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Suhrvivor

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Posts posted by Suhrvivor

  1. Colons are ignored when scraping, no need to remove them from the name. I don't see the point of the changes. The accent on the é and the colon is on every English database and official page of those games. 

    Also, you're wrong, alternate names are used when scrapping names, that's the whole point of them. Just search "Project Zero" and you'll get Fatal Frame games every time. It's a bad idea to butcher the official name for ALL people in the event of a small number of users that have poorly named games.


    I'm rejecting all those name changes.

    • Like 1
  2. Right click on your game, then select Edit, a window with details and images should appear, right click where the images are and select "Add images" after adding them don't forget to right click them and change the image type to the correct one.

    • Like 1
  3. Most themes have multiple views, one of them being showing videos fullscreen. You need to change to that view by pressing the change view button. You can assign it to a key or a button in the options menu in Bigbox.

    Also, remember to check "Prioritize Theme videos" in the "Videos" section.

  4. Something similar happened to me with the new Resident Evil 2 on PC: when two games have the same name, the scrapper only finds the oldest version . You can fix that by searching using alternative names, In my case "Resident Evil 2 (2019)".

    I'll add the alternative name "Home (2019)" to your game so when it's accepted into the database you can find it by searching that.

  5. I have RocketLauncher on my LB setup working perfectly but only for a small number of games, notably Gamecube games like Resident Evil 2 and 3, using an old Dolphin emulator for audio compatibility and bezel reasons, plus a handful of 3Ds games that use both screen during gameplay requiring bezels and some Daphne titles that can run with bezels.

    I guess I could remove it and won't lose much but since it just works and took me years to make it function at the current level, I see no point in removing it.

  6. Redream is pretty good overall, you can't upscale unless you buy the $5 license though. Demul is the most compatible but it's kind of old and clunky in my opinion. The Reicast core for Retroarch it's also a decent option, I use it myself for everything Dreamcast related that it's not WinCE (gotta go with Demul for that).

    • Thanks 1
  7. Try this:

    Open LaunchBox, go to Menu -> Manage Emulator. Double click your emulator (Mupen64 Plus in this case) Click the Pause Screen Tab -> Pause Screen tab -> Save State tab. Add the following  in the text box:

    Send {F5}

    Make sure you do the same in the Load State tab with the appropriate key to be able to load state in the pause screen.

    • Thanks 1
  8. On 1/19/2019 at 10:26 AM, steve1977 said:

    Ok, seems XCI is then the better way to go... No parameters to be set for fullscreen or any other parameters?

    NSP it's the better format since it's smaller than xci. You can run nsp files directly without having to install them first.

    If you're already using a frontend like LaunchBox I don't see the point of installing NSPs into Yuzu.

  9. 7 minutes ago, Xyb0t said:

    Some interesting stuff here, seeing as one of my upcoming tasks will be to play around with PS2 very soon. I apologize if this is seen as derailing, but it might also be too lame to start a new thread about it :)

    Packing with 7zip: Some of the games are kinda huge, like 4GB. Does the "unpack before run" not take some serious time at every game startup?

    Packing into cso: This idea intrigues me, since i do the same with PSP games. I didn't know this was possible for PS2 also. I read somewhere that PCSX2 will take gzip-files if the emulator indexes the file beforehand, but that seems kinda tedious. So, should i just use the same tool for both PSP and PS2 to end up with cso-files?

    I had trouble with the cso compressor for PSP. I'd recommend you use maxcso to compress PS2 games, you can batch convert them all with it (just drag and drop).

    The marginal benefit of gzip over cso is not worth the trouble of needing a cache file. CSO it's your best option for PCSX2.

  10. 46 minutes ago, Jason Carr said:

    There are only image groups for boxes, 3D boxes, carts, 3D carts, screenshots, clear logos, and Steam banners. Back images never show up by default (you can't view the back images for all games together anywhere), so there's really no point in adding default images for them.

    I was thinking about being able to flip carts and discs like we do with boxes. since all backs of media are most of the time all the same, it would be cool to just have one default for all of them using this new feature.

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