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Bedwyr

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Everything posted by Bedwyr

  1. Currently in BigBox, I'm seeing a startup screen (logo and cartridge) last too long before giving focus to the emulator. For example if I load Zelda: Link to the Past, I'll hear the intro music playing and at some point in the middle of the triforce animation the startup screen gives focus to the emulator. In BB settings I see that there are minimum display times available, but I don't see a maximum time. That tells me that there may be some kind of disconnect between BB and the emulator? I'm running mostly the latest version of Retroarch, 1.9.0. I do have PCSX2 for the PS2, but haven't yet tested whether the behavior extends to this emulator (in case this has something to do with Retroarch). Edit: I already solved it. ? I switched fullscreen mode to exclusive fullscreen. I suppose BB doesn't detect things properly with windowed fullscreen.
  2. I found the problem. I haven't touched these folders at all; I always work through the LB interface, but for some reason these platform clear logos are saved as jpg files which they obviously aren't. Because of the circumstances, it's not clear how this happened or when. It could have been before I reconstituted my PC. It could have been after (I restored a Launchbox backup after installing 11.7). The folder structure around the platform images are dated as of late October 2019. It's possible I could have had a botched operation then and just never refreshed the image cache. Should I file a bug or is it too obscure and untrackable to be worth it? Again, can't think of anything I've done to induce the behavior, but late 2019 is a ways back.
  3. So if I'm understanding the subtext correctly, the zoomed-in blurred image *is* the default behavior, correct? Also, what is the location of the grey background? I'm looking for it and can't find it. Huh. Ok, so the default is the grey background. But selecting a game still uses the blurred box art. I'd like to change that so that highlighting a game doesn't change the background.
  4. One more question. I'm using Launchbox Desktop at the moment and currently it looks like default behavior is to display an enlarged, blurred version of the game box art in the background. Is there a way I can display just the default grey background instead? In the options I see: Visuals->Backgrounds and a blur slider. I can decrease the blur amount and see the background respond appropriately. So far so good. Visuals->Backgrounds->Default. I see four options: Launchbox Default Background, which is selected, Desktop Wallpaper, Use Blown Up Box Art, and Use Custom Image. The current background image display looks like it should be Blown Up Box Art. But that's not selected. I went ahead and selected it, no change. I went back and selected default background hoping that switch would induce LB to stick with it's, er, default background. No change. Are the two selections actually the same thing?
  5. No I don't. These are all automatically scraped and placed in their folders by LB. I haven't touched a single logo, game or platform. I get your idea though; I recall that behavior with other pngs I have. The key issue is that my media has been fine before. The difference is that I took my C:\ drive, wiped everything through a Windows reset, and manually went through re-installing all my software. The media are still on a separate physical disk untouched. So I used to have an older 11.x version of LB installed and now I've installed 11.7 from scratch. The one other thing that's happened is that for some reason my PC changed the drive priority, so D:\ (used to be games, now user folders including video media) and E:\ (used to be user folders, now games) swapped. No idea why as I've never changed any physical settings; I actually can't change SATA cables at all. My guess is that this is likely a red herring unrelated to the problem, but not completely sure.
  6. Sure! The effect appears to impact all but the SNES and PS2 logos. All other game logos in their respective wheels appear to be alright as well. This didn't happen until I had to reconstitute my HTPC from scratch over the last week.
  7. Hi. I updated to 11.7 recently from <insert version several months old>. I've got everything functioning again as I want, but the platform clear logos have suddenly become not-clear. They have black backgrounds instead of a clear one. No new images have been downloaded; they're the same files they've always been. Just black boxes behind the lettering. Is this a known problem?
  8. I normally wouldn't post something like this, but both Edge and Windows Defender are screaming at me not to override and install the 11.7 install download that I got through the email sent after requesting a download file from this website. Has some kind of verification expired or something? What gives? Why are my protective systems so on edge?
  9. Ah. I thought the transition had already completed.
  10. Should I not be using your python 3 file for 1.5.9? I just downloaded and re-installed/updated Kodi just to be sure and I'm still getting an xbmc.python 3.0 dependency error. edit: I must have been confused about this before because I had both versions of 1.5.8 in my download directory and regular 1.5.9 worked so that's fixed. But that's still confusing me a bit because I thought that Kodi deprecated python 2.x and only works with 3.x. <scratches head>
  11. I forgot I had Explorer restart checked there. I'll give that a try, thanks! edit: Yeah, that was it. Appreciate the assist.
