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Posts posted by Suhrvivor
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The arrow on the left and right of the cartridge are too busy, maybe remove the circle around them and make them bigger.
Also, not a big fan of colored button prompts and colored controller icons for a minimal theme. -
4 hours ago, kmoney said:
One thing I noticed while having VLC chosen as the media player in BigBox. When you exit out of a game, the game video autoplays on the game details screen but then when you exit out of the game details screen into the regular game view the video does not autoplay until you move the wheel to another game. The videos do autoplay correctly however if you have WMP chosen as the media player or have the "Skip Game Details Screen" chosen as an option. This might have been going on for a while and did not notice since I have skip game details screen chosen most of the time.
This happened to me too. I started noticing it after updating to this beta.
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Not minimal enough. The metadata between the title and the overview takes too much space.
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It only took us 3 and a half years to find your game LMAO
Anyway, congrats.
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I've noticed that on BigBox the videos don't resume playing like they used to after you view a game's images in fullscreen or enter and leave the details view, the video that was playing it's paused until you change to a different game.
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Seems to me that you downloaded a prebuilt LaunchBox that someone else setup. You'll be better off starting from zero and with a legitimate license, otherwise it's very hard to pinpoint the issue.
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What ethical purposes?
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7 hours ago, Orionsangel said:
This is great and I thank you, but why aren't the Wiiware videos zipped up? It would take too long to get them one by one.
Good question. My guess is that they want you to pay for the premium membership to be able to download them with minimum hassle.
In my case, I paid the lifetime membership a long time ago so I never had to worry about that, I can either download them easily with Launchbox or through the FTP. They got me good. -
Hey alright
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Download Arcade64, extract it to MAME's folder, run it and then select the CHD folder filter on the left side panel.
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Instead of getting GDIs and then convert them yourself to CHD, you could just get the CHD instead (they're probably in the same place you get GDIs).
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9 hours ago, Your Friendly A.I Overlord said:
The thing is, Yuzu is a fairly new emulator and is likely to stop working and responding, specially with newer games and the WinClose fails to quit the emulator when that happens, you have to call the Task Manager and close it from there, something you can't do with a controller or an arcade stick.
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1 hour ago, JoeViking245 said:
There's a checkbox in the PCSX2 UI for starting fullscreen. But sounds like that may not be an issue for you anymore.
I've never seen the unzip progress bar before. But then again, I don't zip my ROMs. 😊 So I can't confirm if there's even supposed to be one or not. I can see how having an unzip progress bar be good or bad. Depending on the user. Part of me thinks it would be good to have it so you know that something is going on (vs being frozen or locked up). On the other hand, it should happen relatively fast. So 'hiding' it may make for a cleaner gaming experience.
I will contend though, the amount that you save in drive space really isn't worth much when you see that a chd isn't much larger (if at all) than a zip file because the chd itself is compressed. Then factor in the time (though somewhat minimal [I imagine]) to extract the ROM before playing compared to directly reading a chd. I digress. But something to consider.
Using zipped isos when you have chd makes no sense at all. Extracting them on a hard drive takes a lot of time for DVD sized discs and it slowly kills SSDs by having to write the extracted iso every time you want to play a game (SSDs have a limited amount of writing cycles).
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3 hours ago, thecouchleague said:
Hi there, I know this is a pretty old post but is this still relevant? I'm having a hard time figuring out how to set up my Xbox One X/S controller to play Star Wars Trilogy and Daytona.
I attempted to use the cmd option and I was able to get the controller to set for analog left and right but when it says to leave it in the middle it fails. I'm out of ideas with that one tbh.
Anyhoo if you are able to assist I would love that.
Try using the Sega Model 3 UI frontend. You can download it here.
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Why do you want that awful icon when the one that comes with the game's executable it's the much better version without the white ring?
Anyway, in case you want it, here's the one I have on my gog version (regular, not goty):
Download link: goggame-1207664643.ico
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55 minutes ago, Jav1 said:
Hi, I'm new here. The progress bar is not shown in the recent LaunchBox versions. Is this normal or I am missing something?
The progress bar is only shown if the game is compressed and you have LB setup to decompress it before sending it to the emulator.
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1 hour ago, k_rollo said:
I have M64Plus FZ on Android but moved my N64 emulation on PC. Last time I checked, M64Plus didn't have a GUI on PC (let me know if you know one) so it was cumbersome to configure.
I also can't stand RetroArch haha. Cores are almost always a step back from their upstreams. Been emulating for 17 years and never needed it, pretty sure I don't need it now. Everything just works with standalones, never had to fiddle with audio for anything. I use in-game control mappings when available, true to the original console. Troubleshooting RA, wrestling with cores and its weird quirks in general are something I can happily live without. And yes, I don't care about shaders (or bezels) but that's a subjective reason.
Trust me you need it for the run-ahead (lowers the input-lag, sometimes makes it lower than real hardware), that alone it's enough of a reason to ditch the standalones for good.
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Nudity or partial nudity is not allowed, those games seem to focus heavily on it
Here are the rules for moderation: -
Use Mupen64Plus Next and the GLideN64 plugin, the other plugins (Parallel or Angrylion) might not be able to reach 60fps (they were around 40 in my gaming PC).
EDIT: Also, in the core options, make sure you have threaded rendering turned on and VI Refresh set to 2200.
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4 hours ago, soloredis420 said:
Pretty sure thats how they make sure the games aren't pirated.
Wrong, their games still get pirated left and right day 1 or even before. They use their own shitty storefront so they don't have to share part of the profit with Steam (or whatever).
4 hours ago, soloredis420 said:I wish there was a way to remove it entirely but then can't play my games
There is a way, mod your game exe's to be able to launch without Social Club.
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What's a PC fighting game?
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The startup screen hides Steam and other windows when launching games. For games that take too much time to start (Unreal Engine games?) you can use overrides and make the startup window to show for an extended period of time.
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Dolphin can swap discs automatically when needed, you don't need to do anything weird like having m3us.
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What are you doing with joytoKey that can't be done with Retroarch itself? I never felt the need to use anything else when I run a game through Retroarch.
[WIP] Shade
in Big Box Custom Themes
Posted
I wasn't think about removing the other metadata but making it smaller, maybe a mixture of text and icons, you can put the full metadata in the details view.