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Posts posted by JoeViking245
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Actually that probably won't work. Would it cause major heartache to rename the ROM to dlair.zip? (Since "lair" doesn't exist in MAME)
Worse case, you can press Ctrl+N and add the game manually.
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1 hour ago, AdamL said:
I want to move the whole MAME folder inside the Emulators folder
Then do it.
- D:\My Emulators\MAME\
- D:\LaunchBox\Emualtors\MAME\
Then in LaunchBox, edit your MAME emulator (Tools - Manage Emulators) and change the Application Path for mame.exe to the new location. (Best to use the Browse button rather than manually typing it.)
Actually, COPY it first [change the app path] and test it before deleting it from the original location. It should work fine. Consider it cheap insurance.
This should work as well for other emulators. But always do the copy/test thing first.
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1 hour ago, SiriusVI said:
reverted back by launchbox after a restart
If you don't have any backups, how? (Rhetorical. Read on...)
Disable cloud syncing???? (grasping at straws)
Your "old" one has <HasCloudSynced>true</HasCloudSynced> Whereas the new one is set to false.
Maybe not disable it in LB, per se. But edit the xml with a find <HasCloudSynced>true</HasCloudSynced> and replace with <HasCloudSynced>false</HasCloudSynced>
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47 minutes ago, Jayinem said:
it instantly gives me the "Launchbox is already running" msg after choosing switch to desktop mode in Big Box.
When switching from one to the other, one closes, does its' save thing, then the other opens. Maybe you need to add a sleep timer in the "If it is not running" to check/double-check again to catch this scenario.
Try spelling it all out first (create a flowchart of sorts) accounting for all scenarios. Then write/adjust the code based on that.
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If it is not running
- sleep 10 (or more?) seconds (it may be in the middle of switching to BB [or LB] via the app)
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check [again] if LB OR BB is running
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if one of them is, you probably 'switched'
- "Move along. Nothing to see/do here."
- otherwise try starting LB
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if one of them is, you probably 'switched'
- etc.......
- etc.......
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If it is not running
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12 hours ago, Jayinem said:
I just realized something the script that forces Launchbox to stay open is causing the issue.
Woops!
Honestly, you'd be better to just add LaunchBox to your taskbar making it one click away rather than having this running and constantly checking. Would eliminate a lot (all?) of these issues.
But if you must.... just add another check inside of "If it is not running" to see if Big Box is running. Then process accordingly.
BTW, the Sleep timer you have, really should be closer to 1 or 2 (or more?) seconds vs. every 5 milliseconds. There's no reason to have it check if LB is running 200 time per second.
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Having more or less elements (e.g. <Installed>) listed for a game is [generally] neither good or bad. I believe LB used to add all-possible-elements to the <Game>. Later [I believe] they made it so only elements necessary for that game are added. Which is probably why your 'older' one has 105 elements, whereas the 'newer' one has only 64. And instead of removing the "unnecessary" elements, they just leave them in there.
When you select all the games and Bulk Edit them to set the Installed field to "the white box", it should be saving them and when you next start LB, should still be that way. (by now we all know this)
Are you ever having to "force close" LB via Task Manager after exiting? This would indicate an issue with saving the data [properly] on exit.
You indicated you had some spurious files in your Data folder (not good). Are they still gone? ALL of them?
When you removed <Installed>false</Installed> from your test file, was this done with LB not running? Also, after it was completely done with its background saving process after exiting? (In Task Manager, go to the Details section and make sure it's not in there.)
Is the drive your LaunchBox is installed on a local HDD (formatted NTFS [vs. FAT32 or something else])? Or is it on a LAN drive or somewhere else?
You could try... Moving the 25 backup files in the /Backups/ folder to somewhere outside of /LaunchBox/ and then disabling backups. Do the bulk edit thing. See that the games now say Play (or Unavailable) and NOT Install. Exit and restart LB. If they say Install [again], your data is not being saved/written properly. Read below for some possible insight. Namely the last 3 sections. (ignore the title [unless you experience the Force Close issue above])
Troubleshooting: "Another Instance is Already Running" Error - LaunchBox
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4 minutes ago, AdamL said:
My guess is that Launchbox thinks that it has already imported it, but if so I can't find it.
