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Cabirus

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  1. OK, I'll try that. I still think it must be another issue, as I've used the same videos for years and years in BigBox without any problems at all. But thanks for your suggestion! The log files don't seem to be of any help, are they?
  2. Thanks für your suggestion, but all my videos are mp4s. I don't use FLVs at all.
  3. The videos shouldn't be the cause. I've used them for years without problems... Strangely, when using the LaunchBox-frontend itself, the videos play without a problem, The logfiles I've attached are of no help, I presume?
  4. Update: It is definitely a problem with video playback. I tried using a "cover wall" view with no videos, and there were no crashes at all. But I would really like to use videos in BigBox...
  5. It happens with different themes, even with the Default one...
  6. Hi everyone! I have a problem with BigBox for several weeks now: It keeps randomly freezing when browsing my collection. Not just BigBox, the whole system freezes completely, I have to hard reset the PC. I never had this problem before and didn't change anything in my system (apart from updating drivers and Launchbox). I already tried changing the video engine to WMP, but it didn't help. The Logfiles don't tell me anything, but maybe I'm missing something? I attached two files from the last two freezes. Thanks, Thomas Update: It is definitely a problem with video playback. I tried using a "cover wall" view with no videos, and there were no crashes at all. But I would really like to use videos in BigBox... Debug 2023-05-08 12-54-57 PM.log Debug 2023-05-08 12-59-35 PM.log
  7. Hi, are there any news on this issue? When my Xbox One Bluetooth Controller is plugged in, I can't use BigBox or LaunchBox, as the cursor drifts all over the place. The controller works perfectly in other emulators and games, so there seems to be a problem with LaunchBox specifically. The controller used to work fine a few versions of LaunchBox back. Maybe Jason changed something regarding controllers?
  8. I did some more testing with Ultima 6 as an example. On querying Emumovies, Launchbox finds the game and offers to download a screenshot and the manual. The video, however, is not found and downloaded, although It definitely exists on the Emumovies-FTP (the file is called "Ultima6_v1.0_0294.mp4"). All three "Lotus" games show the same behaviour, along with many other games. The strange thing is that all of Emumovies's content usually has the same naming conventions. Makes me wonder why the snapshots and movies are scraped correctly but the videos aren't. It's not a huge problem, I know, I'm just curious.
  9. Yeah, the games in question are matched properly. I'm actually quite impressed how many games are scraped correctly! Game information and artworks from the Launchbox database are scraped fine, just not the videos from Emumovies.
  10. I imported my complete WHDLoad collection the other night and noticed something strange. Launchbox imports and downloads the videos from Emumovies for MOST games correctly. For a few hundred games, however, it doesnt't download the video although it's definitely on Emumovies. There are currently 1782 Amiga videos on the Emumovies-FTP, but Launchbox only finds 1407 of them. So, for example, the videos for Turrican 1 and 3 are downloaded fine, but not the one for Turrican 2. Speedball 1 works but Speedball 2 doesn't. Other examples are Ultima 6 and Great Giana Sisters. I suspect it has to do with the WHDLoad naming conventions, as the videos on Emumovies have names like "Speedball2_v1.0_2897". But why does it work for most videos then? (Launchbox renames them on import to the "real name" of the game).
  11. Nevermind my previous post, I just realized that I can do that already by combining games on import and then using the "additional apps" function in BigBox. Thanks Jason, great work!
  12. Thanks for this great tool! I wonder, would it be possible to add some more options for choosing which games exactly to export? Say for example, I only want my WHDLoad-games exported (no ADFs or IPS), with a preference for german versions and AGA whereever possible. BTW: The perfect solution would be as in the FS-UAE Arcade Frontend: After selecting a game, you can choose which version to start (different languages, AGA, different ADF-versions). Check it out, it's really ingenious. I don't know if such a solution could be integrated into Launchbox, though. Maybe by importing the FS-UAE database directly? What do you think, @Jason Carr?
  13. Hm, doesn't work for me. In fact, it makes things even worse: With this option turned on, things are scaled too big in Big Box even with Windows scaling set to 100%. Any solution to this scaling issue would be greatly appreciated, as it concerns not only the Switch theme but other themes as well (like Fundamental). Thanks!
  14. Now that Frode has joined this forum: Is there any chance to improve the Launchbox-Database with the data from OAGD? Regarding Amiga titles, it is MUCH more complete. Maybe Launchbox can scrape the OAGD when importing Amiga games? Or maybe, in the future, both databases can even join their efforts? I just now noticed that the OAGD is now called Openretro and incorporates other platforms too...
  15. Has any progress been made on this feature? Was about to ask the same thing and found this old thread...
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