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Posts posted by JoeViking245
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In LaunchBox, for your MAME emulator, do you have anything like "-nofilter" listed in the Default Command-line Parameters?
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21 minutes ago, Stretch886 said:
started to get the idea that they didn't need to match exactly and MAME could handle a number of recent ROM versions
It depends on if they updated the [individual] ROM. If you have a ROM for v0.230 and your mame.exe is 0.249, if they haven't updated the ROM in 19 versions you should be fine. BTW, there's no easy way to determine which version your ROM set is for. Most of the time when you find a set, they should say for what version of MAME they are. If not, you're playing roulette.
29 minutes ago, Stretch886 said:LB had me download and install MAME version 0.249
If you had LB install it for you, you manually changed the default command-line parameters. Edit your MAME emulator and add a Space and then this right after "dinput"
-rompath %romlocation%
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You can click Tools, Import, Manually Add Game... to import a single game.
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7 hours ago, Stretch886 said:
do the games all need to be in the emulator's ROM folder?
Short answer, no. The reason the one game worked in MAME, after moving it into MAME's /rom/ folder, is that's MAME's default location to look for ROMs. But they don't have to be in there to work.
One of the biggest issues that can happen with MAME is not matching the ROM set version with the MAME (mame.exe) version. What version is your "custom ROM set" for? (this info is helpful for troubleshooting) Did you have LaunchBox install the MAME version to match? If unsure, what version did you have LB install?
In order to further help troubleshoot issues with MAME, please provide the following Screenshots:
Go to Tools, Manage, Emulators, select the emulator you’re using for MAME and provide a screenshot of the following sections
- Details
- Associated Platforms
Select one of your Arcade (MAME) games and click Edit (or press Ctrl+E). Provide a screenshot of the following sections
- Metadata
- Launching
- Emulation
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18 minutes ago, mikeyg885 said:
OMG! Thanks, I think that did it. Experiment#2 it worked on my work PC (test PC) lol. I let it run for about 20mins or so played a quick game and no crash. I will attempt on my arcade cabs and let you know. I should have time this afternoon. Keeping my fingers crossed.
You're welcome! But to be fair it was @launchretrogirl2562's idea to delete the script (brute force method of commenting out the lines. lol).
But since that worked, this leads me to believe that when pressing the Space bar while in-game (Experiment #3), it will close MAME. (Which ain't good.
) Especially if Button-3 on your cabs are mapped to Space. If that's the case, SOMEWHERE you have the Space bar mapped to Exit MAME. Most likely in MAME itself.
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10 hours ago, mikeyg885 said:
do you think a windows update may be an issue since there was on last week? idk running out of ideas.
I don't think so. That fact that, via LaunchBox, the games DO load indicates MAME and your ROMs are fine. If there was an issue with either of those 2, you wouldn't even see the game. Couple that with the fact that when you run them directly in MAME itself and they run fine.
The issue is that when you launch a MAME game from LB, after it IS loaded, something is telling MAME to close after a few seconds. Watching the video, it's 'coincidentally' about 10 seconds after you launch the game. Also note that when it does exit, your selected game jumps to the 1st game in your view.
Experiment #1: Click (don't launch) on a game lower down on the list. Say... "1942". The right sidebar will populate with 1942's details. Now press the Space bar. (see "Also note.... jumps to the 1st game..." above). [this is more of a rhetorical experiment]
Experiment #2: Edit your MAME emulator. Go to the Running script section. Comment out the last 3 lines using a ; (semi-colon) at the beginning of the line(s). Just like the 1st line is. Click OK to save and close. Launch a game. Is it still exiting the game approximately 10 seconds after being launched?
[conditional] Experiment #3: If the game is now NOT exiting itself, does anything happen if you press the Space bar while in-game?
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You won't find any of MAME's key assignments in any ini file. MAME's default for the On Screen Display is the ` (tick) key (top left corner of the keyboard, left of "1"). The simplest way to reset that is to delete "default.cfg" in MAME's /cfg/ folder.
