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Suhrvivor

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Posts posted by Suhrvivor

  1. I my test it has been wonderful, managed to make problematic titles to work perfectly by using angrylion and enabling its VI Overlay. Titles like Pokémon Puzzle League and Resident Evil 2 now display full motion videos fine and don't have major problems like other plugins.

    I'm yet to test Acclaim titles like Turok 2 and 3, those requiere some tricks to make them work properly in other plugins.

  2. 4 minutes ago, ckp said:

    so how is it launched after it's installed? sorry if i'm not familiar with it.

    The pkg installer extracts the game's files and the eboot.bin in a directory inside of rpcs3 folder. You just point to the eboot.bin like you do with the disc games.

    • Like 2
  3. You can use Launchbox and BigBox built-in controller automation to close everything but the frontend. Just set it up to hold a button, then press another to do something. In you case you set L3 as the hold button and Back to close the application.

    Here are some screenshots to guide you, in my case, I use Back + Start to close the applications since the arcade stick I use sometimes doesn't have L3. :)

    BB-CAutom.thumb.jpg.995801da7b132b3114cfdd3426928db3.jpg5a21fe8878cff_LBCAutom.thumb.png.c903b0dccdad2ea59ea3675cc4ab00ea.png

    • Like 1
    • Thanks 2
  4. On 11/8/2017 at 4:17 PM, Zombeaver said:

    VERY IMPORTANT: These configs are designed to be used in conjunction with the widescreen patches so that they're in 16:9 without stretching. When you download 1.5.0, there will be a zip named "cheats_ws.zip" which needs to be extracted into PCSX2's "cheats_ws" folder. You'll also want to make sure that "Automatic Gamefixes", "Enable Cheats", and "Enable Widescreen Patches" are all enabled (I believe they are by default) for when you create your own configs - these settings will already be enabled for any downloaded configs though.

    Are you sure you need to extract the files? I didn't and they're used anyway (I checked the console to make sure).

    I'll wait for the Tekken 5 config, I couldn't make it work properly in hardware mode without graphics errors in some stages. :)

  5. Never had that error but I remember they changed the command line syntax of the emulator after v5.0 so if you use a recent version the dolphin module won't work correctly. You have to modify a few lines to fix it (line 261, change "/b /e" to "-b -e").

  6. I've tried this emulator with this version and it's great. It's quite easy to setup by following its website's tutorial. Not all games are 40GB blu-ray hogbeasts, most of them are around 10Gb or less. And making them work on Launchbox it's very easy too.

    Unfortunately, it only runs a handful of games decently, and most of the exclusives are unplayable or don't even boot at the moment (before you ask, The Last of Us and God of War 3 don't work yet).
     

    On 10/11/2017 at 7:20 AM, madpossum said:

    What kind of CPU power does RPCS3 need? I'm only interested in it so I can get Super Street Fighter 2 HD Remix (which I already have on my real PS3 and Xbox 360 ) onto my arcade cabinet. I think it's one of the few games working on RPCS3 right now and should be one of the least demanding ones. 

    The problem is the cpu in my arcade cabinet is an old AMD A4 running at 3.4 Ghz, not sure if that will cut it (it struggles with some Naomi games). 

    That game works perfectly on the emulator as far as I know. since it's not a very complex game to emulate, It should run fine in most PCs. I would recommend you'll try for yourself to see how it works in your particular system.

  7. If you're planning to use that rig just for watching movies, playing some games here and there casually, the 1050ti is more than enough. If you'll use that machine as your main gaming rig, go with a 1060 6GB for 1080p, for resolutions higher than that you'll need a 1070 and 16 Gb  to be futureproof.

    BTW, I have a 1050ti in my HTPC and Tekken 7 run flawlessly at 1080p and 60 fps. That card can handle any fighting game at that resolution.

  8. This is now my main theme! Thanks! I always edit the views changing shadows to be black though, just my preference.

    One thing I find kind of annoying is that using the vertical view with wheels fading away, when you go back a level, the new wheel it's completely transparent, it feels weird to be browsing the games seeing the wheel and when you go back they suddenly disappear until you press a button.

    Anyone noticed that? Can something be done about that?

  9. Usually, videos are 30 seconds of gameplay followed by about 5 to 8 seconds of the title screen. They have fading both at the beggining and the end of the video. That's what emomovies use anyway.

    I will try that plugin for uploading stuff. I've been adding somestuff to PS3 that's not on the DB.

    • Like 1
  10. 6 hours ago, ckp said:

    Nice. What's the command line option for fullscreen?

    No command line that i know of. They just added an option in the emulator settings to automatically go to fullscreen when you launch a game.

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