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JoeViking245

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Posts posted by JoeViking245

  1. 1 hour ago, Vlahka said:

    Do you know if theres any other emulator that plays it well like demul does for the sequel?

    Getting a little off topic here.  But if Demul can play the sequel, chances are it can play the 1st one too.  I haven't tried either one. 

     

    1 hour ago, Vlahka said:

    My other question is about demul.  When I click for a game to launch, unlike with mame where the game automatically starts, demul just opens up as a window and I need to manually tell it to open the game.  Is there a setting I've missed or string of code I'm supposed to put somewhere to make it auto launch with the game in launchbox or demul itself.  And will this behaviour be similar to other emulators I tie in with launchbox.

    Different emulators are going to have different, the same (or similar) or no command line parameters. Will depend on the specific emulator. 

    Not that I mind helping, but I think it's time you go into research mode.  Try a Google search for LaunchBox Demul (keeping the search terms simple).  For this inquiry, I'd start with the YouTube results that are from Unbroken Software, LLC (aka: the people that brought you LaunchBox).   Next would be to only click results from the LaunchBox forums (depending on what it is you're searching for/about).

    In the link I gave, there are tons of "videos to eat breakfast by".  You'll find how-to videos for setting, using and navigating LaunchBox/BigBox as well as a plethora of videos for installing emulators to use in LaunchBox. 

    Once you've exhausted your research and get stuck on something specific, add a reply on that [related] forum thread (keeping things on the same topic) or start a new thread.  Probably don't post a question on a YouTube video page.  That'll get lost real fast. ;) 

  2. 5 hours ago, PhantomFighter said:

    Is this project still up and running? 

    Not really.  It was more of a "just-because, proof-of-concept" thing.  There are a couple of other plugins out there that do the same thing, but better.

     

    5 hours ago, PhantomFighter said:

    would like a way to get the marquee to be on the same screen as the game, sitting above the lightsout bezel.  Is this possible please?

    Pretty much anything's possible.  But I can only think of one person who would want to have a marquee displayed on the top portion of their monitor and the game displayed (albeit, squished) below that on the same monitor. 

    Or maybe you're talking about somehow having the marquee floating in space above the game while using a VR headset?  That would actually make sense.  At least from all the sci-fi movies I've seen.  So it may be pushing the technology a bit.  But I'd have nofa king idea, as I've never even touched a VR headset.  You could try creating a new post requesting a plugin that does what you're wanting.

  3. 30 minutes ago, Vlahka said:

    But theres a sequel to it that I've grabbed but everytime I try to get launchbox to notice it, it sees nothing.  I have the rom and the chd file in their own areas like the rest.  I'm not sure if maybe one of them is named wrong or something.  The chd file is named gdl-0021.chhd, and thats in a folder called Shikgam2.  The rom is named the same as the folder.  Is there something else I should be checking?

    Does the game work when you launch it directly from MAME?  ALWAYS check that 1st.

    As far as importing it into LB, Tools - Import - Manually Add Game.  Type in the name "Castle Shikigami 2" and search the database.   When found, you can look in the Alternate Names section and (if you want to) change the name as you want to see it in LaunchBox (select one if the options listed and click "Set Selected Name...").  In the Launching section, point directly to the ROM file.

     

    To run the game (if it'll even run well) you'll also need the BIOS and 3 Device files.

    NAOMIGD.ZIP    BIOS
    MIE.ZIP    DEVICE
    JVS13551.ZIP    DEVICE 
    SEGADIMM.ZIP    DEVICE

  4. 56 minutes ago, Vlahka said:

    quite a few of these chd games are lightgun games.  Do I configure the controls in mame to use mouse for these or is there a different method?

    Glad you got it working.  By default, your mouse (and arrow keys [ugh]) should work as [aiming] a light gun in MAME.

     

    57 minutes ago, Vlahka said:

    And this is a side question that I dont expect anything, I've seen online people using VR headsets to play lightgun games.  Are you familiar with this and how would I go about it?  As in is it something I'd look for in launchbox or a pc/mame setting thing?

