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Jason Carr

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Everything posted by Jason Carr

  1. I definitely like the concept of the game characters in the marquee; let's run with the top one. My only concern is that the LaunchBox text might be a bit too small, though I'm not sure if there's anything we can really do about that. I guess something that might work would be to remove the LaunchBox box logo from the top and just make the LaunchBox and Big Box text bigger; I don't think it would be too much of a problem if it overlapped the game characters a bit. Thoughts? Also, I should probably know what the character on the left is; I recognize him but I can't put a finger on who it is. Is there a different character that's more prominent that we might be able to use instead? Maybe Yoshi to stay with the animal theme? ;)
  2. Although if you're able to use the latest version of AutoHotkey successfully now, it's possible that a new version of AutoHotkey is out that fixes the issue. I'll take a look and see if we can update the included version of AutoHotkey that we use.
  3. Hi @davidah, we have seen some really unfortunate issues with 360 and Xbox One controller drivers coming from Microsoft lately. I haven't really gotten entirely to the bottom of it, but some renditions of Microsoft's drivers are breaking applications left and right, unfortunately including AutoHotkey. My guess as to what's going on is that your 360 controller drivers just aren't working with AutoHotkey at all, and in some cases we've even seen AutoHotkey completely crash as a result of Microsoft's broken drivers. It's definitely a driver issue. We even had to go so far as to rip out using AutoHotkey for the controller automation stuff and write the whole thing ourselves natively instead, because so many people were having issues. We've worked around all the controller driver bugs for LaunchBox itself, but unfortunately there's not really anything we can do to fix AutoHotkey. It's been pretty frustrating, my apologies for the troubles there; I honestly don't have a good solution there.
  4. Alright! Rincewind has some awesome marquee examples for us: Personally I much prefer the first and second one. Thoughts/ideas guys? :)
  5. Yeah, I'd like to avoid design contests these days since we got quite a bit of backlash over the t-shirt design contest we did a while back. We'll let Rincewind run with it and see what he comes up with, though. From what I've seen, it'd definitely be worth hiring Rincewind for future design work like that, though not sure if he'd be interested in the work.
  6. We'll need branding up there, yeah, but I'm still not overly fond of the multi-colored text. Not sure what would be best, but Big Box with the logo for the O might be a better option. We do need the LaunchBox branding text somewhere though too. But yes, I can be flexible with the font and stuff. I'll try and think up some more ideas... :)
  7. Ah, my apologies. I'm not good at checking the PMs like I should be. Feel free to email me at jasondavidcarr@gmail.com any time you need.
  8. I appreciate all your work there, @eXo. Let me know if there's anything I can do to help out or make your transition easier if you do choose to switch to LaunchBox for your releases. I have no problem with you distributing LaunchBox with the releases, by the way. :)
  9. Yeah, that is a great idea. When we design a new upright, maybe. ;)
  10. Also, we should try and figure out what colors to use for the buttons, joysticks, and t-moulding. I'm thinking red right now for the t-moulding but not entirely sure yet. We'll definitely want to wait until the art is done for the final decision though, of course. I can't thank @Rincewind enough for his work on this. I keep trying to pay him for his incredible work and he's insisting on doing all this out of the kindness of his heart. Just wanted to let you guys know that incredibly he's doing all this as a gift to us.
  11. Get ready for this... I think that looks unbelievably awesome. Thoughts guys?
  12. The image was custom-tweaked by my brother and I, actually. So you won't find a bigger version, sadly. We used an existing image but iirc we tweaked it to remove and fix some stuff and the original image wasn't any bigger. Thanks for that @Rincewind. This is just getting better and better. :)
  13. Lols! Great idea to use the pac-man background. Not sure what it might look like but I think that might be a great idea @Rincewind. Though it might not be high enough resolution.
  14. Yeah, thanks guys. I know we need to provide the option to delete images and media when deleting games/platforms as well. I can rephrase the messaging when deleting platforms too, that makes sense.
  15. And Mario added... @CriticalCid, yeah, I can see that about the background. I don't mind it but we might be able to improve on it. Let us know if you have any more background ideas. One idea I had is just to fill in some of the empty space with more characters. @Rincewind is still here in the thread but I'm having to post the images because of forum permissions issues. He's certainly on a roll though; we got the best guy for the job. :)
  16. Hey everybody! @Rincewind is indeed building the graphics for us, and he's doing a phenomenal job. Here are a couple of early prototypes for the sides: Let's hear your feedback! :)
  17. Gius3ppe said Hi everyone ! I'm not sure to understand the new LB "Region" feature. If I have a NES Roms Fullset for example and if I imports all files of this set, I can choose what region I want in my LB or all my roms are imported in differents folders and I can choose what game I want to play (Us or Japan...) ? In my 6.3 LB I have 2 Platforms : Super Famicom for my Japan games and Super NES for my US games. With 6.4 b1 Can I have one platform with every regions and play US games or Japan games whan I want ? Sorry for my bad English... Best whishes from France (Marseille) Hi @Gius3ppe, welcome. The only thing the new region feature does right now is populate the Region field on the games based on the region part of the file name. Then you're able to filter and arrange by the regions.
  18. CriticalCid said LB already downloads the artwork for all available regions. @Jason maybe LaunchBox should now automatically use the corresponding artwork based on the region in order to get the full potential out of this new feature? Because as of now it seems completely random which region cover LaunchBox shows me. Region priorities for ROMs which are multi-region or the World region would be nice as well. Agreed, Cid. We should definitely do that.
  19. Yes, assuming your ROMs are named with either the GoodSet or the No-Intro format. :)
  20. Putting out a new beta now that resolves the error that always showed up with the region importing, as well as allows you to cancel the process if an error comes up while deleting ROM files. The error now pops up with OK and Cancel buttons; Cancel will abort the process. This doesn't solve Martin's problem, though; I looked at the code and all I can figure is that the ROM paths are incorrect...nothing else seems to make sense. Let me know what shows up in the ROM path for those games, Martin.
  21. Hi @Antropus, not sure if you're aware, but I've gotten a few reports of this error after Lightspeed is used: https://bitbucket.org/jasondavidcarr/launchbox/issues/1179/key-error-on-launch It looks like somehow either duplicate platforms or duplicate game IDs are being created somewhere, which is ultimately causing crashes. I could make LaunchBox ignore it instead of error out, but then something would be missing from the collection, so I'd rather if we could figure what's causing the issue. Thanks! :)
  22. Really the platform paths shouldn't have anything to do with the problem, as the path is stored separately for each game. That said, it could be a relative path issue if you moved your LaunchBox folder, or something of that nature. If you edit one of the games, what does the game say for ROM path?
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