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BannerBox 2.1

   (11 reviews)

5 Screenshots

About This File

Logo.png.7a761e9ba2294e488a6d34cade79004e.png

Welcome to Faeran's BannerBox. A horizontal banner based theme, inspired by 80s retro. This theme requires that you be running LaunchBox 11.10 or later due to its reliance on the new wheel.

 

The following info is now considered legacy:

Spoiler

This base theme has banners for the following systems (Some System packs will be released separately):

Spoiler

Arcade
Atari 2600
Atari 5200
Atari 7800
Atari Jaguar
Atari Jaguar CD
Atari Lynx
Atari XEGS
Bally Astrocade
Casio PV-1000
ColecoVision
Entex Adventure Vision
Fairchild Channel F
GCE Vectrex
Mattel Intellivision
NEC PC Engine
NEC TurboGrafx-16
*Nintendo 3DS
Nintendo 64
Nintendo 64DD
*Nintendo DS
Nintendo Entertainment System
Nintendo Game Boy
Nintendo Game Boy Advance
Nintendo Game Boy Color
Nintendo GameCube
Nintendo Pokemon Mini
Nintendo Virtual Boy
*Nintendo Wii
Nintendo Wii U
Sega 32X
Sega CD
Sega Dreamcast
Sega Game Gear
Sega Genesis
Sega Mark III
Sega Master System
Sega Saturn
Sega SG-1000
SNK Neo Geo AES
SNK Neo Geo CD
SNK Neo Geo Pocket
SNK Neo Geo Pocket Color
Sony Playstation
*Sony Playstation 2
*Sony PSP
Super Nintendo Entertainment System
VTech CreatiVision

*Only a small amount of banners were created for these systems

 

Download extra banner packs and install them into:

LAUNCHBOX\Themes\BannerBox\Images\Games\Custom Images 1

 

Explaination of some files:

  • BannerBox.zip - The same theme that can be downloaded from within Big Box's theme manager
  • BannerBox - Base Theme - No Game Banners.zip - Same theme as above, but without any game banners. Use this if you want to create your own banners
  • BannerBox - Template - Create Your Own Banners.zip - Use this file to load into the COMMUNITY Theme Creator to create your own banner images

 

Learn how to create your own BannerBox Banner Images: https://www.youtube.com/watch?v=UtK2S7Owo8Y

 

 

Download banners created by the community in this thread:

BannerBox Community Banner Thread - Platform Media - LaunchBox Community Forums (launchbox-app.com)


Looking to create your own theme? Learn how by:
Following me on Twitch: https://www.twitch.tv/retrofaeran
Subscribing to me on Youtube: https://www.youtube.com/channel/UC2C5q0Muy-ehYpZUIIdJ94Q

 

CREDITS
----------------------------
Theme was created by @faeran
Theme was created using the COMMUNITY Theme Creator by @y2guru
Theme uses some amazing artwork by Rachid Loft. Find his work at: https://rachidlotf.com/

Edited by faeran


What's New in Version 2.1   See changelog

Released

  • More controllers added
  • Misc fixes with the theme
  • Like 29
  • Thanks 4
  • Game On 1
  • Unusual Gem 10

User Feedback

Recommended Comments



I really need help on this one... I've put hours trying to find how...

I'm using HorizontalWheel2GamesView because it shows the videos and description a little bit faster.

**I tried removing the fade on the sides that starts after 3sec being on a platform/game, because it darkens the video preview and some are already dark so...**

I found a background named 'OM.png' in : BannerBox\Media\Background so I modified it to be just an empty .pnj file, thinking maybe, it would remove the fade... nope.

I looked everywhere and tried a bunch of things in XAML files to find something related to this fade... no success...

Now my only hope is to find a kind person (also with bigger brain than me) to find a solution.

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19 hours ago, KuSslaK said:

I really need help on this one... I've put hours trying to find how...

I'm using HorizontalWheel2GamesView because it shows the videos and description a little bit faster.

