it's funny how often you see this type of topic propping up all along the launchbox forum.
I understand that the hyperspin 1.0 database structure is limited, however it does contain information that can be usefull for Launchbox. in cases where the launchbox database is not familiar with a certain system and could help build it up.
In my particular case, I have a platform/system called Doom. This system contains most if not all Cacowards ( a community award for the most awesome WADS and Mods) winners of the past 20? years. I let Launchbox scan the archive folder, and it adds them on a filename basis. This makes for horrible reading and it means that I will have to manually provide the proper title, release date and developer. the hyperspin database has this information.
I have this idea where you could feed the hyperspin XML to launchbox before you start scanning your archives, so it could use the information in the underlying elements to populate it's own database. For instance: Using the <description> element of the Hyperspin database to fill out it's own Title Element after it matched the filename of the archive to the <game name= *>attribute. Or maybe a plugin that let's you insert information that is present in the hyperspin database after initial import.