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Posts posted by JoeViking245
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35 minutes ago, mattlord09 said:
For me to be able to play from BB i need to click on mouse, GAME OVER appears, then pinball can be played.
I had this happen the other day when I was updating JP Salis's tables. It did that on some tables, but not all. The next day, it didn't happen anymore.
Theory: Try "turning it off and back on". (The computer, that is.
)
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2 hours ago, Brett_00 said:
I just updated to the latest version of Launchbox and noticed that my video snaps are now not appearing.
If the videos had worked before in the Free version, it was a glitch. Video playback support is a Premium feature and is not [supposed to be] available in the Free version.
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5 hours ago, OneooneO said:
Sorry for the late reply, I lost all track of time playing Arcade games. Again, thank you for taking the time to help me out and explain everything you have been a great help !
If you're actually playing the games, there's absolutely NO reason to apologize.
Always glad to help.
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8 minutes ago, OneooneO said:
What am I missing so i can problem solve the rest myself and not have to bug you ?
Read the output on the screen?
When you ran Check ROM(s), it showed you in red that some files are missing from within the zip(s) and what their names are.
This is most likely due to a mismatched ROM set and MAME executable.
Case-in-point: Your Robocop ROM is for version 0.130 (or older). The Winning Run ROM is for version 0.201 (or older). (Don't ask how I found that out because it's a PITA. lol)
Solution: Get a ROM set that matches you MAME executable version (e.g. both are for version 0.251). (That, I can not help you with)
Alternately, remove the game(s) from LaunchBox that won't play because of a mismatched set. (But that's no fun.)
Reading the onscreen output: (e.g. Winning Run)
In the upper right, you'll see that a Device file is required for this game. When running Check ROM(s), you'll see in the output
Checking Device file...
sys2mcpu.bin CRC is goodBut right above that, under Checking ROM file... was nvram is missing from the ROM winrun.zip.
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3 minutes ago, OneooneO said:
Here is the report on the first time.
Edit your MAME emulator in LaunchBox. In the Default Command-line Parameters, add -rompath %romlocation%. It should end up looking like:
-keyboardprovider dinput -rompath %romlocation%Unless you only have one emulator setup for Arcade (e.g. RetroArch doesn't have the Associated Platform Arcade), you may want to go to the Associated Platforms section and check the box for Default Emulator.
Click OK to save and close. Try playing the game(s) again.
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3 minutes ago, OneooneO said:
0.251 ( year 2023 ) It is what came with the per build
MAME official didn't. (at least 0.251 on their site only has mame.exe) But that's OK. Try the rename thing anyway. 😁
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22 minutes ago, OneooneO said:
I added screenshots to see if that helps you.
Wait! mame64.exe? What version of MAME are you using? That's an older version, isn't it?
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Ahh, yeah. It's not set up for MAME64. It looks specifically for mame.exe. Per the description:
- Requires the games emulator to be mame.exe
You might could try renaming (temporally) your mame64.exe to mame.exe, then edit the emulator in LB changing the app path to mame.exe. Then run the plugin.
I never tested it with MAME64, but it may still work (with the renaming) as it is a derivative of MAME.
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31 minutes ago, OneooneO said:
I downloaded and set up a 1.5 TB build ( Scottys Retro build ), and everything works fine except the arcade ( MAME ). I have tried to add another MAME system myself with a Rom set and MAME version I know works, but it's still the same. It's now doing my head in. Any help would be greatly appreciated.
Rather than going back and forth with try-this, try-that, what-do-have-for-this, what-do-have-for-that... Try this plugin and see if it can shed any light.
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Probably the easiest and in-the-end, cleanest approach would be to remove all the [Arcade] games from LaunchBox then reimport them, setting the Region priority to your liking.
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17 minutes ago, paulwilco said:
Thanks for your reply. i have followed the video with no succsess.i dont have the games in the launchbox folder but they imported without a problem. Not sure if that has anything to do with it.
The game(s) should be pointing to the games' folder (vs. a file). So check that. (Edit game, Launching)
Then of course, the emulator is set to ScummVM. (Emulation)
For the emulator, the default command-line parameters should be (or at least this is what mine's set at) -p %romfile% --auto-detect --fullscreen
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11 minutes ago, darrenmarchand said:
but I can't get the spinner to function.
Based on that, I'm pretty sure reassigning the Dial Device Assignment to mouse wouldn't interfere. Or at least wouldn't hurt to try. Then again, I've never used joy2key before. 😊 Since the trackball is already assigned to mouse, and you say it works, logic would assume this would too.
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1 hour ago, darrenmarchand said:
If I go into a Mame game that has Dial controls, it won't respond.
1 hour ago, darrenmarchand said:Please keep in mind that I cannot change any controls within Mame because I'm having a different issue, which is why I resorted to Joytokey.
These 2 things sound like they will contradict "the fix".
In [stand-alone] MAME, in General Settings, set the Dial Device Assignment to mouse. While there, you may want to change one or more of the other devices to mouse also. Before exiting all the way out of the menus, be sure to select Save Settings.
Now when you go into Tron and Tab into the Input Settings - Input Assignments, you should be able to assign the dial, using the dial.
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51 minutes ago, paulwilco said:
The Emulator path is set correctly in the Launchbox setting as are the games.
Though it's a year old, this tutorial is still valid. Maybe give it a shot and see if it helps. If after following along with it, you're still having issues, report back.
