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Everything posted by Jason Carr
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The problem with doing that is that data loss is still possible, so the user needs to at least know that there was a corruption issue. But yes, we could probably still streamline that. It is a pretty rare issue though (or it should be), so it's hard to prioritize.
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LaunchBox for Android New Version - Beta Testing
Jason Carr replied to Jason Carr's topic in Android
I see; it looks like we just need to allow using mGBA for Game Boy and Game Boy Color. We missed the fact that that core works with more than just Game Boy Advance. I can add that support here shortly. We do have plans to allow you to use a custom core name, but that feature isn't available just yet. Unfortunately not just yet, but that functionality is also coming. We're planning on adding the ability to choose a different emulator for each game here soon. -
LaunchBox for Android New Version - Beta Testing
Jason Carr replied to Jason Carr's topic in Android
The Duckstation Retroarch core is now available in the new 0.35 release. Are you referring to a standalone version of Duckstation? I will add Classicboy Gold to our list of emulators to add support for. -
I just tested this out on my system, and I'm not noticing any significant difference between 11.15 and 11.16 in background CPU usage. It's a max of 2% on my system, in my testing, in both 11.15 and 11.16. However, it is possible that Big Box might be temporarily doing something in the background that increases this (such as caching images), so maybe if you give it a while, the CPU usage might go back down. Let us know if that's the case. Other than that, there's probably not a lot you can do. We can revisit this though in development if you can consistently prove that CPU usage is higher for you, though I haven't been able to replicate myself thus far. Are you running any plugins?
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Hmm, I feel your pain on this. Unfortunately I don't have any real ideas or recommendations. Just chiming in to say I gave this a read and wracked my brain for a bit. It is possible that we could program our own resolution changer, but that's about the only idea I could come up with, and I don't know if it would interfere with the Shield.
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Just to clarify, if you want the best performance, you should definitely put your LaunchBox install and your LaunchBox media on an SSD. It really does make a world of difference. That said, yeah, there's really no reason to put your entire ROM collection on an SSD. The ROMs themselves can be safely kept on a traditional spinning hard drive without any perceived performance loss.
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LaunchBox for Android New Version - Beta Testing
Jason Carr replied to Jason Carr's topic in Android
I see; yeah, we do have it working opening up the emulator in testing, but of course it doesn't load up the game. We could put it in in that broken state, but then we're likely to get a million reports that it doesn't work. I'll keep my ears open on that to see if we get any further feedback on it. -
LaunchBox for Android New Version - Beta Testing
Jason Carr replied to Jason Carr's topic in Android
Just released LaunchBox for Android version 0.35 with the following: Added support for 8 new platforms: Apple II, Apple IIGS, Commodore PET, Fairchild Channel F, Neo Geo CD, PC Engine SuperGrafx, Sharp X1, and Watara Supervision Added support for 25 new RetroArch cores in order to support the new platforms and better support some existing platforms as well Updated the RetroArch recommended/default cores list with more up to date options Upon restarting the app on Android, you should be prompted to update to the new 0.35 release. If you're not getting prompted, make sure your Internet connection is stable and working properly. Let me know if anyone runs into any issues updating. -
LaunchBox for Android New Version - Beta Testing
Jason Carr replied to Jason Carr's topic in Android
Okay, not sure if there's gonna be much we can do there, but if you have access to another frontend, by chance, you could test to see if loading that particular core works with any other frontends. If not, then the issue is likely somehow either a bug with Retroarch (on that device), or just a problem with the device in general. Looking into that device, though; is it really this $40 device? https://www.tivo.com/products/stream-4k If that's really the device that you're using, to be honest, it's a miracle that anything is working lol, since the hardware is so lowend. -
LaunchBox for Android New Version - Beta Testing
Jason Carr replied to Jason Carr's topic in Android