On a page (or a couple) prior to that last page, check the box Force import duplicates. If the last page now says 1 game to import, it was already imported somewhere. If it still says 0, exit that, press Ctrl+N and manually add it that way (in the launching section, point it to your invaders.zip file).
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23 minutes ago, Jayinem said:
Can someone explain to me how to use this parameter -b --boot <auto, always, never>. I need it to be never
-b never or --boot never
I know that only because I've looked at enough of the "Usage" options. No idea what it actually does or not (other than its written description) with MelonDS.
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1 hour ago, avalynn11 said:
The game still refuses to start from LaunchBox, even though other games work normally.
What's the game and what emulator?
Verify the games Application path is correct. (Edit the game and look in the Launching section and make sure it's pointing to the correct file)
When you say other games work normally, I assume "other games" in the same platform using the same emulator?
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It's not 'calling the batch file'. It executing the commands to do the same thing the batch file did. But using AutoHotkey (AHK) verbiage.
The lines in the script that start with a semicolon are comments. e.g. ;start database
Words between percent symbols are variables in which you replace them with what they are equal to, noted earlier in the script. e.g. %appPath%
;start database Run, "%A_ScriptDir%\%appPath%" %startCmd%This [comment] says "the next line in the code will start the database".
"Run" says to execute the following command.
Now replace the percent symbols and what's in between them with what they are = to and leave the rest as is.
"%A_ScriptDir%\%appPath%" %startCmd% Each part broken down:
- " (note, this is a literal quote that needs to be there)
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%A_ScriptDir% this is AHK lingo for the full path to where the script is located
- e.g. D:\Games\Golden Tee Live 2006
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- PostgreSQL\8.3\bin\pg_ctl.exe
- "
- {space}
- start -D PostgreSQL\8.3\data -s
Put these all together and you get
- Run, "D:\Games\Golden Tee Live 2006\PostgreSQL\8.3\bin\pg_ctl.exe" start -D PostgreSQL\8.3\data -s
The last line in the code is what is stopping (closing) the database
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37 minutes ago, Sbaby said:
Send {!F8 down}
Sleep 50
Send {!F8 up}These should be !{F8 down} vs. {!F8 down}
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2 hours ago, AdamL said:
Is there anything similar (to the Strategy Guide) for BigBox?
If you go to the LaunchBox for Windows section, it covers both LaunchBox and Big Box.
Grabbing one at random... Additional Apps, at the bottom of the article it has the section Accessing Additional Apps in Big Box.
Note, on the Strategy Guides' main page, the Search for articles field actually does fairly well. I believe it's AI driven, pulling from misc. LaunchBox resources.
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1 minute ago, Jabb3rJaw said:
I can’t wait to get home from work to try this!! Can’t tell you how much I appreciate your help!!! Thanks again!!
You can thank me IF it actually works.
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14 hours ago, MysterNybble said:
Improvement: The Edit Game window now includes Next/Previous buttons, allowing you to quickly navigate through the list you opened it from
Editing a game then navigating left/right saves changes without issue.
When navigating in Edit, e.g. 3 games "to the right" and clicking "X" to close the window, the initial game in the Main panel is [still] selected. But the last game that was in "Edit" is what's shown in the Game Details panel
Same scenario but clicking OK instead of "X" selects/shows the 'last game' in both panels.
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9 minutes ago, AdamL said:
Is there a Launchbox/Big Box wiki or other help documentation?
12 minutes ago, AdamL said:I know there are YouTube tutorials, but it’s difficult to find the right one
The main YouTube page can be difficult to navigate though. To me, the Tutorials page is a little easier to at least be able to scroll through.
