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Posts posted by JoeViking245
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12 hours ago, Snout71 said:
would this be a setting in BB, LB or the emulator?
It depends on the emulator. Some will have in their settings a check box (or something similar) to 'start fullscreen'. Or they may have an available command line parameter (i.e. -fullscreen) that you put in with your emulator settings in LaunchBox. Tools, Manage Emulators, Edit [the specific emulator] It would then go in the "Default Command-Line Parameters" box.
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Tools, Manage Platforms. See if it exists. If it does, (and it's not showing 'on the left') it probably says "Associated Games" is 0 [zero]. No sense in showing a Platform that doesn't have any games.
Once it has games in there, it'll show up.
Some thoughts: On the left, in the dropdown, select Platform (vs Platform Category) until you get 'the hang of things'. Helps me at least. lol. You can call 'this' Platform anything you want (i.e. MAME), but in the long run it may be better to call it "Arcade". Only reason being when you search for help or watch videos (tutorials), "Arcade" is what's more-so commonly used. Or just be prepared to interpolate.
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When you use the Full Set Import Wizard, it doesn't actually look at the roms you physically have. It imports based on what MAME says is included in the Full Set (minus any items you checked to not import).
I think what yo can do is, after using the wizard, click Tools and then 'scan for deleted roms' (don't have LB open for the exact wording). This should then get the games in your Arcade Platform that point to a file(s) that doesn't exist and give you the option to remove those form LaunchBox.
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29 minutes ago, Islandguyci said:
Would there be a reason that launchbox would have lists if games that I don't have time for ?
No. At least I don't think so.
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14 minutes ago, Khenemet Heru said:
There is no cdimono1.zip
From PD. It'll be with the Full Set [as opposed to the Software List ROMS (split)] And will contain 5 files.
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2 hours ago, Islandguyci said:
2. When I select and game to run from my mame collection it looks like its going to open and even says initialising but then disappears.
When you run MAME by itself (mame64.exe), do the games work from there? Also, when in MAME, be sure to click "Available" on the left pane first.
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Wasn't a Star Rating popup 'thing' done in one of Jason's YT Plugin tutorials? It's been [quite] a while, but I know there was at least a something he did using Star Ratings.
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Don't know what to say about the 2003/2004 variants. 1st thing [I suppose] is to do a search (near the upper left hand corner is a search box) and type in "King of Fighters". If you did a Full import, included clones and imported separately you'd see about 58 games. Obviously it'll be less since they weren't imported separately. Maybe about 19 games.
You could right-click all those and see if they (the 2003/2004 ones) somehow ended up inside one of those. Or change the search to "King of Fighters 200" to narrow it down to the 2000 series. Or even search directly for "King of Fighters 2003" or "King of Fighters 2004".
I don't know if the search box looks for "Addition Apps" or not.
If it comes down to, they're truly not the there, you can always drag-and-drop the roms into LaunchBox to manually import them.
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Sounds like the games may have gotten combined (added as "Additional Apps" to the parent game). Try right-clicking on your "The King of Fighters 2003" and see if they show up there. (I think somewhere near the top of the menu that pops up, it'll show something like "Play.....")
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My cab has one of those wonky 1680x1050 monitors also. And when {Win}{Left} (fit left half of monitor), Delete was getting cut off also.
Stretching the right edge out fixes that. So does running it full screen.
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34 minutes ago, tj122 said:
When i scan for deleted roms it wipes them all out.
Well that's unfortunate. Were all games actually where you told LB they were located? Or did they by chance get moved? Because what I imagine the scan does is look in the Arcade.xml for the application paths of every game and then checks if those files actually exist. i.e. F:/LaunchBox/Games/Arcade/1on1gov.zip
If not too late
, there is the Restore Data Backup... (under Tools) feature to restore a backup copy of the Arcade Platform. Or just start fresh with 0.228.
