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In this TextGamesView, I've removed the text and moved the information to the bottom right corner, but hidden the title. This is because placing the title in the bottom right corner would prevent alignment with other information, so I hid it. Now you can enjoy your background image without any problems. Simply place the modified TextGamesView.xaml file into Theme/Darkroom/Views, overwriting the original TextGamesView.xaml file. Alternatively, if you want to keep the original file, you can copy TextGamesView.xaml first. 2026-03-03 13-26-32.mp4 2026-03-03 13-29-25.mp4 TextGamesView.zip
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Mini Consoles Theme - RetroSai Nostalgia - Form over Function
boy replied to Saieno's topic in Big Box Custom Themes
It says it can't find the image; please check if it's missing.Image path: Mini Consoles Theme/Media/Nintendo 3DS/VideoMaskAlt.png -
This is the text message wheel... I've successfully removed the annoying text from the video. Simply place the modified TextGamesView.xaml file into Theme/Darkroom/Views, overwriting the original TextGamesView.xaml file. Alternatively, if you want to keep the original file, you can copy TextGamesView.xaml first. 1.mp4 2.mp4 TextGamesView.zip
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boy started following JoeViking245
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Mini Consoles Theme - RetroSai Nostalgia - Form over Function
boy replied to Saieno's topic in Big Box Custom Themes
Help! I'm using Mini Consoles Theme and I'm very satisfied with it, so I made some changes I like, such as changing the background, the cabinet image, and the background video that appears when the cabinet is moved. So I added a mask to block the video, but no matter what I do, it won't sync. Could you help me modify the code to make it sync? Thank you. This is the code I added. <Image x:Name="MyCustomMask" Source="pack://siteoforigin:,,,/Themes/Mini Consoles Theme/Media/Category Favorite/Favorite.png" Stretch="Fill" Canvas.Left="0" Canvas.Top="0" Width="2560" Height="1440" Panel.ZIndex="1"> <Image.Style> <Style TargetType="{x:Type Image}"> <!-- 預設狀態 (可選, 如果不設置, 初始值可能為 1.0) --> <Setter Property="Opacity" Value="1.0" /> <Style.Triggers> <!-- 移動時:強制不透明度變 0 --> <DataTrigger Binding="{Binding NavigationInProgress}" Value="True"> <Setter Property="Opacity" Value="0.0" /> </DataTrigger> <!-- 停下時:強制不透明度變 1.0 --> <!-- Big Box 應該會立即應用此 Setter,實現「立即恢復」的效果 --> <DataTrigger Binding="{Binding NavigationInProgress}" Value="False"> <Setter Property="Opacity" Value="1.0" /> </DataTrigger> </Style.Triggers> </Style> </Image.Style> </Image> 2026-01-23 11-30-22.mp4 -
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Sega Hikaru Pre Configured Per-Game Controls & Images
boy commented on Warped Polygon's file in Sega Hikaru
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Sega Hikaru Pre Configured Per-Game Controls & Images
boy commented on Warped Polygon's file in Sega Hikaru
There's a problem: when running the game using a batch file (.bat file), the controller settings work fine, but when I run the game from the launcher using the batch file without using the Demul Emulator, I can't exit the game using the ESC key. Is there a way to configure the ESC key to exit the game?- 12 comments
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Sega Hikaru Pre Configured Per-Game Controls & Images
boy commented on Warped Polygon's file in Sega Hikaru
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This is the first time I've experienced the speed that an SSD brings. It now loads images in less than a second, which is much faster than HD. A very useful suggestion, thank you!😇😍
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The problem is solved perfectly, thank you.
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