15 minutes ago, AdamL said:and then there usually isn’t the info or detail that you were looking for
When looking for something specific (here on the Forums), I find the Search (top of the page) results are hit or miss. Weighing heavy on the miss side. So if what I'm after is not in the Strategy Guide or is a unique asking, Googling "LaunchBox I need info about xyz" usually works pretty well.
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16 hours ago, Jabb3rJaw said:
I think I found the window titles for the batch file and the game file below which is Teknobudgie. The game itself is a bin file. There is also the Teknoparrot window running as well. I'm not very good with AHK any suggestions on how to do what you said above
Give this a try.
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In the same folder your batch file is in, create a new text file.
- name it whatever you want. e.g. MyGTLscript.txt
- Copy and paste the code below into the file
- Save and close
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Change the file extension to .ahk
- e.g. MyGTLscript.ahk
- Make sure it doesn't save it as MyGTLscript.ahk.txt
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In LaunchBox, add an additional app to the game
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For the Application Path:
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Browse to your \LaunchBox\ThirdParty\AutoHotkey folder and select AutoHotkey.exe
- i.e. D:\LaunchBox\ThirdParty\AutoHotkey\AutoHotkey.exe
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Browse to your \LaunchBox\ThirdParty\AutoHotkey folder and select AutoHotkey.exe
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For the Application Command-Line Parameters:
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type, "inside quotes", the full path to your saved .ahk file [from above]
- i.e. "D:\Games\Golden Tee Live 2006\MyGTLscript.ahk"
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type, "inside quotes", the full path to your saved .ahk file [from above]
- Check the box Automatically Run Before Main Application
- Click OK to save and close
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For the Application Path:
- Remove the Additional App you had using the batch file
- Cross your fingers and play the game
SetWorkingDir %A_ScriptDir% #SingleInstance Force appPath = PostgreSQL\8.3\bin\pg_ctl.exe startCmd = start -D PostgreSQL\8.3\data -s stopCmd = stop -D PostgreSQL\8.3\data -m smart gameWindowTitle = TeknoBudgie ;start database Run, "%A_ScriptDir%\%appPath%" %startCmd% ;wait until gameWindowTitle exists WinWait, %gameWindowTitle% ;waits until gameWindowTitle does NOT exist anymore while winExist(gameWindowTitle) sleep 700 ;stop the database Run, "%A_ScriptDir%\%appPath%" %stopCmd%-
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In the same folder your batch file is in, create a new text file.
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That said... it should be resolved in the latest beta release.
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1 hour ago, Blackstar00 said:
When i try to download images or videos launchbox crashes.
This is a known issue.
https://feedback.launchbox.gg/p/launchbox-error-when-attempting-to-download-video-media-from-steam
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Using the command line parameters -b -e should take care of it.
For mine I also add confirm exit=false and fullscreen=true (I know I could just set those via the UI)
-b -C Dolphin.Interface.ConfirmStop=False -C Dolphin.Display.Fullscreen=True -e
I also have the startup screen delay set to 5 seconds.
QuoteUsage: dolphin [options]... [FILE]...
Options:
--version show program's version number and exit
-h, --help show this help message and exit
-u USER, --user=USER User folder path
-m MOVIE, --movie=MOVIE
Play a movie file
-e <file>, --exec=<file>
Load the specified file
-n <16-character ASCII title ID>, --nand_title=<16-character ASCII title ID>
Launch a NAND title
-C <System>.<Section>.<Key>=<Value>, --config=<System>.<Section>.<Key>=<Value>
Set a configuration option
-s <file>, --save_state=<file>
Load the initial save state
-d, --debugger Show the debugger pane and additional View menu options
-l, --logger Open the logger
-b, --batch Run Dolphin without the user interface (Requires
--exec or --nand-title)
-c, --confirm Set Confirm on Stop
-v VIDEO_BACKEND, --video_backend=VIDEO_BACKEND
Specify a video backend
-a AUDIO_EMULATION, --audio_emulation=AUDIO_EMULATION
Choose audio emulation from [HLE|LLE]If you need something more aggressive (which really, you shouldn't with the startup screens), you can try checking the box for Aggressive Startup Window Hiding. and//or Hide Windows that are Not Exclusive Fullscreen.
