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Posts posted by JoeViking245
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8 minutes ago, Bucky said:
Sorry am getting this late. My e-mail failed to notify me of this response. Had to come to the forum, I'll know that going forward.
No worries. It's just a hobby. You didn't get an email because I didn't quote you and also you're not following this post. No biggie.
15 minutes ago, Bucky said:how does one seperate each individual game manually into it's own category? From there I'll go ahead and match the rom name with the board and give it it's own chill section
If you're talking from within LaunchBox, you'd either put them into their own Platform or Playlist. You could then put those into whatever Category you want. (semantics matter)
ONE WAY you could attain what you're after is, with the games all already imported, go through them and add accordingly to a playlist. Creating and populate them as you so desire. (right-click a game and in that menu somewhere is Add to Playlist.)
Once you have a playlist to your liking, select all the games in the playlist and press Ctrl+E to start the Bulk Edit Wizard. In there, change the Platform for those games. Now they're all in one platform and you can delete the Playlist.
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Looks like that issue report has not been made "public" [yet].
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1 hour ago, wolfhound89 said:
Thank you @JoeViking245 That is virtually my list of emulators that I am looking to use. I want to get MAME up and going first for nostalgia sake.
You're welcome!
1 hour ago, wolfhound89 said:In LB I see that I get a message to update my plugins for Dolphin and RetroArch. I don't recall installing them. Did LB install when I imported some of my ROMs? Do those need to be updated outside of LB?
You update those in LaunchBox via Tools < Manage < Plugins...
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There is a known issue with the audio output in MAME's 0.278 release.
More discussion about this can be found here:
2 hours ago, none2003 said:I downloaded MAME alone and then ran the game directly with it, in this case, the game sound will play from the headphones.
Is there a way to make MAME in LaunchBox adhere to Windows' default audio output device settings?
To clarify, you have 2 copies of stand-alone MAME on your PC?
- One you downloaded (let's say it's in D:\Temp\MAME\mame.exe),
- and [guessing] one LaunchBox installed for you (let's say it's in D:\LaunchBox\Emulators\MAME 0.278\mame.exe).
And both are MAME release 0.278? Be sure the one in "Temp" is also 0.278.
And when using the on in "Temp" directly, there are no issues? But when using the one in "Emulators" via LaunchBox, there are sound issues?
Is this all correct (except for, of course, possible the actual folder locations)?
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24 minutes ago, Alan Ribas said:
But creating this type of plugin for other, not so popular emulators is a lot of work?
It can be. But mostly (aside from programming knowledge) time.
You can always Request A Feature (above under Help & Support). Be specific.
29 minutes ago, Alan Ribas said:And continuing on the subject, I have a suggestion. Wouldn't it be interesting to create a button in the emulator manager that says "Update All" (so we don't have to click on each one).
See here and remember to upvote it as deemed necessary.
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In short, you can't tell the version by looking at it. You might be able to compare the files' data stamps and "get close". But it's still not a for-sure thing. Though if you downloaded them in conjunction with the MAME emulator, you can open MAME and it will tell you what version "it" is (but not the ROMs specifically).
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Looks like MAME doesn't break out the ZN1 and ZN2 etc. series separately. They look to all be in the source sony/zn.cpp
Which if you have everything imported in Arcade, you can filter those out by doing a search for source:sony/zn.cpp
But to break those out further, personally I think you're nuts.
I mean.... I don't think there's an easy way, outside from doing it manually.
If you can get them all broken down into a MAME formatted xml file(s), there is a MAME Custom XML Importer plugin floating around somewhere. But they have to be MAME formatted and you need to figure out how to break them out first.
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12 minutes ago, Bucky said:
I have 2 rom folders, ones for mame the other is specifically a zinc romset.
I'd been thinking about saving space by eliminating roms in that zinc folder and replacing the roms with mames. Seeing how I have the full mame romset.
Since you already have your Zinc platform imported, and those games are pointing to MAME-named-ROMs (e.g. sfex.zip) (aka: ROMs all have the exact same name. It's just that these are currently in the \...v1.9.5\roms\ folder. And the ones you want to use are in /MAME/roms/ folder), you can just change the path for the games in the Zinc platform.
Click one of the games in your Zinc platforms, then press Crtl+A. That will select all (86) games. Now go to Tools < File Management < Change ROMs Folder Path for Selected Games... and point to the path to your where your MAME ROMs are located.
Now... e.g. Street Fighter EX, was pointing to Emulators\ZiNCGUl Fix+Hacks v1.9.5\roms\sfex.zip and is now pointing to Emulators\MAME\roms\sfex.zip
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2 minutes ago, Dybdal said:
Is there a %command% to tell LaunchBox where to place the "FULL\PATH\TO\ROM\FILE" ?
%romfile% is what you're after.
Emulator.exe -command -command %romfile% /command -
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On 5/16/2025 at 1:32 PM, jestermgee said:
is it possible to select that music is just played 1 time and not constantly looped?
(Quoting [tagging] the OP to make sure they get notified.)
18 minutes ago, Red_Fawkes_1991 said:Sorry for the long time answering.
Good catch on an 'older' post. Thanks!
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3 minutes ago, wolfhound89 said:
The systems that require emulators other than RetroArch (Dolphin) will take some time. Non-RetroArch have been a big hill for me to climb in the past but I think that I will succeed this time.
LaunchBox can install AND setup a few of the recommended emulators for you. Making [some] "non-RetroArch" emulators more of a 'downhill slide' rather than a 'climb'.