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Ahh yes... Arcade. There are 'boxes' you can find (this forums Downloads section??) but they can be kinda ehh. I try to use Arcade -Cabinet (my attempt to keep the nostalgia thing going), then Advertisement Flyer - Front then Screenshot - Game Title. Go into Tools, Options, Box Front Priorities and then push Arcade - Cabinet all the way to the top. This won't interfere with the other Platforms as they don't have those images and will jump to the next priority. (my method's a little convoluted, but you get the idea of how you can switch it up.)
And like Neil said, Tools, Clean Up Media is definitely your friend after a long-time 'scraping'. Save it for the end of the day and let it do its' thing as it may take a while.
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8 minutes ago, tj122 said:
it will still add games that I don't have in my stripped-down romset
If I'm thinking correctly, you should then be able to go to Tools, Scan for Missing roms (something like that). It'll find the ones it added [not in your curated set] and then you'll be able to remove 'those' games from LB.
But since robocopy is only copying same-named [updated] files, nothing needs to be done in LB. No re-import. no notin'.
Say for example you have "1on1gov.zip" dated 01/01/2018 (made up date) in your curated set and in LB. Then your Full Set gets updated and "1on1gov.zip" is now dated 08/14/2020 (actual most recent date). So robocopy then copies/overwrites the zip file, but LB is still pointing to ../LaunchBox/Games/Arcade/1on1gov.zip Again, no reason to re-run the LB Full Set Import tool. And the game runs using the updated rom.
However this also defeats the purpose of the awesome importer for adding New MAME games and accounting for renamed roms.
So a little give-and-take and some diligence on your part is necessary for maintaining your 'special' set. While clrmamepro (or your preferred method of updating) is doing its thing could be a good time to attempt to decipher whatsnew.txt.
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I apologize. I assumed you were sort-of combining the 2.
Sometimes after importing images, they won't show (regardless of the "-01" suffix). If that does happen, you can select all games in that Platform, then press F5 to refresh images. (Or for just one game, select it and press F5) But the "-01" shouldn't be a factor as it's there by design.
Regarding the 3D-Boxes, that's sounds like a Theme specific issue. Which Theme design is a whole 'nother can-of-worms beyond me. xaml (and WPF) and I don't get along. lol
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Ahh.... the caveats of 'converting' one program to another. That (unfortunately) make sense. LB has done pretty well with importing games (unless you're using some obscure curated set(s)), matching the names to the LB database ID then downloading media from both LaunchBox and EmuMovies, with little to no "...Hey!! That image [or video] doesn't go with that game!". Ya, some slip though, but it's gotten way better.
13 hours ago, djdaveoc22 said:if both parties compared file by file and got the names to match up
I don't know for sure, but I think to a degree they do. I have found that if I had an imported game that I didn't 'link' with a LaunchBox ID, that it [sometimes] could find images from LB, yet find nothing from EmuMovies. Then if I went back and clicked "Search For Metadata" to get an ID it would then find stuff from EmuMovies. This could also be caused by [off-the-wall example] if the game's title is "Donkey_Kong" and (of course) via metadata search it's "Donkey Kong". But a Search For Metadata would remedy that.
But I also found (on rare occasion) that the built in media import finds nothing from EmuMovies, regardless of having an 'ID', but going to their FTP site, vids to exist.
If your coming across that a lot (especially with more-so common games and systems) then there's probably an issue that need to be brought up and addressed. (as opposed to a 'feature request' [in this case])
Sincerely sorry hearing about the 'bringing back bad memories'.
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3 hours ago, tj122 said:
Is there any way to have a wizard that would instead of trying to import a full set what is new?
If I'm reading this correctly, you basically have to 2 sets of MAME roms. A Full Set that that is maintained with monthly[ish] updates. And your 'personalized' curated set you keep in LaunchBox. If so read on. If not, ignore me.
There's probably an easier way, but the way I (used) to do it was through a simple batch file and using robocopy. After updating the Full Set, I simply run the batch file.
