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JoeViking245

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Posts posted by JoeViking245

  1. 43 minutes ago, LP64 said:

    Seems to be working perfectly now

    Good to hear.

     

    44 minutes ago, LP64 said:

    Initially I was using it to import a Final Burn Neo Romset

    Rumor has it, LB's latest 13.26 now includes FinalBurn Neo importing. Haven't checked it out myself though.

    Quote
    • New Feature: Added full FinalBurn Neo arcade ROM import support across both the Single Platform Import wizard and drag and drop imports, making it easier to bring FBNeo based arcade collections into LaunchBox

     

  2. 14 hours ago, LP64 said:

    I have encountered a bug with the xml importer with regards to clones being listed as additional apps under the wrong parent rom

    I think I fixed it.  Try v0.1.0 in the OP.

     

    Curious, what's your use-case for using this plugin?  (beyond "because it's there." ;))  Are you doing custom imports into separate Platforms (e.g. "Tetris" or "Sega Model 3")?  Using this as an alternate to the Full MAME Arcade Import Wizard?   Don't like the Wizards filtering?  Use it because it has a super cool looking UI?  Again, just curious.

    • Thanks 1
  3. 43 minutes ago, LP64 said:

    The xml importer page seems to identify the correct parent rom for the clones before importing so it appears the importer knows what it is meant to do, something just goes awry during the actual import.

    Can you share your xml file?  You can just drag & drop the file here (do NOT paste the contents of the file).  This way I can see 1st hand where I need to fix it.

  4. 25 minutes ago, Rlad said:

    Do you have Send F11 in your running script? Because i've been trying to get Citra to launch fullscreen but it was only doing it every other time. The F11 was turning fullscreen on when i exited and then off again the next time i exited. 

    Different emulator than the subject topic. But for Citra, you can:

    Start citra-qt.exe
    Under View options, check Fullscreen
    Exit Citra

  5. 10 minutes ago, legolas119 said:

    add it under the Arcade Laserdisc platform (it is present into the Platform list), but i can't choose that value:

    Manually type it in.

    image.png.69693e0fe993d9802a3ad3b2bc9aa4d4.png

     

    12 minutes ago, legolas119 said:

    my final goal is to have a platform, for example Arcade Laserdisc, in this section:

    It should appear there (once a game is added to it) by default since it's scraped as Arcade. 

    If not, edit the platform and in the Parents tab check the Box for the Category you want it to show under.

    image.png.7d46b8adfee2eb84d779f28d706eacfa.png

     

  6. 1 hour ago, Retrogamer4423 said:

    MAME supports a limited number of systems and games.  The easiest way to find out is to check each handheld CCP starting with “hh” under the source heading in MAMEUI and test whether the ROMs listed there work.

    For those who don't use MAMEUI, and just want to "see" the ones available in MAME:

    All handheld games found in MAME (1426)

    All "Working" handheld games in MAME (477)

    Although, these are not sorted by manufacturers. 

  7. 8 hours ago, xokia said:

    I can get citron to work manually from the command line citron-cmd.exe -f -g "path_to_game_file.nsp"

    Check the path to the game you're launching.  You say it works passing game.nsp.  But the log is showing game.xci.  And you definitely want to use citron-cmd.exe here vs. citron.exe.

    Can you also share a screenshot of the Associated Platforms section.

    Also, make sure the citron-cmd.exe file you point to in LaunchBox is the exact same executable you used when [successfully] testing from the Command Prompt.  (unfortunately (or not), this is a very common mishappen circumstance)

  8. 1 hour ago, ServiceMode said:

    Can you provide some of the best settings for LaunchBox to have everything properly set up for games? 

    No.  Too subjective.  Also, each platform can have one or more emulators and each emulator needs to be setup individually.  When adding an emulator, many of them will have their settings [in LaunchBox] auto populated. Though many emulators can work out-of-the-box with just these settings, some may require extra steps to be taken.

    Aside from that, LaunchBox can do nearly everything for you.

    See Getting Started here: LaunchBox for Windows - LaunchBox

    See LaunchBox Tutorials here: Unbroken Software, LLC - YouTube

     

    1 hour ago, ServiceMode said:

    For example, how can I delete games directly from LaunchBox, not just from the LaunchBox list? from storage, to save even more space.

    Kind of an inverse "example" of proper game settings. Don't you think?  :P And now that you've learned how to add games, you want to delete them? ;) 

     

    To delete the games' ROM file when removing a game from your LaunchBox collection, go to Tools - Options. In the General section, check the box Allow deleting ROMs when deleting games.