To be honest, I'm really doubtful that's a LaunchBox issue; I don't think that's even possible. Maybe try rebooting? Okay, good to know. I assume you have an external drive attached to the Shield? Can you try these steps that I posted a while back in this thread to see if they help? Keep in mind that you will need to back up your external drive contents, if there's anything on it that you don't want to lose. Here's the post: -
LaunchBox for Android New Version - Beta Testing
Jason Carr replied to Jason Carr's topic in Android
@adam1972 Also, I do have a new version coming out with some core updates here shortly. Per Famicom, Android currently just calls Famicom Nintendo Entertainment System and doesn't differentiate. NES is working fine for me though with all the core options. I have added the SNK Neo Geo Pocket and Pocket Color core though. -
LaunchBox for Android New Version - Beta Testing
Jason Carr replied to Jason Carr's topic in Android
Okay, I've confirmed that Sega Genesis with the genesis_plus_gx_libretro_android.so core works fine on my setups. Just tested it. So not exactly sure what's going on there. I am using the 64-bit version of Retroarch sideloaded though. -
LaunchBox for Android New Version - Beta Testing
Jason Carr replied to Jason Carr's topic in Android
Okay, well that's definitely the problem. That really should not be the case. I haven't figured out why some Shield devices are doing this, but until we figure it out, there's no way to make them work. You should be able to at least write to the root folder (make a directory) on the internal storage. Am I understanding correctly that you can't do that? -
LaunchBox for Android New Version - Beta Testing
Jason Carr replied to Jason Carr's topic in Android
Good to know; I'll look to add that Retroarch core. -
LaunchBox for Android New Version - Beta Testing
Jason Carr replied to Jason Carr's topic in Android
Can you verify if you can write to your storage with a file manager app? That's what we're trying to figure out with the Shield at the moment. -
Hmm, maybe try downloading again? Perhaps it was a corrupt download. That's the only thing left that it could really be, if you're running Windows 10 64-bit. Is it the setup EXE file that gives you that error?
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Where is the rogue XML file and what it is called?
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LaunchBox for Android New Version - Beta Testing
Jason Carr replied to Jason Carr's topic in Android
I'm not certain, but there may be an issue with older models of the Shield, yes. We haven't figured out what the issue is (I don't believe anyone has gotten back to me on it, though I might have missed it). Are you able to use a file manager app to access files on the device? Are you able to write to files on the device with it? -
Thanks for the report. Glad you're up and running. We do see this issue on rare occasions, and yes, the solution is usually just to delete the file. It doesn't usually have anything to do with the update (I think it more commonly occurs because of a crash or killing the LaunchBox process).
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LaunchBox for Android New Version - Beta Testing
Jason Carr replied to Jason Carr's topic in Android
Yeah, we've tested all the more common platforms (I have 16 on mine currently), but those two just so happened to be cores we hadn't tested. Most cores should work just fine. I see, thanks. Yeah, we do already have the ability to add a custom emulator like that, but I don't think we have a way yet to add a custom core name for Retroarch. No worries; it's always good to know what is and isn't possible on Android. -
What version of Windows are you running? Are you running any anti-virus or anti-malware apps?
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Are you running 32-bit Windows by chance?
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LaunchBox for Android New Version - Beta Testing
Jason Carr replied to Jason Carr's topic in Android
Sounds like we may just need to update those core names. Noted; I'll probably have a new version out tomorrow with the core name changes for those two platforms. -
LaunchBox for Android New Version - Beta Testing
Jason Carr replied to Jason Carr's topic in Android
Good to know. By different menus, what do you mean exactly? Different platforms? Delete will delete only the game listing in LaunchBox, and then ask you whether you want to delete images and/or game files. Good to hear. -
LaunchBox for Android New Version - Beta Testing
Jason Carr replied to Jason Carr's topic in Android
It is possible, but there are a number of challenges with it, so it wouldn't be fast to implement. The Nvidia Shield does have some kind of a custom network implementation, but my current understanding is that most Android devices do not have any network implementation for Windows networking. So downloading things from the Internet is easy, but not from a local network. Request noted though.