Rem ******************************* Rem Copy/overwrite files from source directory to destination directory Rem ONLY if they already exist in the destination driectory. No other files Rem will be copied. Rem Rem ******************************* Rem "robocopy" (Built into Windows 7 and above) Rem Rem robocopy "f:\source_directory" "f:\destination_directory" /LOG:"logtest.txt" /XL /R:10 /W:10 Rem Rem /LOG:file Redirects output to the specified file, overwriting the file if it already exists. Rem /TEE Log output to both the command prompt (visual monitoring) and the specified file in /LOG Rem /XL Copies a file from the source directory only if a file of the same name already exists in the destination Rem /R:n Specifies the number of retries on failed copies. (The default is 1 million.) Rem /W:n Specifies the wait time between retries. (The default is 30 seconds.) Rem Rem robocopy "G:\Roms\MAME_NonMerged" "F:\LaunchBox\Games\Arcade" /LOG:"MameCopyLog.txt" /TEE /XL /R:10 /W:10 pause
This doesn't account new or renamed roms. But you can read through "whatsnew" from MAMEDev to discover those.
After about a year of doing this and feeling comfortable with 'my curated set' in LaunchBox, I ended up 'telling' LB that the Arcade roms are now located in the Full Set folder. Then deleted the 'curated' roms in ../Games/Arcade/
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Don't use the Sega Model 3 UI (or whichever variation you have) program to run it in LaunchBox. Just point it to supermodel.exe.
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7 hours ago, djdaveoc22 said:
I'm having to spend much more time setting up my LaunchBox/BigBox system than I thought I would
On 1/24/2021 at 5:56 PM, djdaveoc22 said:I used the full arcade set importer and left all the things checked to filter out games like mature, tile, dance, etc. After doing the import I have over 2,800 arcade games
That's some pretty good filtering that LaunchBox does for you already considering there are over 13,600 working Machines (games) in MAME to begin with.
7 hours ago, djdaveoc22 said:For the devs, if you could include a feature where people can further organize (or better yet not even import in the 1st place) MAME games by controller type
Talking about it here is a good start. But also putting in a Feature Request will give it a little more weight. At the top of this page, click Help & Support and then click Request a Feature. I believe this has been talked about before and may already be a requested feature. And if it is, definitely vote for it.
On occasion the Developers will put out a Features Poll to the LaunchBox/BigBox Community (you, me and everyone else here on the forums) asking us to vote on which features we would like to see added to LaunchBox/BigBox. These 'features' are comprised primarily of the Feature Requests but may also include discussions from here the forums. Once the poll is over, the Developers start adding the top voted features to LaunchBox/BigBox. (Obviously there is some discretion on their part as to 'when' they get added)
LaunchBox/BigBox is always evolving and is always open to suggestions. And that just one of the reasons that makes it so great.
7 hours ago, djdaveoc22 said:and maybe year of creation since a lot of people don't like the 70's and early 80's games
Ya... probably not a good way to phase that.
lol
Regardless, if YOU wish to remove... say... all your Arcade Machines released prior to 1984, in LaunchBox, go into Platform (not to be confused with Platform Category) and then select Arcade. Now click Arrange By (something like that) and then click Release Date Year (or Release Date if you want to fine-tune it more). Your Arcade Platform will now be sectioned and sorted by the year the games were released. Scroll down to, and select the last game in "1983". Now scroll back to the top, hold Shift and click the very 1st game. Now press Delete and click Yes.
7 hours ago, djdaveoc22 said:not having to spend hours manually curating a MAME collection would be HUGE.
Umm... 2800 vs 13,600.
8 hours ago, djdaveoc22 said:I'm having to spend much more time setting up my LaunchBox/BigBox system than I thought I would
As with any program, there are idiosyncrasies and a learning curve. But let's be honest with ourselves... 'spending more time than you thought'? Yes, there's is time involved with fine tuning everything. I've had LB/BB for about 2.5 years now and I'm still finding things to 'fine-tune'. Not because it's a huge pain the butt to set up. But because new features are constantly being added not only by the Developers but by the Community as well with plugins, addons and third party applications.
