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JoeViking245

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Posts posted by JoeViking245

  1. 7 hours ago, lfan said:

    It still doesn't work.

    Thanks for letting me know.

    Arcade-History has readded the "Verify you are human" feature to their webpage, making it impossible to check/download updates via code.  Even with all the AI shtuff going on, code is still "not human".  So you will need to check/download history.xml manually, as a human.

     

    To check for and download history.xml updates:

    1. Open your web browser to https://www.arcade-history.com/index.php?page=download
    2. Once 'verified', click Download Ver. 2.xx (where "xx" is the updated version number)
      • image.png.824cb8ac78a52f823f1882c3ffb5c3ad.png
    3. Once downloaded, open the zip file
    4. Go into the zips history folder
    5. Extract (copy) history.xml into the plugins Data folder, replacing the existing file
      • e.g.  D:\LaunchBox\Plugins\MAMEdatsViewer\Data\history.xml

     

  2. 1 hour ago, DeCeballos said:

    the images shown in those boxes are: screenshots for "Last Played" and a banner for "Most Played"

    (pretty sure) The default images in the Game Details panel for both Last and Most Played 1st looks for Background images, then Screenshots.

    Verify that your last played game has a Background ["category"] image.  The "Banner" you're seeing might actually be a "Fanart-Background" image (as Banner is not a default selected type under Backgrounds).

    You can see/change what image types fall under "Background" via Tools < Options < Media < Background Priorities.

  3. Did you actually start the 'game' directly from Xemu before exiting? Because it's not indicating a file (game) was started.

    14 minutes ago, Johnny T said:

    I'm still none the wiser as to the issue here? Maybe something to do with the commas?

    Sure you are. You noticed the commas. ;)

    Edit your KOF 2003 game in LB that you're testing with and verify the path (and more so, the filename) to the ROM in the Launching section. 

    King of Fighters 2003,, The (USA,, Japan).iso  vs.  King of Fighters 2003, The (USA, Japan).iso

  4. Try... 

    • Run KOF 2003 directly through Xemu.
    • Exit
    • In your Xemu emulator folder
      • rename the file xemu.log to [something like] xemu-direct.log
    • Launch KOF 2003 from LB
    • Exit [the game]
    • In your Xemu emulator folder
      • rename the [the new] xemu.log file to [something like] xemu-LB.log
    • Compare the 2 files and see what (if anything) is different

    You'll probably want to break down the 1st line**, as it's one long arse line.  And can probably ignore the lines below it after comparing (at least) the 2 "xemu_settings_get...." lines.

     

    ** break down to something readable. e.g.

    Created QEMU launch parameters: 
    D:\LaunchBox\Emulators\Xemu\xemu.exe 
       -machine xbox,bootrom=D:\LaunchBox\Emulators\Xemu\bios\mcpx_1.0.bin,kernel-irqchip=off,avpack=hdtv 
       -device smbus-storage,file=D:\LaunchBox\Emulators\Xemu\eeprom.bin 
       -bios D:\LaunchBox\Emulators\Xemu\bios\complex_4627v1.03.bin 
       -m 64 
       -drive index=0,media=disk,file=D:\LaunchBox\Emulators\Xemu\saves\xbox_hdd.qcow2,locked=on 
       -drive index=1,media=cdrom,file=D:\LaunchBox\Games\Microsoft Xbox\Disney's The Haunted Mansion (USA).iso 
       -display xemu 
       -device usb-hub,port=1,ports=4 
       -full-screen

     

    • Thanks 1
  5. It looks like you might have 2 spaces in Vol.  1 (could be wrong).  Try adding a space [also] for Vol. 2.  That way you should have the first 3 'correct' and then look at their order.

    Currently, the sort order appears correct because a {space} (e.g. {space}10) does come before an alphanumeric character (e.g. {no-space}2).

  6. 10 minutes ago, legolas119 said:

    so i have to renae the titles from 1 to 9 in 01...09? 

    thanks!

    He was referring to setting the Sort Title for the games.

    But looking at your screenshot, your game Titles are different than what you said they were in your OP.

    ACA NEOGEO Selection Vol. 1 

    ACA NEOGEO Selection Vol.1

    You screenshot has no space between Vol. and 1, giving you a different type of sort order.

    image.png.a495f3101bf73102704e14d4d09b486f.png

    So you have (at least) 2 options.  You can set the Sort Title as C-Beats mentioned.  Or you can change the games actual Title similar to what you mentioned, but just add a space instead.