  12. This is a new, esoteric one I haven't had before. It's not strictly Launchbox's problem, but I've lately been trying to run Kodi as my windows shell through Launcher4Kodi. It works fine unless I run BigBox through the addon. When I do that, I think what's happening is that explorer is launched (no problem there, I only want Kodi as a shell to launch as a higher priority on boot so that it acts more like a media appliance) but for some reason the B-Ray drive fails to load. This is signaled by AnyDVD every time and the drive is now unusable till reboot. The kicker is that invoking explorer through Launcher4kodi (win+e) doesn't cause the same problem. Any insights on why that would be happening?
  13. That might be a nice feature for sure, but the way these are grouped are unique and I wasn't asking for a feature change, just clarification. They're translations grouped with SNES, not as two separate platforms. I was planning to scale all box art down manually for Super Famicom titles in GIMP. Knowing that your system renders for equal width means that I'll be image editing the right thing.
  14. Hi. Just loaded the official release and I do very much like the new theme. One quibble/question though: What should I do to make dynamic resizing change relative size between very asymmetrical box-art? Two examples: 1. Wii has Epic Mickey 1 and 2. The box art for the latter appears smaller than the former. I'd like to edit that so they're sized precisely the same as one another. 2. The SNES section has some Super Famicom translated titles with SF vertically oriented box art. The dynamic resizing renders the Famicom boxes much larger than the SNES boxes. I'd like to get the Famicom boxes a bit smaller so that they don't appear to be disproportionately larger. Would this involve resizing the images down? Is that the way the dynamic size algorithm works?
  15. This is evading my search-fu so I'll put a question in the noobs forum. I want to create a core exception for a single game. That is, I still want to use retroarch for this one game, but load an alternative core. Currently, when I edit the game, I can still select Retroarch, but the standard emulator dialogue loads and I'm afraid of making changes that would propagate across all games of the same platform. How do I load a unique core just this once?
  16. Awesome, thanks! I couldn't find that advice before. One application I'm thinking of editing in is Firefox. There's something about FF's new versions that cause it, and only it, to pop under Kodi using Advanced Launcher with no ahk scripts focusing Kodi. All other browsers behave themselves.
  17. Had to reinstall everything Launchbox from scratch as well as Kodi. Thank you! Especially for the Python 3 compatibility; I'm so glad the community has to collapse into one supported version. I recall a vague conversation about adapting the launcher for other executables, but I can't find it on the forums. My searches aren't capturing it at least. If you or others know where to find that or what parts of the script to edit, I'd be grateful. I'd like to adapt it for GoG and Epic Games launchers.
  18. Oh that's right. nVidia, you dog. It's fixed.
  19. Got it. Now I need to troubleshoot hyper-slow, garbled audio on a fresh Retroarch install. That'll have to keep though. Thanks!
  20. I had to create a fresh OS install on a new drive after trouble with the old one. Fortunately I keep all my media on a separate disk assigned to D:, including emulator media. Launchbox maintained its database, but after I decided to move folders from d:\games\emulators\Launchbox to d:\games\Launchbox, the database lost track of where the game files are located (still in d:\emulators\<insert system>. On a lark I decided to try moving all SNES files to Launchbox's \games\<insert system> folder to see if that would fix things and just go with the default/preferred way LB handles things. It did not work and still cannot find the files. For reference, I copied all files to the given folder and then inside LB browsed to that precise folder (see attached). Not sure what's up here.
  21. Try this MS tool perhaps to analyze what's happening?: https://www.techrepublic.com/article/tracking-down-usb-devices-in-windows-10-with-microsofts-usb-device-viewer/ I remember something similar happening when we had to use USB-Serial devices for a robotics research project. In Linux, serial port assignments are easily manipulated and symbolic links are just as easily generated. In windows, com ports are assigned at boot time and the vagaries of physical USB location could shift those around. So we would have to either keep devices permanently plugged into the exact same ports or figure out programming workarounds to find the correct serial port. Perhaps something similar is happening here.
  22. Followup. Because I dig into the emulation communities infrequently, I tend to forget a lot in between. I clarified, researched, and posted a question closely related to this one on the libretro forums: https://forums.libretro.com/t/creating-hotkey-alternates-for-multiple-controllers/24093 I'll cross-post any solution here.
  23. Is it possible to add, rather than replace, key bindings. For example, I'm running a new copy of 1.78 and while I assigned hotkey-enable to R3 on my XB controller stick, I still need alternates for my 8bitdo controllers (preferably the select button) as well as the keyboard. Currently, any assignment I make in the input->hotkey menu replaces the previous assignment. Practically speaking, I'd prefer the keyboard hotkey assignments just work without a hotkey mode shift, but I can live with a key combo to make F1, Esc, F5 and such work correctly.
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