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C-Beats

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Everything posted by C-Beats

  1. I've always heard it being called "cut off" in regard to the term used to describe this behavior. Curious if that just isn't the viewer doing that. If you click on the image and open full screen preview does it look the same way?
  2. What you are describing would suggest that you have some titles hidden.
  3. Typically we see issues like this for the following reasons: A firewall is blocking traffic HTTPS error EmuMovies is down Game or Platform is named wonky or the "Scrape as" is not filled out properly I can't really help determine which is which without your data files and logs.
  4. Primary folders to grab would be: \\Launchbox\Data\ - This folder contains all the files we use to save your settings as well as what games are in your library and their metadata \\Launchbox\Images\ - By default this is where all your images are stored \\Launchbox\Videos\ - Same as above except for Videos \\Launchbox\Manuals\ - Same as above except for Manuals
  5. What I meant is that those options during import always show regardless if what you are importing even HAS that media. Edit game it only shows items that are definitely available to you. Though I agree for this game it should show you items (and did for me)
  6. During import you can selected all media types available to you via EmuMovies. In AddEdit you can only see the types that particular game has so it's entirely possible to see this. Though I did just test God of War in my build and did get results back. What is the platform and title name you are using?
  7. You can click that Launchbox ID in the Edit screen and it will take you to that GamesDB page so you can see what that ID is pointing to.
  8. We've had some users report similar issues with games not appearing. I need to devise a good way to debug the API call for some of the users experiencing this but currently I cannot do this without the users credentials (which I don't feel comfortable asking for or having). Before the next beta release I am hoping to get some more logs added into the Epic code to see if we can figure out why users are having this issue and if it is on our end or Epic's.
  9. Yes. Just point the installer to the same directory LaunchBox is already in and it will overwrite what it needs to.
  10. Both are kind of already in. Music file supports a m3u (playlist) and you can have pdf additional apps that show as a manual in Big Box. I understand where you are getting at though.
  11. You have to hit the revert and then hit ok, let it save the default settings and then open it again. If that doesn't work PM me your Settings.xml file and what priorities it is that you want on and we can see about forcing it in.
  12. Not seen that issue in a few releases. You can get rid of that issue by hitting the revert to default. Then hit OK and let it save, then go back into options and change it back to what you want. After that should work like it did before.
  13. I'd have to look at your data files to get any real idea what was going on. Wanted to make sure you weren't doing more work than you had to with those games you are manually adding though. I personally would go to your Windows platform (or where ever you put your Steam games) and then add a game (can right click and hit "Add"). When adding one of these games just put that steam path in the Application path (Launching page) and the games Title in. After putting the title in search for metadata and match it if possible. Just hit OK after that. Do the same for any more games you need to add. Then sort that platform by "Date Added" pick all the games you just added and then go to Tools -> Download Metadata and Media and let that run against the 5 of them. All data should then populate for you from both Steam and LB Games DB
  14. Tool already has that option. It is the "Move Checked Files to Folder" button.
  15. Also what all was your plugin TRYING to do? May give us insight as to why or how you are seeing what you are seeing.
  16. Right click, context menu appears that says Check or Uncheck selected rows.
  17. Glad you got it sorted
  18. In the options you have video priorities now similar to image priorities. Check that they are in the order you want. Would assume video snap is before theme.
  19. Yeah, Video Snaps need to be placed in the root of the Platforms Video folder, Themes in the Theme folder under that folder, Recordings in Recording, and Trailer in Trailer. Similar to how you see folders for the various video types in the Images folder.
  20. Were the videos Theme videos?
  21. Nah I mis-typed. When adding the video to the edit screen. Does it get added to that same folder?
  22. When you add the game to the Edit screen does it save the video in that directory correctly?
  23. So in 10.15 you had that video set as the games Video Path in the edit screen? That isn't the platforms default video folder, so the process wouldn't look in that folder. Also is the path longer than 255 characters?
  24. Can you post the name of one of the games, and then the name of the video file that isn't associated correctly?
  25. 11.1 beta fixes it for a very specific subset of games (namely ones ending in a hyphen followed by numerals)
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