    I've never even seen in real life a VR headset.  Not even in a box, at the store.  Though I do have some red and blue lens 'glasses'. :D

  5. 50 minutes ago, Vlahka said:

    I've changed it a few times.  First it was a zip file with the rom and chd files in them.  Then I had it going to a folder that had the chd file selected with the roms inside it too.

    Don't combine the ROM and the CHD into 1 zip file.  Don't put the ROM and CHD inside the same folder.  Don't tell LaunchBox to launch the CHD file.  (You can, but then you'd have to change your MAME emulator settings in LaunchBox and it will screw up the rest of the [non-CHD] Arcade games)

     

    Using Big Buck Hunter as an example: 

    • In the folder that you have all your MAME Arcade ROMs (all the .zip files for the Arcade games you're using to launch from LaunchBox) there should a file named "bbh.zip" (the ROM file).  (this file is included with your MAME full set ROMs) 
    • You also need to have in this folder "iteagle.zip" which is the BIOS file required for all the Big Buck Hunter series games. (this file is included with your MAME full set ROMs) 
    • In this same folder, you should have placed the (sub)folder for the CHD.  This subfolder should be named "bbh" and contains the (one) file "bbh_v1.00.14.chd"
    • Direct LaunchBox to the ROM file 

    Make sure these are in place and try launching it again.  If it still doesn't work, please provide the following:

    In LaunchBox,

    1. Edit your MAME emulator and share a screenshot of the Default section.
    2. Edit the game in question and share a screenshot of the Launching section.
  6. 35 minutes ago, Vlahka said:

    I noticed that I needed the rom files from the original game zip to be in the folder with the CHD file.  So I tested 1 game and once I did that Mame loaded the game.  But launchbox still wont.  I double checked the pathway and rescanned it.  Doesnt seem to like something.

    What file is the game pointing to (in LaunchBox)?

  7. 6 hours ago, Vlahka said:

    ran a tools-rom search.  My first issue is it only picks up 21 of those.   The file names seem to be correct so I'm not sure whats happening, though I didnt check all of them.

    When you placed them in the games directory, were they [about] 80 folders named after the 'short name' of the game(s)?   

    Does the games directory contain the about 80 short_name.zip files associated with those CHD folders?  

     

    6 hours ago, Vlahka said:

    if I try to launch it nohting happens. 

    Do they work when you try to launch it directly from within MAME?

  8. 10 hours ago, Wormburner_bogey said:

    This is what's in my cntrl folder.  I tried changing the line in the mame.ini to xarcade.  But that didn't work.  Was throwing darts on that one 😂

    Those are MAME example (yet functional for their intended purpose) config files.  That dart might have hit the board, but it didn't stick and is laying on the ground, in shame. ;)  Remove that.

     

    How the controls were mapped (in the old MAME) depends on the encoder being used and the mode that it's in (keyboard input or XInput).  Though with either mode, you'd still have, at minimum, the Player 1 controls working (P1 coin, P1 start and the buttons and joy).  But you indicate that none of the controls work.

     

    Two options: 

    1. Ask your friend very nicely - "I screwed up my MAME installation and had to reinstall it and now none of the buttons or controls work. How do I fix it?"
    2. Map them yourself.  Start MAME. Select "General Settings".  Select "Input Assignments".  Select "Player 1 Controls".  Start mapping, then do the same for players 2 - 4.  Just do the 4  movements, the buttons that player has and their coin and start.

    image.thumb.png.285721703af583d6f71ed68aeb726a3d.png

     

    Though with a proper encoder, you really shouldn't to remap any of them.  The defaults should just work.

     

    Now, if you know what changes you made to the 'old' MAME which screwed it up in the 1st place, just undo all those and use it.  Then slowly start redoing those one-by-one until it breaks again.  Then undo the last one.

  9. 9 hours ago, Wormburner_bogey said:

    everything seems to be back to normal.  Expect for the controls....none of those seem to be mapped anymore......Is there simply a file I need to move from the old mame folder to fix that?