If you have made other custom Input Assignments that you want to keep, instead of deleting the file:
- open standalone MAME
- open General Settings
- Input Assignments
- User Interface
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it'll be the 1st one on the list
- press Delete
- press Esc twice
- click Save Settings
To confirm that it saved, exit MAME and then restart it. Navigate to User Interface and see if it still says None.
If it didn't save, you probably have default.cfg set to Read Only or you're having MAME load a custom controller configuration file.
If it's set to Read-only, right-click the file and select properties. Uncheck "Read-only" and click OK. Open MAME and go through the steps outlined above and then exit MAME. Set the file back to Read-only.
If you're loading a custom controller configuration file, open that file (located in MAME's /ctrlr/ folder) with a text editor, and search for "UI_ON_SCREEN_DISPLAY". Change whatever it's assigned to (sounds like KEYCODE_DOWN), to NONE.
<port type="UI_ON_SCREEN_DISPLAY"> <newseq type="standard"> NONE </newseq> </port>
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1 hour ago, JoeViking245 said:
In Edit Emulator ("MAME" emulator), is there anything inside Running Script? If so, what?
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Try ror (rotate right) 270 or rol (rotate left) 90. If neither of those work, try one of the auto rotates (autoror/autorol). But make sure you put the others back to 0 (zero) before changing.
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21 minutes ago, ericg384 said:
how to set vertical.ini to 270
In your vertical.ini, what are your current settings listed under #CORE ROTATION OPTIONS#?
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1st, your game is in your "MAME" platform. Missing the Edit Game - Emulation screenshot, but I assume it's pointing to your "MAME" emulator.
Next, your "MAME" emulator has the Associated Platform "Arcade" assigned, but not the "MAME" platform (which is the platform that the game is in).
But don't think those have anything to do with your issue as the game actually does start (for a few seconds). But do check that the game (under Emulation) is pointing to your "MAME" emulator.
In the video, did you press any keys right before it closed MAME and jumped back to LB? One odd thing is that when it does jump back to LB, it goes back to the top of your "All Games" list.?.?. (Instead of back to 1942.)
In Edit Emulator ("MAME" emulator), is there anything inside Running Script? If so, what?
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In order to help troubleshoot issues with MAME, please provide the following Screenshots
Go to Tools, Manage, Emulators, select the emulator you’re using for MAME and provide a screenshot of the following sections
- Details
- Associated Platforms
Select one of your Arcade (MAME) games and click Edit (or press Ctrl+E). Provide a screenshot of the following sections
- Metadata
- Launching
- Emulation
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Found in the manual for the emulator...
https://openmsx.org/manual/commands.html#fullscreen
-command "set fullscreen on"-
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Adding the quotes will fix the error with files that have spaces in their names.
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13 minutes ago, marcosgaming said:
Don't works.
Right click the 2nd file (Convert All Folder XISO's to XISO.ISO's Bat.bat) and select Edit. Add a double quote ( " ) [not 2 single quotes] around the last part. "%%d"
Also, on the next line add "pause" (without quotes).
FOR /D %%d in (*) DO extract-xiso -c "%%d" pauseSave and close the file and double click it again. Adding "pause" will keep the black window open when it's done so you can see if it errors or is successful.
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3 minutes ago, marcosgaming said:
Wow!!! So easy ? And now that i have folders ? I put other file inside and double click on it ?
On 1/15/2022 at 5:20 PM, darreldearth said:Just put the .bat files and the extract-xiso.exe in the same folder with your games.
Ya, looks like they both would go in the same folder. So now just double-click on the other one.
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12 minutes ago, marcosgaming said:
What i write in promt command ??
Double click (or select it and press Enter) the .bat file.
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26 minutes ago, marcosgaming said:
How to do now for convert all together in XISO directly?