    • Thanks 1
  9. 20 minutes ago, 5thWolf said:

    I just noticed there is a plugin folder inside  the core folder as well as the root folder, which is the normal place I been using for plugins that work. So just double checking if the plugin folder I supposed to use is in the root LB folder still?

    [Always] Use the one directly under /LaunchBox/ to place plugins into.   e.g.  D:\LaunchBox\Plugins\Microphone Badge.dll

    Note, LaunchBox needs to be started after placing the .dll file into the folder.  It's only during startup that LaunchBox will load it.

    • Thanks 1
  10. Not sure what to tell you beyond what I've written.  

    Maybe try the previous plugin you posted (the one I used and got to work) along with the writeup I did. 

    One notable thing different between it and your last screenshot is the change in Unique Id. So with using your new one, be sure to change the filename of the image to match it. And don't forget to check that it's enabled each time under Badges.  At least until you settle on a single plugin.

    • Thanks 1
  11. 29 minutes ago, 5thWolf said:

    Recreating the plugin file just incase, But have one question.... which one do I choose? "Catagory" or "Name" in this spot? And if it should be something other than "Microphone"

    In the one I downloaded from your earlier post, you had it set to Category.  

    "Microphone" is fine because that's what you called it when you added it in Manage Game Controllers.

     

    Where your screenshot shows "partial support", that going to make the plugin look for only Category="Microphone" AND Support="Partial Support".  So not sure if you want to remove that latter part.

    In the C# code section, with the latter part it will show in there somewhere something like && Value.Equals("Partial Support").  You'd want to remove that part if you only want to check if the Category="Microphone".

    • Like 1
  12. 8 hours ago, LP64 said:

    Hello, I was wondering how you use the plugin to make Launchbox show the extended names of the roms? I have issues with LB identifying some games incorrectly, for example the PlayChoice-10 version of 1942 will be identified as the standard 1942 and downloads the incorrect metadata. If I change the full game title to 1942 (PlayChoice-10) it will download the correct metadata, so I thought maybe you have a solution to this problem with the extended names. Many thanks!

    One thing the plugin does when importing is "clean up" the games title by moving anything in parenthesis to its Version field.  You probably found the one scenario where this feature is NOT a good thing. ;) 

     

    One solution could be:

    This assumes the ROM set you're working from is a non-merged set.

    • Select a new (temporary) platform to import
    • Under ROM location
      • set the Destination to an empty temporary folder
      • set the Source to where your ROM set is
    • When importing, the plugin will copy those ROMs to the temp folder
    • When done, delete the (temp) platform just created
    • In Windows Explorer, go to the folder the ROMs were copied into
    • Drag & drop those files onto LaunchBox to start the import process for just-those-ROMs
      • This will now grab the correct metadata
    • When done (optional. You decide)
      • Select all games in that platform
      • Then go to Tools < File Management < Change ROMs Folder Path for Selected Games...
      • Change the path to where your [original] full set is located
      • You can now delete the temporary "Destination" folder.
  13. 2 hours ago, Mandarynek said:

    I would like to configure LaunchBox so that PSX games are opened using ePSXe.

    In the Associated Platforms section [of your screenshot], on the line that has your Sony Playstation platform, check the box Default Emulator. Click Ok to save and close.  It should ask you if you want to make this you default emulator for Sony Playstation. Yes.

     

    Edit:  guess I type slower than Tsik does. ;) 

    • Haha 1
  14. 42 minutes ago, EViLChucky49 said:

    I have this issue now

    Share some screenshots of exactly how you're launching/starting the script.  Is it set as a game's application path? A games Additional app?  Do you have AutoHotkey installed on your system? Or are you pointing to the exe under the ThridParty folder?

  15. 52 minutes ago, ServiceMode said:

    Could you please explain whether I can update MAME from 0.284 to 0.285? Do i have to replace also the roms games?

    Also, is there a setting to remove the screen tearing?

    You're getting a bit too off topic from your original post.  This makes it harder for other community members to be able search if they have the same/similar questions.

    Please keep your posts on topic (or at least close to it). Otherwise, if after you've done your due diligence in researching and are still unable to find an answer, feel free to start a new topic/post.

    • Thanks 1
  16. 38 minutes ago, Jayinem said:

    I have an old launchbox so maybe new versions do have this, but when i bulk add files that dont need an emulator it forces ne to choose one anyway. Then i have to go back and bulk ediit remove the emulator from them all. Not the end of the world, but would be cool if it wasnt forced.

    Select None of the above when you import files that don't need an emulator.

    image.thumb.png.53c4dbc056245a0021d5aa7d4b243fac.png

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