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dragon57

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Posts posted by dragon57

  1. 13 hours ago, wirtual82 said:

    Does this work with RocketLauncher? If so, does the module support bezels? I think it doesn't.

    I imported AmigaGamebase. Works like a charm. But in some cases, you probably want to config. WinUae for some particular games. Though, it most cases a default one will work.

    If you are referring to FS-UAE and RocketLauncher, yes, RocketLauncher has FS-UAE support w/bezel, fade and multi-disk support.

  2. 10 minutes ago, Omen said:

    Damn that sucks... I don't know what else you could do.

    I would suggest two different solutions to this. Either find a replacement file that was originally output as mp4, or just reencode the problem files using an app like Handbrake or Vidcoder. I have to do that quite often and these tools are a must have in your software tool box.

  3. Sorry, I have been sick and have only made it back to this thread today. I ended up modifying the module names to match and everything worked after that. That is something that I had not had to do in the past, so I didn't know to look for that solution. I finally figured it out by turning on RocketLauncher's debugging so and analyzing the log file.

    RocketLauncher really is a great add-on once you get your mind wrapped around how it all works. :)

    • Like 2
  4. 13 hours ago, jxds78002001 said:

    Someone make a 16:9 version, However, I need a 4:3 version for my old television.

    Many Thanks!

    I made the 16:9 versions. I got permission from Viking to create those and your 4:3 set since he is so busy. I will try to get the 4:3 versions posted in a couple of days.

  5. Thanks so much for posting this. I have it working from LaunchBox, but I also use Rocket Launcher and can't get the two working together such that ParaJVE also works. All the other systems defined in LaunchBox work fine. If anyone sees this post and has LaunchBox/ParaJVE/Rocket Launcher working, please chime in.

  6. Sorry for not understanding both your requirements. I have attached two C64 logos, svg and png versions, and one Sharp X68000 svg file.

    I think I have C64 clear logos around here somewhere (over 3000 of them). I just have to find the files. I haven't integrated C64 as of yet into my Launchbox installation.

    I MIGHT have MSX2 files as well, but again, will have to look. None of the clear logo files will be svg though. I only have png logo files.

    X68000_logo.svg

    C64_Logo.svg

    C64_logo.png

    • Like 1
  7. Retro Gamer Magazine clear logos

    View File

    This archive contains clear logos for the following Retro Gamer magazine issues:
    Annual 2-3
    Collection 1-15
    Issues 1-200

    Note, there are a few gaps in this collection. Namely, I don't have the system specific issues. Also, as of November 1, 2017, the most current issue is 173 and I have generated files up to issue 200.


     

  8. Pinball FX2 Clear Logo sets

    View File

    Here are three sets of clear logos for Zen Studio's Pinball FX2. These sets should cover all tables released as of October 31, 2017. I have also included an updated Pinball FX2.xml file that can be used to replace your current one, assuming you haven't already built the table info out already. My xml file includes notes, developer, publisher, release dates, etc.

    Pinball FX2.xml


     

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