  7. 7 minutes ago, Shredder_guitar said:

    set up a cbz as an additional document and assign the 'emulator/supplemental program' to handle it same as any emulator, the pause menu would see it as a document and launch it just like any other emulator with parameters that I give it

    [devil's advocate] Would you do the same with pdf's?  vs. [both of these] having their respective reader apps installed on your system.  Granted, having them 'installed' would negate the portability aspect of LB/BB.  Devil be damned. ;) 

    So your request would/could be, (something like...) when loading the Pause Menu, have LB look at the Additional Apps Application Path's file extension to determine if it should be added to the Menu (like it currently does).  But then if the Additional App uses an emulator, don't negate it based on that. But rather look at the ROM Path's (which was called the Application Path before checking Use Emulator) file extension and proceed accordingly.

  8. 14 minutes ago, Shredder_guitar said:

    There is a possibility of using batch as a wrapper, something similar to what @Tsik suggested, but that also doesn't work in pause.

    Additional Apps that are executables ([with the exception of batch files] or use an emulator) are considered Alternate Versions.  To expand on the Feature Request, you'd need a checkbox [or something] to distinguish between it being an Alternate Version, or otherwise.

    39 minutes ago, Shredder_guitar said:

    It seems that PDF is the only acceptable thing that functions in a pause menu.

    From some old notes....  Additional Apps that show in Game Details

    • .txt
    • .pdf
    • .cbr
    • .cbz
    • .html
    • docx
    • https//..../
    • http//..../

    According to this list, you can add your comic book zip files as Additional Apps to appear in at least in the games Details Panel.

    As we discovered earlier, .txt files won't show in the Pause Menu. And this may simply be an oversight.  [tested] .docx (MS Word docs) won't appear there either.  So the cbr and cbx most likely won't either.  We do that web links will appear in the Pause Menu.

     

    Personally, I'm still not sold on having batch files in the Pause Menu is a means to an end.  But someone in need making a Feature Request to add txt, cbr/cbz files to it seems quite reasonable.

    Also, keep in mind, the number of the added documents to the Pause Menu is limited to the available real-estate in its UI.  So do you add an additional checkbox to show/not-show in the Pause Menu?

  9. 17 minutes ago, Tsik said:

    Hello, sorry if I'm poking my nose into this thread 😁 but perhaps this feature request I made is what could potentially solve the issue with "Pause Menu" and Images, Pdfs, custom pdf readers, text files etc. once and for all!

    Thanks. 🙂

    So, your game's Manual Path points to a batch file?  Just tested and it does work (except of course from the Pause Menu).

    You can only set one Manual path per game.  Hence your batch file to allow opening several docs/pdf's/images etc. at once.  If you have several docs (e.g.  Strategy Guide, User Guide, Reference Card, Tips & Tricks) per game, chances are you really only want to open one of those. Rather that all-of-them-at-once.  This is where Additional Apps come in handy.

    image.thumb.png.f44c464ee4ffeadaab37a3b4b8deb0d4.png

    image.thumb.png.b9d3d099f9997f3432aca69658b4ec57.png

    Note, in BB you do have the option to not use its built-in PDF viewer.

  10. 3 hours ago, Kefka2b said:

    Hi everyone is it possible to add an ahk script to all lightgun games that disables pointer precision and sets mouse speed to 100%, then sets it back to enabled and a specific lower speed when closing the games? If yes do you have a script? This is useful for the sinden gun. Thanks!

    You might ask on the Sinden Discord page if anyone's found a good way to automate that.

    I couldn't find anything that appeared to work for toggling enhance pointer precision. But I'm sure there's something out there.

     

    For mouse speed, you can run this in a script.  Set the 2nd to last number to your desired speed.  My default is 15. Hint: that's the number to change.

    ; Sets mouse speed 1 (slowest) to 20 (fastest)
    DllCall("SystemParametersInfo", UInt, 0x71, UInt, 0, UInt, 15, UInt, 0)

     

    To see what your current mouse speed setting (so you know what to set it back to), run this:

    DllCall("SystemParametersInfo", UInt, 0x70, UInt, 0, UIntP, MouseSpeed, UInt, 0)
    MsgBox, Current Mouse Speed is %MouseSpeed% ; 1-20

     

    • Thanks 1
  11. No idea what cbz is.  The interweb says something about banking and stocks. But have a feeling that's not what you're referring to. ;)  Regardless, Feature Requests can always be made, top of this page, under Help & Support.