I'm not really familiar with all the XISO, ISO, XISO Folder stuff as I don't emulate Xbox. So I don't know what you start with and are supposed to end up with. I am however somewhat familiar with batch files.
You say you have a bunch of ISO files in your C:\games\ folder. And that you need to convert from "ISO into Folder". It looks like that's what Darrel's 1st attached batch file will do.
"Just put the .bat files and the extract-xiso.exe in the same folder with your games."
"Don't work" is pretty vague. Can you maybe give more details on exactly what's not working?
Maybe @darreldearthcan see something in your questions that I'm not understanding and can help out.
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11 hours ago, marcosgaming said:
Hi guys i have a lot of games for XBOX classic and i would use them on XEMU emulator so i'm searching a fast method for convert them all together from ISO into Folders and finally into XISO.
And at last i would import all together on LaunchBox and scan snap on emumovies. There is a fast way by batch script ????
Please help me, i'm not so good in code and commands line.
Thanks, Mark.
Did you try using the batch files from a couple posts back?
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13 hours ago, peejaygee said:
run the core of Launchbox but with command lines
I imagine a search for "command line" got ugly real fast. lol
LaunchBox.exe does not have any command line options available.
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14 hours ago, bumbly said:
Thanks for the reply! I'll look into making my own plugin. I'm running a batch file that does several things when launching or closing a game through BigBox, perhaps I can also write to the BigBox configuration file when launching the game.
There's a plugin that will display an image during gameplay on the monitor you set it up for. It's in the Development and Beta Testing section, but I'm told it works. As in, it could probably go in the regular downloads section. But the interest level was so-so. So it's just as easy to point to that thread. lol
There's an updated version about 1/2 down page #2 (v1.1) that displays the images better (scale-wise) and offers [more] options for image selection than the original on page #1.
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LaunchBox Multi Monitor and BigBox +3rd monitor plugin
View File
LaunchBox Multi Monitor and BigBox +3rd monitor plugin
This plugin adds support for 2nd (and 3rd) monitors in LaunchBox to display game images while navigating your collections. If you have LaunchBox version 13.1 or newer, Platform, Platform Category or Playlist images will be displayed when making a selection on the left navigation pane.
With BigBox, you already have use of a 2nd display (marquee monitor) for displaying images. For those who have a pinball-cab (or a fancy desktop setup) with 3 displays, this plugin will allow you display an image on the 3rd monitor while navigating BigBox.
Some details:
- The image displayed changes based on the Platform, Platform Category, Playlist or game you are viewing for both BigBox and LaunchBox.
- To view Platform, Platform Category and Playlist images in LaunchBox, LaunchBox version 13.6 is required. BigBox will work with any version.
- When a game is launched, the image(s) will be hidden and then reappear after exiting the game. (default)
- Optionally (new v1.1.0), you can select Keep image(s) visible during gameplay.
The exception is Steam games that are launched via "steam://rungameid/xxxxxx". Their images will not stay visible nor reappear.
- You set the default image type (i.e. Box-Front) to use for all games. Or you can set individual image types to use on a per Platform basis (new v1.1.2).
Q&A:
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Why would I want to display an image on a 3rd monitor?
- Because you can.
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What image would I put on a 3rd monitor?
- That's entirely up to you. You can choose from pretty much any image type in your collection.
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Can it display a video on the 3rd (or 2nd-or-3rd in LB) monitor?
- No.
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Can it show a pdf file on the extra monitor?
- No.
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Can it display 3D models for boxes?
- Yes (new v 1.2.0)
Installing:
- Download the plugin zip file.
- Right-click the zip file, select Properties and check Unblock (if present). Click OK.
- (With LaunchBox/BigBox not running,) Open the zip file and extract the included folder into your /LaunchBox/Plugins/ folder.
Setting up:
Start LaunchBox.
Click Tools, MultiMonitor Setup
Monitor Configuration:
- Select which monitor # you want the images displayed on from the pull-down list.
- Click Identify Displays to confirm which monitor corresponds with which monitor number.
