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Suhrvivor

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Posts posted by Suhrvivor

  1. 23 minutes ago, Robin55 said:

    Hey all,

    Just wondering if there is a problem with moderation at the min? I'm probably just being impatient but the moderation of my stuff is 65 pages behind me and it doesn't seem to be moving. I'm just worried that something may happen that would cause my stuff to get deleted so I am afraid to add more until things get moving again. I know I have been adding a lot though.

    The website seems to be broken, but only the moderation part. Last time I checked and worked (about 12 hours ago) queue was like 800 and growing.

  2. Next is shaping up great! Just a few more nights until prom night!

    I've found some weird stuff compared to regular LaunchBox:


    The sidebar in Launchbox Next doesn't show all the screenshots available, only the ones matching the first criteria in the priorities. They are all shown in Regular LaunchBox though:

    2018-05-25.thumb.jpg.57f9cb0747efc6e4f755ed3553f19c54.jpg353720865_2018-05-25(1).thumb.jpg.846c3a6d7a01ce309f58395b72063f13.jpgIn the images above you can see Next only showing the title screenshot then goes to fanart without showing the other types of screenshots.

    Also, disabling the checkbox "Automatically backup the LaunchBox XML database file" doesn't seem to work, backups are still being created.

    • Like 1
  3. 18 minutes ago, Freestate said:

    This issue is mentioned a lot of times, quality have priority over size, i upload always on png using the maximum compression level on gimp (9). Uploading images with a lot of compression is bread for today hungry for tomorrow, now many people have only average hd monitors but we need to think on the near future with 4k and big screens, if we upload heavily compressed images we could see compression artifacts. Is better to have a premium source and next create a workaround for the users that want to save disk space.

    PNG compression is lossless.

  4. Batman: Arkham Knight Media Pack (PC)

    View File

    Complete media pack for the Windows version of this game.

    Pack includes:

    - Images (clear logo, covers, screenshots),
    - PDF manual (English),
    - Video snap (540p x264),
    - Video theme (1440p HEVC),

    How to install: 

    After adding the game to your collection, extract the content of the zip file inside LaunchBox's folder (and overwrite). Everything will be extracted to the appropriate folder.

    Preview of the video theme:

     

     


     

    • Like 1
  5. 11 hours ago, CriticalCid said:

    Btw. I also need a proper background image for the options menu that fits to Dragon47's awesome logo and the white/blue text in the menu. If anybody wants to create one I would highly appreciate it :)

    Challenge accepted! I made one with what was posted here plus some other stuff, Here's how It would look like:

    5b02b30d5f1e7_bgpreview.thumb.jpg.f424a1e362fb13e04714839d999753a8.jpgI'll leave the png and PSD too in case someone wants it:

    Unified_background.thumb.png.18bb4d0f4bd095f1ac563aeddd0ace05.pngPSD_Unified_background.zip

    • Like 3
  6. I had that problem and fixed it by adding this code to the autohotkey Script tab of the emulator:

    MouseMove, 3840, 2160, 0, R ;
    
    !Enter::return ;
    
    !Esc::return ;
    
    $Esc::
    {
        Process, Close, {{{StartupEXE}}}
    }

    In your case, you might have to change the bat to be an additional application launched before the emulator (remove launching CEMU, that will be handled by LB).

  7. I definitely have background images for those games, in the pic you can see the background for Demon's Souls but oddly enough is not picked up and displayed in the front.

    I don't really use it but since is there, I was wondering if it's broken in my end or what.

  8. Damn, I have no idea of all those Retroarch changes. Luckly it didn't break any of my stuff, even though I use a different config file for each system.

    I've noticed for a while now that the image group for backgrounds is not working in LB.next, in fact, i've never managed to make it work even in regular Launchbox, I just get the empty LB image even though the game has one or more images of that type and are correctly displayed in the background, but not in the front. Is it just me?

    Pic for reference: nobg.thumb.jpg.2e72d81ecc7fc6ef2a0263d9c0035036.jpg

  9. Coming from HyperSpin, this theme has quickly become one of my favorite!!

    The only thing I miss is the wheel sounds, how hard to implement would that be? I guess that would require new code via dll.

  10. I use Xbox360 gamepads and Xinput arcade sticks with a controller mapping ini file in Mame that automatically maps the buttons to what you would expect them to be.

    Is the PS4 controller treated as a XInput device? If it is I could share the ini file that maps the buttons perfectly for most popular arcade systems (Neo Geo games, Capcom CPS1-3, Tekken, Killer Instinct, Mortal Kombat, etc.).

  11. I like the numbers next to every list in the left panel but the total numbers are a little off, games that are in a playlist are counted again even though they're are already counted for the platform they came from. This results in weird numbers. Here's an example; if you compare the number of all the games with the sum of all the platform categories, they don't match as they should:

    lb_next.count.thumb.png.27ab0a88a1bd742e80b115d2d8b6ebd4.png

  12. No reason if the emulator you use supports chd.

    In my opinion, the emulators that support chd are the best option anyway for most platform. The only one that I find lacking it's the Redream core for Dreamcast, haven't tried the standalone though.

  13.  Yeah, it's getting out of control, the mod queue was usually less than 300 things to review daily. now it's over 1500. some of my latest contributions sit for days with 2 out of 3 approvals, usually takes less than a day to get accepted (or rejected).

    Also, I've seen a bunch of trolls and bad info lately, we got to pay attention to that.

    • Like 1
  14. CHDs are the future, discs are already compressed in one file and current emulators can load them directly, so you don't have to wait until your zipped cue+bin disc images get decompressed each time you launch them or waste a lot of space in your hard drive storing them uncompressed.

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