot then gives an error.

Any thoughts on how to better hide all the behind the scenes loading activities while still letting my game players know to be patient?

Thanks.

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What you're referring to is the startup screen. If inside of LaunchBox you go to Tools > Manage > Emulators and edit TeknoParrot emulator, you should see a page on the left of the window called "Startup Screen" in there is an option to increase how long that screen stays up.

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2 hours ago, C-Beats said:

What you're referring to is the startup screen. If inside of LaunchBox you go to Tools > Manage > Emulators and edit TeknoParrot emulator, you should see a page on the left of the window called "Startup Screen" in there is an option to increase how long that screen stays up.

Thank you. Rather than at the emulator level, I've found it best to tweak the startup screen time game by game, since the load times vary. I was hopeful that there would be a way to have a callback for when TP was done loading, rather than making it time based but I imagine that would be very complex.

Appreciate your help.

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5 hours ago, jfree427 said:

Thank you. Rather than at the emulator level, I've found it best to tweak the startup screen time game by game, since the load times vary. I was hopeful that there would be a way to have a callback for when TP was done loading, rather than making it time based but I imagine that would be very complex.

Appreciate your help.

Teknoparrot is the only system I still use RocketLauncher for.

It has active window scanning for just the thing you want. 

Additionally, when possible I use JConfig over Teknoparrot when possible as it launches dramatically faster and LB's startup screens work well enough.

 

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13 hours ago, Headrush69 said:

Teknoparrot is the only system I still use RocketLauncher for.

It has active window scanning for just the thing you want. 

Additionally, when possible I use JConfig over Teknoparrot when possible as it launches dramatically faster and LB's startup screens work well enough.

 

I never thought about using RL for Teknoparrot. I will give that a try. Thanks for the idea!

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2 hours ago, jfree427 said:

I never thought about using RL for Teknoparrot. I will give that a try. Thanks for the idea!

BTW, on the RocketLauncher forums there is an updated module for Teknoparrot that has the newest games and settings ready to go.

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5 hours ago, Headrush69 said:

BTW, on the RocketLauncher forums there is an updated module for Teknoparrot that has the newest games and settings ready to go.

I'm struggling to find the TP module for RL. Can you help with a direct link?

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