- Toggle On or Off to see images on the respective monitors.
- (v1.1.0) If you wish to keep the images up during gameplay, check Keep image(s) visible during gameplay.
- (v1.1.1) In LaunchBox, if images aren’t displaying correctly on you marquee monitor, check Stretch images to fill screen (LB 2nd only). This only works on LaunchBox 2nd monitor.
Image Selection:
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Select the default image type you want displayed based on which View you're in.
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Default Game Images:
- BigBox 3rd Monitor and LaunchBox 2nd Monitor use the "Game View (BB 3rd/LB 2nd)" image.
- LaunchBox 3rd monitor uses the "Game View (LB 3rd monitor)" image.
- The image selection *Game Controls looks for game-specific images in your "/Images/platform_name/Arcade - Controls Information/" folder.
- In LaunchBox, if LaunchBox 3rd Monitor is turned off and the Game View 2nd monitor image doesn’t exist, it will attempt to use the Game View 3rd monitor image.
- In BigBox, if the Game View 2nd monitor image doesn’t exist, it will attempt to the Game View 3rd monitor image.
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Set custom game image per Platform (new v1.1.2)
- Pretty self-explanatory.
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Default Game Images:
- Click Save after you're done making changes.
Custom Folder: (new v 1.2.0)
You can use a Custom Folder to search for game images. This will search for game images in /your_Custom_Folder/game_platform/game.png
Select *Custom Folder as the Default Game Image, then click Set Custom Folder to set your folder.Image* files can be named the same as:
games' Title**
ROM filename
games' LaunchBox Database Id #
games' Platform****Image file names with suffix -xx (i.e. myImage-01.png) are OK (aka. copy/paste from existing LaunchBox Images). However, the plugin will ONLY ever use one of the images if you have multiple. i.e. myImage-01.png and myImage-02.png
**Game images using its Title must have invalid characters replace with _ (underscore). See Invalid Characters below.
Most common is when the Title has a : (colon).Example: Title = Disney-Pixar's Toy Story 2: Buzz Lightyear to the Rescue!
image = Disney-Pixar_s Toy Story 2_ Buzz Lightyear to the Rescue!.png***If a game specific image can't be found, the plugin will look for an image named after the games platform in the Custom Folder. NOT inside the platform folder. i.e. /your_Custom_Folder/game_platform.png
Invalid Characters below
Spoiler< (less than)
> (greater than)
: (colon)
" (double quote)
/ (forward slash)
\ (backslash)
| (vertical bar or pipe)
? (question mark)
* (asterisk)
' (single quote) Not technically invalid (post-DOS), but consistent with LaunchBox character replacementOther Notes:
LaunchBox:
Platform/Category/Playlist images will only be displayed if using LaunchBox version 13.6 or newer.
BigBox:
Changes to image selections etc. can only be made in LaunchBox through Tools, MultiMonitor Setup.
General:
If after making changes in MultiMonitor Setup (AND clicking Save) images aren't displaying or there's some other plugin issue, try restarting LaunchBox.
Disclaimer:
This has only been tested on a 2-monitor setup. Neither of which were marquee monitors. So..... Good luck!
As always, comments, suggestions and requests are welcomed and encouraged.
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Submitter
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Submitted11/16/2022
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Category
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Why would I want to display an image on a 3rd monitor?
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2 hours ago, Joe35car said:
Looks like it removed the 7-Zip folder, Chromium, and VLC folder in the Thridparty folder. Any way back to normal.
2 hours ago, C-Beats said:check your \\LaunchBox\Updates\ folder and see if you have the 12.16 installer in there. If so run that against your current install and it should put 12.16 and all it's files back
Mame pixels in lb
in Troubleshooting
Posted
Tools, Manage, Emulators. Select your MAME emulator and click Edit.
Looke at where it says Default Command-Line Parameters.
If it is in there, try removing it and click OK (to save the change). Then start a game and look at what (if any) changes you see.