     

    Another option for the images is...  

    • Create a new emulator that the app path points to C:\Windows\explorer.exe
    • Name it what you want 
    • Add an Associated Platform. Any platform. Just don't make it default
    • Save and close
    • Edit your game (e.g. Alien Syndrome)
    • Add an Additional App
    • Check the box Use Emulator and select the one you created above
    • for the apps "ROM path", type in the full path to your stage maps folder
    • Click OK to save and close.

    Caveat: you can only access this via right-click the game, click Play Version and select the "Additional App".  But it will open the folder containing the images.

  12. 54 minutes ago, Axolotl said:

    I'm new to all of this. Is this a good list of working chd files? I count 50 files but it is for mame 0.280 and I have the 0.286 non-merged set. If so can we use those file names to download the individual Mame CHDs needed to make the games run? I don't really want to download a terabyte worth CHD files if I don't need to.

    50's pretty close to the # I posted above. And is way better than 640.  :)  The CHD's infrequently update.  You may very well be able to use the 0.280 CHD's with MAME 0.286.

  13. 31 minutes ago, Shredder_guitar said:

    any special settings i need to have? I tried this and i didn't notice anything different. 

    Nope.  Just a link to a .pdf or web link as shown above.

    When I said '[At least] pdf files (and web links) will appear in the pause menu`, I failed to mention .txt files will not appear in the Pause Menu. But they will in the game Details Panel.

  14. 4 minutes ago, pman555 said:

    So the reason I think there may be a problem NOT being an admin user is that when I go to save the settings I get an error saying “error saving mame.ini” 

    That's not a good sign.  I mean, it's not the end of the world.  But MAME shouldn't ever need to be ran as admin.

    Did you start stand-alone MAME from Windows explorer?  Or from right clicking a game in LB and selecting Open MAME?  If the latter, sounds like your running LB as Admin.

  15. 1 hour ago, dragon57 said:

    using those assets with the LaunchBox pause screen functionality?

     

    14 minutes ago, Shredder_guitar said:

    Pause is where I ultimately want them, but I don't know how to get them there

    Additional App .txt and .pdf files (plus several other file types, e.g. web links like my "ArcadeItalia") will appear in the Game Details panel as clickable links.

    image.png.6d57b0e222cfc1855833b179dc8b9e32.png

    [At least] pdf files (and web links) will appear in the pause menu

    image.thumb.png.36f4df97bb18dbd877dc078d5d9b40b8.png

    (the one above the pdf is a web link)

  16. 24 minutes ago, xokia said:

    IS there any real reason to run the clones? Is anything extra included that the parent doesnt already have?

    You might want e.g. just 2-player versions.  i.e. The Simpsons, the parent is a 4-player version. Whereas it has clones that are only 2-player.

    That said, when using the MAME Arcade Fullset Import Wizard, you can prioritize 2-player versions.

    • Thanks 1
  17. 10 minutes ago, Shredder_guitar said:

    Looking for ideas or suggestions on what to do with them.

    For the images, put them into a pdf.  Text files can stay as is.

    • Alien Syndrome (stage maps).pdf
    • Alien Syndrome (Walkthrough).txt
    • Alien Syndrome (Walkthru - FAQ).txt

    Then add these as Additional Apps to the game(s) to show up as documents.

    • Like 1
  18. I don't have any Dinput encoder/controllers (and will mutter under my breath, thank goodness).  Those are not native to Windows and (I believe) require SDL something something something to be detected and work (even though you say your Windows sees them).  Pretty sure LB/BB should be able to at least see them.  What I'm getting at is I know just enough about this to be quite dangerous and unhelpful. 😊

    In LaunchBox under Tools - Options - Game Controllers (where you say they're not showing), checking Use All and clicking Refresh does nothing?

     

    What I do know (well, have heard mention of, quite a few times over), is that using a something like DS4Windows (or x360ce or reWASD) can make "the issue" go away.

    Another viable option is, if your encoder is able to use (switch to) Xinput mode or even keyboard mode (which is what the one on my cab uses), that would/should make it all 'just work'.

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