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Klopjero

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Everything posted by Klopjero

  1. since when did that solve anything ?
  2. it was the emulator.. this is a great niche scraper for launchbox!
  3. Regarding logging, it might be helpful to give some hints so the user can check if he can fix the problem. In this case, file is skipped, apparently you build in a check for an associated emulator, if the emulator is not found it could report that back.
  4. Ah ha! then I think I've found the problem. I had scanned to rom folder for new additions, because I was missing some WADs. (bloody LB doesn't remember where it had imported the roms from ( had to edit the path) ) and I suspect that the new wads don't have an emulator assigned to them. I will check this evening.
  5. My files are named correctly. this is the behaviour. This is a search result that is succeful and the 50shades one .. is skipped. And this is the link to doomworld where the rom is stored : https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/50shades I don't understand. The skipped file doesnt show it's extension, is that the way it's supposed to be ?
  6. okay thanks... I will check my files. They might be named incorrectly then.
  7. Nielk, on what basis does the scraper decide to skip a file ?
  8. hi, I love this theme! I have a question however, I downloaded this theme recently and it works good. but I Wonder if it is possible to have the element that is responsible of displaying artwork in right corner background, to not squish images. it forces the image to be displayed in a 16:9 aspect ration. SO If I want to display for instance box art, it gets squashed. My idea is, to center the image and match the element width, but leave the height in tact. that way widescreen wallpaper would still be displayed properly, and box art would be displayed showing only a portion of the box, focused on the middle. Does that make sense to you ?
  9. Apart from those things it works great! Nielk your awesome!
  10. Okay the plug-in loads, hits are reported back... queery with multiple hits are returned as questsions.. top notch.. I noticed teh following: The <title> is set but it does not update in Launchbox. So 1994TU stays 1994TU until I edit and OK it ... then it displays the title properly 1994 Tune-up Community Project Minor thing: Scraper doesn't say when it's done... it just stick at a full bar... as a user you expect it say it's done.
  11. I'll retrace my steps, and report bacK this evening.
  12. So..I'm going to echo this. The Doomworldscraper will be found under [tools] ->[download metadata and media] now. I tried this, that is to say. once I loaded the DLL's into launchbox yesterday evening. and I ran the Download metadata and media, but it didnt retrieve the metadata. I also can't tell if the dll's are loaded properly, I can say that LAunchbox didnt throw errors while starting up. I'm aware that this could be frustrating for you, I just need to be clear about the situation. I don't have the menucleanup plugin installed, so the [download metadata and media] has no child items. So how can I tell if the plugin is working correctly? Does it have it's own button to click? or did you make it part of the [download metadata and media] routine?
  13. I can't remember it having child items...|I'll have a look when I get back from work.
  14. It's weird. ib placed the dll's into it's own folder. It loads without issue. But I don't see the context menu you mentioned. I appreciate your source code. I only loaded it up because the dll's didn't seem to load properly. Show me 2 pictures. One of the folder structure of your plug in folder. The other of the context menu and where to find it so I can tell whether the plug in loaded properly. Thanks a lot so far.
  15. Wow... feeling like an utter nOOB here. Eventually I placed the entire bin folder into the plugin folder. I opened the powershell scritp in an administrative console. ran set-executionpolicy etc etc... I don't see what is loaded... but then again..I'm not sure how this plugin should manifest itself.. I loaded the Visual studio project into VS set the debug program to the proper location.. ran it .. What info do you need ? or could you make a short instruction on how to test this properly.
  16. When I get home I will start using this and report back my finding. Youre awesome!
  17. I thought I'd post this here. I love this style. it compliments BigFlix theme tremendously
  18. I'll just submit and be done with this...
  19. it is my recommendation that this tool is not to be used with Launchbox.. It's makes quite a mess of your XMLs... liek I said earlier.. seemingly random placement of </launchbox> and after fixing that you consistently get parsing errors with messages like xml data at the root is invalid or Extra Content at end of document.. this needs to be updated.. so please either take it down before some other nOOb destroys his database
  20. It spits out seperate ones... so that's not it. anyway I can fix this... I thought I'd just post it here. so the author knows whats up. I wanted to use this tool because it promises me that it will split up my mame collection into CAVe, ZYNC, CAPCOM play thingy, NEOGEO etc.. which is waht I want... and not a huge un navigatible blurry mis mash of arcade games.. there was a price to pay however..
  21. Excellent work Nielk! my suggestion: DOOMWorld - > Launchbox ======================= Tile -> Title size -> special - file size date - > release date Author -> Developer/ publisher Description -> notes Etc ?
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