**I tried removing the fade on the sides that starts after 3sec being on a platform/game, because it darkens the video preview and some are already dark so...**

I found a background named 'OM.png' in : BannerBox\Media\Background so I modified it to be just an empty .pnj file, thinking maybe, it would remove the fade... nope.

I looked everywhere and tried a bunch of things in XAML files to find something related to this fade... no success...

Now my only hope is to find a kind person (also with bigger brain than me) to find a solution.

I believe there is a slight fade overtop that entire section. You can delete it by doing a search in the view's xaml file for "Grid 1".

Then delete the entire Grid and all of its contents that's just underneath it.

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Thanks for your answer!

I tried deleting this part :

<!-- Grid 1 -->
        <Grid x:Name="Grid1" HorizontalAlignment="Left" VerticalAlignment="Top" Visibility="Visible" Width="{Binding ElementName=Canvas,Path=ActualWidth,Converter={StaticResource ScalePropertyValueD},ConverterParameter=W;512;2560}" Height="{Binding ElementName=Canvas,Path=ActualHeight,Converter={StaticResource ScalePropertyValueD},ConverterParameter=H;125.33333333333333;1440}" RenderTransformOrigin="0.5,0.5" Panel.ZIndex="105"  >

But I only got an error and BigBox crashed.

Then I found these lines related to 'Grid1' :

Storyboard.TargetName="Grid1" Storyboard.TargetProperty="Opacity"
                                BeginTime="00:00:01.5" From="0" To="0.3" Duration="00:00:01.7">

Changed it to "0" instead of "0.3" ... sadly nothing changed.

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yeah, you'd have to remove the storyboards as well, since they reference them. Other than that, looking at the code, there should be nothing else overlaying on top of it other than this 30% opacity of a black rectangle.

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Found it!

For PlatformWheelFiltersView :

Search for "Rectangle4rect"(right) and "Rectangle5rect"(left), in the following lines, look for Opacity="1.0". Change this to 0.

For HorizontalWheelGamesView :

Repeat the same process for "Rectangle9rect" and "Rectangle10rect".

Should look like this :

<Grid>
                        <Rectangle x:Name="Rectangle4rect" HorizontalAlignment="Left" VerticalAlignment="Top" Fill="Black"
Opacity="0" Stretch="Fill" RenderTransformOrigin=".5,.5" Width="{Binding ElementName=Rectangle4,Path=ActualWidth}" Height="{Binding ElementName=Rectangle4,Path=ActualHeight}">

Hope it will help some people!

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On 2/21/2023 at 2:12 AM, dasd said:

Does BannerBox lag for anyone else?   It’s just a generally slow experience.

It's the creators vision to function like it does, animations and everything.

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Apologies for the thread necro but I figure this would be a good place to ask.

The latest version of the them automatically generates the banners for you but if I still wanted to create banners for the individual games by hand, do the images still go in the Custom Images folder? Would I still need to give them a name that corresponds to their Metadata number and what would I need to do if I've got a game that isn't in the Metadata yet?

Thanks in advance for any answers to these.

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9 hours ago, dumlaox said:

Apologies for the thread necro but I figure this would be a good place to ask.

The latest version of the them automatically generates the banners for you but if I still wanted to create banners for the individual games by hand, do the images still go in the Custom Images folder? Would I still need to give them a name that corresponds to their Metadata number and what would I need to do if I've got a game that isn't in the Metadata yet?

Thanks in advance for any answers to these.

It's been a long while, so I can't remember if the latest version leaves in support for custom game banners. If it does, then the folder the images get placed in wouldn't have changed.

I can't quite remember if the system will also fall back to the name of the game. So if there's no file with the DBID, then it may check for a file that's the primary name of the game.

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I don't understand why some default platform banners (such as Windows, Nintendo DS, Gamecube, etc.) have logos with the letters cut off on the sides. For example I made some of them with the logo in the center...I hope they will be updated one day.

Super Nintendo Entertainment System.png

Nintendo Entertainment System.png

Windows.png

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