    You might get lucky and be able to copy /cfg/default.cfg

     

    If that doesn't work, look in the old "mame.ini" file and scroll down to the section "CORE INPUT OPTIONS".  On the line just below that starting with "ctrlr", is there anything after that?

    Example:

    image.png.1492226b008f22f82cc88b9b126a553d.png

    If yours has something on that line (this one has "XBox360" ), look in the /ctrlr/ subfolder for a file with that name.cfg.  (i.e. "Xbox360.cfg").  Copy (don't move) that file to your new MAME /ctrlr/ folder.  In you new MAME, edit mame.ini and add whatever was on that 'ctrlr' line.  save and close.

    If your new MAME doesn't have a mame.ini file, start (the new) mame.exe.  Double click "General Settings".  Double click "Save Settings".  Press Escape 2 time to close MAME.

    BTW, nice looking cab!

  10. Quote

    update: (1) physical keyboard works as expected whether going through LB or Mame.

    (2) changing "-keyboardprovider dinput" to "-keyboardprovider raw" solves the key issue, but doesn't trigger a "pause", like it does when set to "dinput"

     

    I can live without using pause screens for a specific game, but am still interested in a workaround, if anyone has run into this.

    Launch Centipede, press Tab, select Input Settings, then Input Assignments.  From there, set (reset) the Player 1 Start, Coin 1 and Coin 2.

    Alternately, delete /cfg/centiped.cfg  This most likely is holding remaps to the key inputs.

  11. 13 hours ago, Wormburner_bogey said:

    And when exiting the game, LB regains focus (like it should)?  AKA, everything works as it should via LaunchBox.  Kind of.  I don't get a chance to exit the game....it does that for me lol.

    Is the game actually loading? At all?  Or when you go to launch it, maybe you see a black screen for a quick moment, then it goes right back to LB.

     

    13 hours ago, Wormburner_bogey said:

    I must have had something buggered in my mame.ini when we changed the settings in LaunchBox to use the mame video settings.  Do you think that is an accurate assessment?

    No.  Changing the command-line parameter in LaunchBox only affects the loading of 'that' game for 'that' session.  

     

    13 hours ago, Wormburner_bogey said:

    Think I need to take this thing "back to formula". 

    I agree with that assessment.  But don't delete you're existing MAME installation. Yet.   According to your screenshot, you're using MAME 0.255 (and presumably your ROM set is [at least it better be!] for 0.255 as well).  Go to MAMEdev's Previous Releases and download the binary for MAME  release 0.255.  Extract that to a new folder (D:\LaunchBox\Emulators\MAME (0.255)\   or wherever).  Then in LaunchBox, add a new emulator and point the Application Path to this new mame.exe. 

    The Default Command-line parameters should be something like

    -skip_gameinfo -keyboardprovider dinput -rompath %romlocation%

    In the Associated Platforms section, add Arcade and set it as default.  "Do you want to change the default emulator for this platform?" Yes.

  12. 5 hours ago, Vlahka said:

    Ok issue fixed..  I went into the backup folder and copied one of the slightly older ones into the data folder and overwrote whatever I broke.  Working for now.  Lets see how long till I break something again.

    Glad you found the backups!  Unchecking Root for the Arcade platform wouldn't cause any issues (that's how mine is).  Unless you also unchecked the box for the Arcade platform category.  Even then, that'd just make it not appear at all when viewing Platform Categories.

  13. 2 hours ago, Vlahka said:

    With the game and watch games they dont look complete.  Like backgrounds missing etc.  A while back I spent time and gathered all the panels and stuff so the games look exactly like the handheld version.  I know how to make them work if I'm using MAME, but where do I put these folders/pictures when using launchbox?

    I'm going to pass the buck on this one.  Search the forum.  ("game & watch" and/or "game and watch").  

     

    2 hours ago, Vlahka said:

    I did the root check like you said and now it wont open.  The little window pops up saying 'loading interface', and then it just shuts down.  I've checked its not already running in the background but it seems to be broken.  Whats a quick fix for this?