These (as of this writing) include:
- BigPEmu (Atari Jaguar)
- Dolphin (Wii and GameCube)
- MAME (Arcade)
- PCSX2 (PS2)
- ScummVM
- Xemu (Xbox)
e.g. When you go to import your Wii games, the Import Wizard should ask you if you want LaunchBox to install the recommended Dolphin emulator. (Suggestion, click Yes) It will then, at the end of the import process, install Dolphin and configure it to be portable. Then it's just a matter of selecting a game and clicking Play.
An added bonus with this is, if there's an update available for these emulators (MAME excluded as the versions are ROM-set-version dependent), when you go to Tools - Manage Emulators, the status column will indicate if an update is available.
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35 minutes ago, jardine said:
Why would having no speakers have such a detrimental effect on the setup. Seems very unusual to me.
You and me both. lol When I searched the error, that was one of the "possible fixes". So simple. Yet so mind boggling.
Glad to hear [at least] that is all working now!
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29 minutes ago, Bucky said:
Im going to let both mame and demul point to the same roms directory. I just need demul to call related roms from the mame list within LB. How can this be done?
Can try this:
29 minutes ago, Bucky said:Is there a way I can bulk select all games in the atomisewave category and set them all using my working command line parameter?
Can try this:
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8 hours ago, jardine said:
Results for your viewing pleasure.
Thanks.
The MAME Output says there's something messed up with the audio. (Not a common issue.) It could be a DirectX thing. If you're running the latest 0.278 MAME release (not an issue in 0.277), it could be that you have the Realtek app "Nahimic" running on your system. I've even heard your speakers not being plugged in can cause this and/or plugging in headphones fixes it. If none of that "turns on any lightbulbs" for you, we can start simple....
Have you done some customizations in MAME? Look in your MAME's root folder for "mame.ini" and [temporarily] rename it to something like "old-mame.ini". Also look in your C:/MAME/ini/ folder and do the same thing. (there should only be 1 mame.ini altogether and will be in one of those 2 locations).
Click Test Game and see if the output's the same.
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Only certain emulators have that feature available. Generally the more popular (recommended) ones. Which coincidentally are also ones that regularly have updates. If you go to Tools < Manage < Plugins... you can see which ones are available. (or just at the section your screen comes from.
)
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A link to the .NET 3.1 dependency can be found in the LaunchBox Strategy Guide under Moving Your LaunchBox Instance to a New PC.
In general, most ("newer") Windows installs will (should) have the DirectX runtimes. But if you have issues with the PC you connect to, that's something to look at.
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3 hours ago, james95t said:
Once the game of steam is launched (under BigBox), I can't open the pause menu and therefore can't view my PDF file.
Because of how Steam games (internally) launch another application that is the actual game, the LaunchBox pause menu cannot innately be used with Steam (and other applications that 'sub-launch' their games. ("sub-launch" is not the technical term. But I don't know what is. And it sounded good to me.
)
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And the game you're trying to launch (Asteroids for example) still doesn't launch from LaunchBox?
If so, see if this plugin can provide any insight as to what might be going wrong. With LaunchBox closed, follow the Installing and Using instructions.
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45 minutes ago, jardine said:
No it did not.
Can you share another screenshot of the section where you added that parameter?
59 minutes ago, jardine said:Just in case this may be an issue if it's not finding the right romset?!?
Having 2 folders with the same contents won't cause any conflicts. As long as the files you imported are still in the folder you imported them from.
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2 minutes ago, jardine said:
I am sorry mate. Still learning how to navigate all this.
No worries. Were you able to get it to work with my suggestion?
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2 hours ago, flatuswalrus said:
I will likely obsess over and continue to try and get it back up and running in RA simply because I know it is possible from having previously done it. Though, if I end up quitting I will give your suggestion a try; thanks for the info.
You got this! We have faith in you.
Though seems like a lot of work for all f o u r games.
Nonetheless, when you're on a mission, you gotta follow through.
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20 minutes ago, Bobadilla1975 said:
Hi everyone
I have tried to run tsugaru through launchbox with the parameters «E:\Fujitsu - FM Towns Marty\Roms -HOSTSHORTCUT ESC 0 0 FORCEQUIT -GAMEPORT0 PHYS1 -SCALE 200 -FULLSCREEN -FREQ 25 -YESWAIT -CD», when I run the game it only tells me «unable to load rom» does anyone know how to make it work? thanks in advance
Since your path to the Roms folder has spaces in it, try putting that part within quotes.
"E:\Fujitsu - FM Towns Marty\Roms"
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Super Game Boy Emulation in bsnes core got broken, probably due to an update in Launchbox / Retroarch
in Troubleshooting
Posted
Glad to hear you got it work. But am curious as to why it stopped working for you. I can't say for sure if zipped ROMs worked directly with that core before or not. But in the RA Associated Platforms sections, checking Extract ROMs has always worked for me. Maybe somehow in an update that got unchecked?
The only other thing I can think of that it could be (based on your example command parameters) is that the .sfc file is not in that location [anymore?].
Note: I put the sgb2 ROM in RA's system folder (similar to your fix) because it looks nicer in the command-line parameters that way.
Also note, contrary to the video, you don't need to setup another emulator in LB. Can just add NGB again and un-check Default Emulator. But yes, it does look nicer when right-clicking a game to see the Name rather than selecting RA then choosing it by core name.
The above setting produces this full command line:
"D:\LaunchBox\Emulators\Retroarch\retroarch.exe" -L "cores\bsnes_libretro.dll" -f "system/Super Game Boy 2 (Japan).sfc" --subsystem sgb "D:\LaunchBox\ThirdParty\7-Zip\Temp\dmg-afge-0.u1"(where "dmg-afge-0.u1" is the ROM inside "frogger.zip" which I got from MAME's software lists.)