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p bizzy

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Everything posted by p bizzy

  1. Now that there is a new beta with search filtering -- also wondering about this...
  2. And second/third level tree view indentations for the side bar if you get a chance, please. ?
  3. I have also had issues with multi-select and then trying to subsequently making another selection from the same platoform later and it not making the correct 're-selections'. I never put together an exact way to replicate it as it wasn't 100% so I didn't report it yet, but it definitely exists. The workaround is to switch platforms and come back to it for selections to work proper again.
  4. Hey @eXo, maybe relevant to your interests, maybe not: https://tech.slashdot.org/story/18/06/05/2130254/70-long-lost-japanese-video-games-discovered-in-a-67gb-folder-of-roms-on-a-private-forum I see they are being uploaded here for the first time (not all there yet), and some of them are Windows 95 CD-ROMs such as the long lost Labyrinthe sequels the article mentions: https://archive.org/details/@philsalv
  5. This reminds me of this bounty -- http://www.rlauncher.com/forum/archive/index.php/t-5076.html?s=7eae2ed1e3db2c730f3fe356a57d2c60 Using the retroarch version of dosbox seems like a good solution to this if it could mount just using the config files but the current structure doesn't seem to allow that. This would allow for other cool things such as auto-controller config and rewind, too. Maybe someone knows a better way and can cash in on that bounty
  6. Could we do 2 letter jumps (or more) for those of us with large collections? I know this is technically a feature request and this thread is for feature parity, but thought I'd try as it may be easier to nip this when you're already delving in this particular code
  7. I'm thinking he means the option to truncate the text/set maximum number of lines like LB does (as having too many lines is what causes the images to go to different sizes).
  8. CTRL+F to access the search bar Show version
  9. Anyone look at this? http://www.rlauncher.com/forum/archive/index.php/t-5076.html
  10. Since that .NET update it hasn't been very stable for me period, especially when doing intensive things like imports. No error message, just dies. Had to go back to 7.10
  11. Is that GlideN64.custom.ini from when it was the old name? I don't have that file.
  12. That's what I have...trying everything fresh. Oh, well. Thanks for your help, though. You would think the console would show where its trying to find a texture pack at least if that option is enabled.
  13. Yeah, both are enabled (tried with it off as well). And with a couple different packs. I'm at a loss. Using latest Mupen64plus core with (now) Retroarch 1.6.4
  14. No one? I thought everyone else got this working but me >.<
  15. Can someone post/pastebin their Retroarch console log of what it looks like when a hi res texture is loading with the mupen64plus core? I have txHiresEnable set to "True" and the console reflects this on startup, and have tried putting the .htc files (downloaded ones as well as generated ones that work in pj64) in every possible place it might look in the Mupen64plus system folder of Retroarch but for the life of me can't even get it to show me it's trying to locate any textures, much less load them.
  16. I have about 25k roms in my collection and LaunchBox seems to no longer want to cooperate when doing any work in it for more than a few minutes. Crashes are at different points each time, especially when doing new imports. Specs are Windows 10 w/latest updates / i6700k / 1080 / 64GB ram. Even copying my full LaunchBox folder to my laptop nets the same result. I've tried .NET repair and reinstalling Launchbox over top of itself to no avail. There's no stack track or anything to even clue me in, or to help you help me, so looks like I'll be stuck at 7.10 for awhile since that works. I wasn't much of a fan of the forcing the .NET update for other reasons but I did it anyway and now 7.11 doesn't stay up if it does too much work. Not expecting any miracles here without a stack trace or getting lucky for it to be a known issue -- which I don't see on this forum, so Just thought I'd report it for now.
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