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Everything posted by JoeViking245
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Why Virtual Pinball is different - a Vpinhead's confession
JoeViking245 replied to JaysArcade's topic in Monkeys
Setup your Visual Pinball emulator like so...Then for the game (table), just point to your .vpx file. -
Maybe a moot point now, but if that does work, change hh to HH. hh being 12hr format and HH being 24hr.
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or maybe "{Binding CurrentTime, StringFormat=h:mm tt}"
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<TextBlock Text="{Binding Date, StringFormat=h:mm tt}" FontFamily="LAUNCHBOX_ROOT_FOLDER/Themes/NeonDeluxeArcade/Beon.ttf#Beon" Foreground="#A8FFF3" TextAlignment="Right" FontSize="40" TextWrapping="Wrap"> This Yankee prefers 12hr AM/PM. ?
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Oops.
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Oh snap! lol. Umm... might try: <TextBlock Text=DateTime.Now.ToString("h:mm tt") FontFamily="LAUNCHBOX_ROOT_FOLDER/Themes/NeonDeluxeArcade/Beon.ttf#Beon" Foreground="#A8FFF3" TextAlignment="Right" FontSize="40" TextWrapping="Wrap"> The code is for C# which is what Jason's code is written. May also pass to Theme xmal codes.
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string Time = DateTime.Now.ToString("h:mm tt"); 7:46 AM string Time = DateTime.Now.ToString("HH:mm"); 07:46
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Did you get it working in LB? I tried playing around a bit. Couldn't get it force full screen (--start-fullscreen) in LB nor the command line [which I think I screwed up the command line for (operator error)]. But it does seem to open in the state it was last opened in (fs or windowed). Couldn't get Brave to pass a .url shortcut either. In LB I had to set it up with no emulator. With Brave not accepting the .url and LB not liking the http link as the Application Path (File doesn't exist), I ended up with this.Which doesn't help with any sort of mass importing.
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I guess I need a nudge in Visual Studio
JoeViking245 replied to Luvkraft's topic in Big Box Custom Themes
Myself, I don't know. Though I was just able to load a 'Default Copy' and it worked with Wheel3. My VS Community is up to date.Hopefully someone will chime in with "that one little checkbox" or whatever it takes to have it show. The only remotely possible thing I can think of is, the Default theme (at least mine) uses .Net 4.6.1. May check you have that. -
I guess I need a nudge in Visual Studio
JoeViking245 replied to Luvkraft's topic in Big Box Custom Themes
That (screen error message) will happen with some of the older themes. Even though they still open properly in BigBox. Do you get that error when you open (a copy of) the Default. theme? -
Can you backup/move retroarch.cfg (say rename it retroarch.cfg.old) and then start RA? I would think that'd at least get you back in (assuming it recreates the original .cfg) then you could compare the 2 files.
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Don't open/run it. It's the Bios file that SFEX2P needs to be able to run. Do you have all 3 of those files in your Mame roms directory and does Street Fighter EX2 Plus now work?
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Never heard of Brave until now. What you need to do is (unless I missed it in the reading) is to get it to do exactly what you want from the command (DOS) prompt 1st. Whether directly or via a batch (or ahk) file. So if you can pass something like d:\BraveSoftware\Brave-Browser\Application\brave.exe "https://www.launchbox-app.com/" --start-fullscreen (however the order, quotes etc go) then getting into LB is easy. Well, easier. It looks likes there about a bazillion Chromium command line switches which Brave makes use of. Having Brave as your default browser is fine, but I think it's best to point to it directly as opposed to relying on Windows to pass the URL. Also, you get to use your command lines.
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I'd think you could just unbind those 2 in RetroArch altogether. Go to Settings, Input, Hotkey Binds and remove those 2.
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Sound like a serious project. You can't run LaunchBox with a(ny) command-line parameter(s). Wouldn't that basically be a shelled redundancy of just launching the emulator with its' command-lines? To get the rom path you can parse the platforms xml file located under ../Data/Platforms. <Application Path> If the specific game has a cl, it's in <CommandLine>. Now, if the emulator for that game has its' own cl, from the platforms xml file you need to get the emulators Guid from <Emulator> and then under ../Data, open Emulators.xml, search for the Guid in <ID> and in that node find <CommandLine>.
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Setting up Pinball FX3 to launch directly into tables
JoeViking245 replied to HapHzrd's topic in Noobs
Do you have the Steam version or the one from Windows Store? I believe the one from Windows Store won't work. -
There isn't currently a way to setup an emulator with a 'run before main application' and 'run after main main application ' like you can per game. However under "Edit Emulator" you can add your script under the "Running AutoHotKey Script" tab. Also, you could add your bat file command to the script instead of calling it. Run, d:\games\joytokey\joytokey.exe WinWait, ahk_exe x64.exe WinWaitClose ; Wait for the exact window found by WinWait to be closed. Run taskill.exe /IM joytokey.exe /F,, Hide
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It sounds like start+select is mapped to something like Alt+F4. So whatever window you have open, pressing start+select will close the active window. If you're saying that when closing (exiting) a game, it closes the other windows at the same time too, you may be just pressing/holding the buttons a touch too longgggggggggg. Essentially still sending Alt+F4 even after the emulator closes.
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Shouldn't need anything else. (Jason's got you covered for AHK) Yes. "Running AutoHotKey Script" Try: $Esc:: { WinClose, ahk_exe Pinball FX3.exe }
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Do you envision these to get imported into the Arcade Platform? I think it could get messy to use say the (existing?) Atari 2600 Platform. Or maybe create a new Platform(s)? Atari 2600 MESS, Arcade Software, Mame Software Lists or something like that?
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I think FX3 is like a Windows game, in that you really probably want to exit it through the games exit process. I could be wrong though. You could possibly try changing "startupEXE" to "Steam.exe" and see what that does.