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The Additional App you show is for the game Contra and is pointing to the parent ROM.
If under options or during import you set a region priority other than N. America or World, chances are that game was previously imported under the game title Gryzor or Kon To Ra.
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23 minutes ago, Retrofan1 said:
Hi, first time posting!
As the title says, I've tried changing the slider while the game is running, I've tried changing the mame.ini and I've tried creating the romname.ini file in the ini folder but to no effect. Is this feature just broken? This is for cubic distortion by the way, so the scanlines curve to the shape of the crt frame.
Many thanks in advance
Certain settings do not get saved when exiting MAME. i.e. resize the screen and set the quadric distortion as well as several other cool settings.
When in game, change the quadratic distortion to what looks best. Write that number down.
You can edit mame.ini for a global setting or edit the game-specific ini file.
Under "DIRECT3D POST-PROCESSING OPTIONS"
change the values to what you notednote: "quadric distortion" is simply called "distortion"
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2 hours ago, stigzler said:
I tried applying the same logic to horizontal.ini
You mean horizont.ini? (not horizontal.ini)
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14 hours ago, drtechnolust said:
Is there a way to set the scraper to name my images and videos to the ROM name?
No.
But there is a plugin you can use to rename the media once downloaded.
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23 minutes ago, Drybonz said:
What's new in 13.24 beta 1?
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7 minutes ago, Joels Arcade said:
i generated the 24x24 .png for the icon file. placed it in the \LaunchBox\Images\Platform Icons\Playlists\Celia's Selection.png
As of Version 13.21, their location has moved. (look in /LaunchBox/Images/Media Packs/)
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18 minutes ago, lorenzoG said:
Is there a simple way to change the path to point to where the games should be
Select all the games in the platform (click one, then press Ctrl+A).
Tools < File Management < Change ROMs Folder Path for Selected Games...
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40 minutes ago, lorenzoG said:
I am running the latest versions of both 0.280. I did check and the game does not work that worked yesterday. I have attached the requested photos. Thanks for the help!
Thanks. Fortunately (unfortunately?) that all appears good.
The only thing I can't verify is.... Double check that the games ROM file path is for-sure correct. Can click the Browse button, it should take you to that folder, find and double-click dkong.zip to set (re-set) the path. Click OK to save and close and then try the game.
If it still doesn't work, you can install this plugin, run it on the game and see if it shows any incriminating symptoms.
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1 minute ago, ryangroth5 said:
I ended up using the launchbox installed mame, something that makes me a bit nervous since I don't want to loose all the controller mappings and per-game overrides. It DOES import correctly.
Using the LaunchBox Install MAME (emulator) I think installs it into /LaunchBox/Emulators/MAME 0.2xx/. Where 0.2xx is the version installed. And if my recollection is correct, a 'new' version/release will get installed into a new folder (MAME 0.2xy). (this may have been changed since I last checked quite-a-while-ago).
Either way, you will NOT lose any custom configs. A new MAME installation will only have the base files of the app, leaving all custom changes/additions/configs intact when installed over the top of an existing one. (Unless you're a power user and have gone in and modified something like crt-geom.json)
When you say "it DOES import correctly", I assume you mean "install" [the emulator] correctly. (vs. "import" the ROMs correctly?)
10 minutes ago, ryangroth5 said:I need to google about to figure out what I actually want to do, which is update my mame set from .261 to .279 preferablly without reimporting art.
The afore mentioned updating procedure will [also] not change/delete the artwork (if you're talking MAME's /artwork/ folder [aka bezels]) nor will it mess with any images or videos you've downloaded in LaunchBox for your Arcade platform. But I don't think you have the latter because of the issue with the MAME Arcade Fullset Import Wizard.
RE: updating your MAME set, get the 0.279 (actually, may as well get 0.280) fullset. Essentially replacing your 0.261 set. (As opposed to updating 0.261 to 0.262 to 0.263 etc. which is how it'd need to be done if you wanted to update your physical existing set. And is
a PITAnot a fun task.)As for updating the emulator, if you're happy with the one LB installed for you, you can just copy from your existing MAME install the folders: artwork (if you have bezels in it), cfg, ctrlr (if you created a custom controller.cfg file. Not to be confused with the game-specific ones in the cfg folder), ini
If you made custom changes to MAME (like ROM path), you probably have a mame.ini file that should be copied over as well.
IF you tried running the MAME Import Wizard and pointed to your 0.261 MAME install (accidentally or on purpose), that could be the problem. Some things were changed in how the xml that gets produced [quite] a while back. I forget when exactly. But Nov. 2023 (0.261) in MAME terms, to me falls under "quite a while back".
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On "the next day", did you try a game that had worked the previous day? If the previous days' games still work, my shooting-from-the-hip guess is the next day's game(s) might be ones that require CHD's.
To better help you, can you please share some screenshots of how it's setup in LaunchBox (see below)? Also, what version of MAME and its ROM set you are using?
Edit your MAME emulator [in LaunchBox] and show screenshots of
- the Main Details section
- the Associated Platforms sectionEdit one of your Arcade games [that doesn't work] and show screenshots of
- the main Metadata section
- the Launching section
- the Emulation section
No Sound After Updating To MAME .28 (SOLVED)
in Troubleshooting
Posted
Can you share what you changed it from and to so that future readers can benefit from this?