Like many others out here (I'm sure), when I first installed LaunchBox it was up and running with [some...] games, images and videos within about 45 minutes. It looked awesome AND I was able to play these said games too. But of course here I am two and a half years later finding/seeing/learning new ways to "Make it Better".
....So, long reply, short....
- If you request it, they will listen.
- Try the sort by date, then delete thing and see if that works for you.
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I think this still works...
Follow the Setting up: and Using: directions and on step # 4, enter in:
cpc6128 -cfg_directory ".\cfg\%1" -joy -snapshot
...then click Finish.
The result for the game(s) should look like
I've never set up cpc6128, but I assume "-joy" is a standalone parameter so that it can be in the 'middle' as show. You'll need "-snapshot" at the end as LaunchBox will automatically add the rom_name to the end of he string.
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20 minutes ago, JaysArcade said:
when I open a different table, FX3 asks if I want to re-open the one I had previously closed.
I've never had that issue. But then again I only have the one free table (Fish Tales). So never attempted opening a 2nd table.
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1 hour ago, SiriusVI said:
is the xml wrong or is this an issue with the importer tool.?
Then Importer Tool is never wrong. lol jk However, unless I'm totally misreading what your wrote, that stands true in this case.
1 hour ago, SiriusVI said:The game files is called: "3rd degree (1993)(philips)(us)[!].chd"
???
1 hour ago, SiriusVI said:The Rom Name in the cdi.xml is "3rd Degree (1993)(Philips)(US)[!].iso" and "3rd Degree (1993)(Philips)(US)[!].cue".
The [!]** was removed (in MAME) as of MAME revision 0.221.
1 hour ago, SiriusVI said:In Launchbox however, the imported game file is called: "3rd degree (1993)(philips)(us).chd" (without the [!])
As per [0.227] cdi.xml.
**The addition of the [!] is used in the TOSEC naming convention. As are the use of iso/cue files (vs chd's). Which appears MAME (at least in this case) doesn't use.
(I hope I didn't misunderstand you and go on an abstract tangent)
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8 hours ago, JaysArcade said:
Strange how the internal ahk works for some people sometimes and not for others
This is why I love having 'options'. lol
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MAME did a relatively extensive update in 0.227. Some with the roms (as usual) but more-so with driver source files (which actually broke a few of the Arcade Machines [I believe that's been taken care of in the Developers release]) Are your no-intro sets slated for 0.227? It may be worth testing them with an older release. 0.226 (5? 4?) or whatever the release is they were 'made for'.
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@Joe35car Here's what I learned...
As of MAME 0.225, the only required file for odyssey2 was just "videopac.zip". Whereas before it was 'odyssey2.zip'. As of 0.227, it now also needs "i8244.zip". And still, no odyssey2.zip. I know it was (is?) a clone of videopac, just relaying what I read.
MAME 0.227 softlists don't even have odyssey2 (xml nor game-roms) any more. (I know you're using a no-intro set. Just pointing out what I discovered hoping maybe it'll shed some light for you.) But the "odyssey2.zip" rom is still in with regular MAME. (historical reference??)
So it looks like the associated hash file is videopac.xml as there is no longer an "odyssey2.xml" in the current set. The MAME (0.227) required files are "i8244.zip" and "videopac.zip". Again, no odyssey2.zip showing as being required. But if you run stand-alone MAME without it, it won't show in the Available list. and then if you do have it, the games for won't show as Available if they're in the ../odyssey2/ folder. BUT rename it ../videopac/, they will show as Available.
Without changing anything In LB (which was basically just pointing the game to ../odyssey2/rom_file.zip, and pointing the emulator to MAME), I added the 2 fore mentioned files to my MAME/roms folder and renamed my ../MAME/software/odyssey2/ folder to ../MAME/software/videopac/, everything launched perfectly from LB.
Note: for my MAME emulator in LB, I have the 2 checkboxes checked to use No Quotes and Filename Only. Thus not needing to change the path for the rom location in LB. [I'll clean that up later]
Hope you can decipher all that, assimilate it to your setup and get it working.
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