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Lypos48

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Everything posted by Lypos48

  1. Both. 1. trying to open it, close it, then open it again. And also 2. when i finished import prozess, succesfully!, exit, then cklick again the plugin to start a next import process. My LB Theme is the default one.
  2. Yes, click X is the same behaviour. MAME Software Lists Import Tool plugin has the Version 6.0.2.
  3. Is this normal? When i start MAME Software Lists Importer, window pop up, i cancel, then start MAME Software Lists Importer again. Nothing happens. I have to restart LB to make MAME Software Lists Importer to work. For once only. Closing it and start again, nothing happens. Restart again and so on... It´s only me? (LB v13.22, Windows 10)
  4. Thats it! Many thanks
  5. What do you think, how the FM Town Roms Format should look like, zipped, 7z or in CHD format? What is the best to handle it in LB? Tsugaru itself can´t read CHDs nor other compressed format. Nevertheless, I think CHD could be best, in LB i can extract it before loading and it has smaller size then the other formats.
  6. and when i try to import other system_softlist.yml and mess.xml from included Folder mess-curator\data\0.278\, then an error ocour: Object reference not set to an instance of an object. App: LaunchBox Version: 13.22 Theme: Default Type: System.NullReferenceException Site: Void UpdateExistingGame(Unbroken.LaunchBox.Plugins.Data.IGame, MameCuratedPlatformSoftlistImporter.RomEntry, Unbroken.LaunchBox.Plugins.Data.IEmulator, Unbroken.LaunchBox.Plugins.Data.IPlatform) Source: MameCuratedPlatformSoftlistImporter at MameCuratedPlatformSoftlistImporter.ImportProcessor.UpdateExistingGame(IGame existingGame, RomEntry entry, IEmulator gameEmulator, IPlatform platform) at MameCuratedPlatformSoftlistImporter.ImportProcessor.ProcessImport(List`1 selectedPlatforms, IProgress`1 progress, CancellationToken cancellationToken) at MameCuratedPlatformSoftlistImporter.ImporterWizardForm.<>c__DisplayClass26_0.<btnStartProcessing_Click>b__3() at System.Threading.Tasks.Task`1.InnerInvoke() at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) --- End of stack trace from previous location --- at MameCuratedPlatformSoftlistImporter.ImporterWizardForm.btnStartProcessing_Click(Object sender, EventArgs e) at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_0(Object state) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
  7. I have tried out "MESS Curator Tool" and "MAME Curated Platform Softlist Importer for LaunchBox". This are my experience (on Windows 10 Enterprise and LB 13.22, Python 3.13 installed, MAME 0.277). I have no coding experience and i have to say it is very difficult to to make this horse to run. But after days i have created my currated softlist roms [27GB] and then want to import it to LB. But the Softlist Importer Plugin says at Step 5/Processing -> it skipped all Games because they already exist [of cause they exist in my folder but not in LB] and it created 0 Platforms in LB. Why? So no Platforms, no Systems, no Roms at all to see in LB.
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