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Suhrvivor

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Posts posted by Suhrvivor

  1. Hey Welcome to Launchbox! For what you want to do I think Launchbox it's a good fit.

    You can put all games into the arcade platform and separate them with a playlist for each sub-system or you could put every sub-system as a different platform. The Launchbox database has a lot of media for arcade games and you can get even more here on the Launchbox forums (Theme videos, custom boxarts, artwork, etc). Paired with Emumovies you'll get video snaps, Yheme videos, manuals and music and more.

  2. 1 hour ago, TheNewClassics said:

    Should the new LB reader work with the controller settings set up in Big Box? It doesn't seem to be responding to inputs when I launch it. Works with keyboard tho.

    It's not working with my gamepad either. I don't think they implemented controller support yet.

  3. After updating to beta 2, bigbox now crashes on my main computer. never crashed on previous versions. Also, the gamepad inputs are not registered half the time, holding up or down on the gamepad is not smooth, the wheel scrolling pauses constantly.

    The new pdf reader is amazing, I love it!

  4. Godspeed, hope you find peace, dealing with people, specially on the internet can be extremely unhealthy sometimes.

    19 minutes ago, PadeMoNiuM Prods said:

    I'd really like to see @Suhrvivor on a platform theme one day.

    Hey I've done some work with platforms (Nlash  missing platforms and some mini console stuff for Hyperspin back when they were popular, There's already a lot of content in the platform department, i try to focus in other lacking areas).

    • Like 2
  5. That happened to me once when I updated the emulator and Windows smartscreen protection or whatever it's called blocked the app because it was seen as an unknown unsafe app, to unlock it just open the app flycast,exe via the explorer and in the smartscreen protection popup window you can unlock it and use it freely.

  6. I also had that issue of Launchbox getting stuck shutting down before updting to beta4, I had to close one of the three launchbox.exe via the task manager before it would start updating.

    Bigbox seems much more stable, but is still crashing randomly without any warning.

  7. I already had all the recomps added to LaunchBox by the time this launcher came up so no need for it. also having a launcher withing a launcher is kinda pointless.

    On 4/28/2026 at 12:08 PM, CaptainGreenhat said:

    I might be weird but I totally despise throwing a million and one things into a generic pc platform

    Same. That's why I add the recomps as additional apps for the original N64 games. I don't have duplicate enties for the same game in my LaunchBox.

    • Like 1
  8. What about Reshade? I've heard some retroarch shaders were ported to reshade so you might wanna try that instead since it's much easier to setup, no need to run scripts and apps on the side.

    In my case I don't use shaders nor bezels with my emulated Xbox games since they look decent enough on modern monitors and half of them support widescreen so no need to bezel them out.

  9. What platform and version of Duke Nukem are you talking about? There's a lot of versions of Duke Nukem.

    I myself use Raze, best version for the game and the DLCs work perfectly. Keyboard and gamepads come preconfigured, no need to setup anything if you don't want to.

  10. Yeah, it's kinda annoying that the app keeps creating folders that might never have any file in it. I mean, there's no need for the Nintendo Switch or any other handheld to have an "Arcade Cabinet" folder.

    I'm my case I see it as a lost battle, I just let it be, I see the folders as part of the software itself, I don't bother deleting them anymore.

  11. On 2/15/2026 at 3:31 PM, trueanimus said:

    ahh  Okay... yeah i had it pointed at the right exe but was missing the -d

     

    Okay one last thing,.. to exit the emu with esc i have 


    ~$Escape::
      {
      Process, Close, shadPS4QtLauncher.exe
      }
    Return

     

    Doesnt work... suggestions?

     

     

     

    You're closing the launcher, not the actual emulator, try ShadPs4.exe instead of shadPS4QtLauncher.exe.

    This is the Exit script I use and it works just fine:

    $Esc::
    {
        Process, Close, ShadPS4.exe
    }

     

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