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5 minutes ago, legolas119 said:
do you think that it is necessary to format it in NTFS?
The [paraphrased] error "Could not find a part of the path ..\Core\Themes\....\fileName.ext",
Quotemost of the time that error means your drive isn't formatted NTFS and so the symlinks can't be created properly.
This was in my notes, quoted from one of the developers. From where (either here or on Discord) or when I got it, I don't recall. But I read it somewhere, so it must be true.
So to answer your question, most likely yes (based on the quote above).
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19 minutes ago, Jabb3rJaw said:
Ok thanks Joe. Ya I was referring to when Teknoparrot closes. To run Golden Tee I need to run a batch file first to start the online database or the game won’t run and this batch file closes with a key press so I would need Teknoparrot to close then a key press sent. Maybe I’ll see if I can get the batch file to run minimized then I will be hitting keys playing or scrolling after that anyway I’m sure.
I assume you have this batch file set as an Additional App for Golden Tee and checked to Run Before Main Application.
With just a little bit of work/investigation/discovery, you could make this work automatically.
Steps (generically written)
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Find out what the games window actually is
- Typically, it's linked to an exe. But you indicated this game doesn't have one.
- In that case, you need to find what the windows Title is.
- Convert what your batch file does into an AutoHotkey script
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This [new] script will
- Start the online database
- Wait around for the games window to exist (a.k.a. The actual game is running)
- Wait around for the games window to not exist anymore (a.k.a. The actual game has exited)
- Disconnect/close the database (whatever sending F12 does)
- Set this script as an Additional App for Golden Tee and checked to Run Before Main Application
- Remove the batch file as an Additional App
Alternately, it looks like you can just add the database to the game directly in TP by adding the Postgres info (as seen in this pdf file). I personally don't run TP, so don't know how all that works.
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Find out what the games window actually is
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19 minutes ago, Jabb3rJaw said:
Would anyone know how to send a keypress on exit?
The issue with TeknoParrot is it's a launcher for its games. What happens is, you have LaunchBox start TP with the necessary parameters to start a game. TP launches, then starts "the game", then closes itself (while the game continues to play). LaunchBox sees TP closing as "the game exiting". So it (LaunchBox), can't tell when the actual "game" has exited.
If you're referring to "when LaunchBox exits", that a different scenario.
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9 minutes ago, Jayinem said:
I have around 400 PC games and there's no setting that I know of that would allow all of them to have it where there's a startup screen but no game over screen, or is there?
Sure there is. Edit the game. In the Startup/Pause section, check Override Default Screen Settings, then click Customize. Check the box to Enable Game Startup Screen and un-check the box to Enable Game Shutdown Screen. Click OK to save and close.
15 minutes ago, Jayinem said:it doesn't give you the option to disable game over screen
Sure it does.
Select the games and press Ctrl+E to start the Bulk Edit Wizard. For the Field, select Startup Screen - Enabled, and for the Value, check the box to enable it. Click Next, Next. Click Yes, I would like to make more changes. This time for the Field, select Startup Screen - Shutdown Enabled, and for the Value, un-check the box to disable it. Click Next, Next. Click No.... to close the wizard.
22 minutes ago, Jayinem said:I'm on an old Launchbox from 4 or 5 years ago and can't update for my own reasons so maybe it's different with an updated Launchbox.
I'm pretty sure this logic hasn't changed in quite a long while.
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Move MAME (or other emulator) into Emulator Directory?
in Noobs
Posted
Depends on how you have MAME setup.
Where are (were?) the ROMs located? Did they get moved also?
When you edit your MAME emulator (in LaunchBox), does the Default Command-line Parameters have -rompath %romlocation% in it?