    "The little window"?  As in you unchecked the Root box in the Parents tab.  Click OK to close the Edit Platform window. Exited LaunchBox.  Restarted LaunchBox (after waiting a little).  And the loading window that says "Loading Interface..."  ...  that window?

    If it's a different 'little window', exit LB, wait a minute-ish, restart LB. 

  14. To recap where you're at, please answer the following...

    When launching from LaunchBox, does the game have focus (like it should)?   And the game is full screen (it covers the entire screen, and you can't see the Windows taskbar)?  And when exiting the game, LB regains focus (like it should)?  AKA, everything works as it should via LaunchBox.

    It's just when launching a game from BigBox, the game doesn't have focus?  If you press Alt+Tab, is the game now in focus and full screen?

  15. 42 minutes ago, Wormburner_bogey said:

    This is what screen looks like when it does that.  2 instances of mame running.  I says "no driver loaded [__empty] - " I can't see the rest.....

    The one you show is a command prompt window that [also] appears when you don't load a ROM.  The other one "No Driver Loaded..." is the main MAME window.

    Try turning off Startup screens for your MAME emulator.  Tools - Manage - Emulators - select MAME and Edit it.  Go to the Startup Screens and turn it off.

  16. 10 minutes ago, Vlahka said:

    But there are some other weird things like an entry showing a gameboy.

    GameBoy is part of the Soflists.  But there is a System File for it in your non-merged set. Just no game ROMs.  This would be considered one of non-arcade games you decided to allow importing.

     

    14 minutes ago, Vlahka said:

    What really surprised me though are the casino games are still listed.  I dont know if it looked into the image folder and decided the games are there too or something.  But I deleted all the plex files too so they wouldnt get scanned but they are still listed. 

    When using the Full set Import Wizard, it will check that you have 'what appears to be' a full set (when you select the folder).  But when adding the games, it doesn't look at your physical files.  It goes off what your-version-of-MAME tells it are all-the-files, then removes 'whatever' from being imported based on the filters you choose.  Thus a Full Set Importer.  Not 'Import Only the ROMs I Have'.  Did I mention that MAME is a unique animal?

     

     

    22 minutes ago, Vlahka said:

    Also Arcade seems to be shown 3 times now in this screenshot. Is this a normal thing?

    You're in Platform Category view.  If you switch to Platform view, it'll only appear once.

    What you have is an Arcade Platform (1st and 3rd one) and an Arcade Category (middle one).  Right-click one of the Platform ones and select edit.  Go to the Parents tab and uncheck "Root".  Now when in Platform Category view, you'll see the Arcade Category image.png.ff67249316eae124ee0480c9558b898c.png and inside of it will be the Platform image.png.eab85ccc48cf846a80abfa20665eb004.png (along with all the playlists).

  17. 3 minutes ago, Wormburner_bogey said:

    Gotcha.  Makes total sense.  Now, can you think of any reason/setting as to why it keeps "minimizing" mame?  Mame is still running, but on screen is bigbox.  And the controls are still active, I believe for mame.  BB is displayed, but doesn't respond to any of the controls.  

    Is it minimized? Or just not 'in focus'?  (Probably the latter.  Proper terminology.  We'll learn ya yet. ;)) 

    In LaunchBox, right click a [Arcade/MAME] game.  Select "Open MAME".  [At/Near the bottom of the MAME emulator window] double-click "General Settings".  Double-click "Video Options".  Select "Window Mode".  Press the left or right arrow key to change it to "Off".  Press Escape.  Double-click "Save Settings".  Press Escape. Press Escape [again] to close MAME.

  18. 9 minutes ago, Wormburner_bogey said:

    Sooo, I had never looked before to see if BB/LB was opening a separate window for mame, or if it was running "embedded" through the front end software.  Does that make sense, or am I just making this more confusing? 

    Not confusing. Just over-thinking.  If you're in Windows Explorer looking at and bunch of text files and if you double-click one of them, it opens Notepad.exe and displays the text file.

    Using this analogy; change Windows Explorer to BigBox.  Change text files to ROM files.  Change Notepad.exe to mame.exe.  Change 'the text file' to the game.

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