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kiroscell

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About kiroscell

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  1. Found the problem. I use Rivatuner OSD to send hardware data to the game like Vid Memory and GPU Usage. This never really worked for Big Box so I just disabled this feature for Bigbox specifically. Heads up if anyone's using any type of OSD software like Afterburner.
  2. Hmmm... strange. I'll try to replace the DLL with a different copy but I didn't do anything other than update so this is strange.
  3. @neil9000 I was using Imagesearch and Youtube Scraper but I removed them. Still crashing. I see some basic information in the Eventvwr Application: BigBox.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: exception code c0000005, exception address 00007FFBB320FD0C This happened immediately after uprading to the latest beta so I figured it was an issue with the Beta. I was originally launching games in Bigbox then I went to launch 'desktop view' Launchbox to add some new games. I was prompted to DL the latest Beta which I did... added my games then re-launched Big Box and no go. Faulting application name: BigBox.exe, version: 7.10.0.9, time stamp: 0x5924ada0 Faulting module name: d3d9.dll, version: 10.0.15063.0, time stamp: 0x631de416 Exception code: 0xc0000005 Fault offset: 0x000000000000fd0c Faulting process id: 0x290c Faulting application start time: 0x01d2d4832bbe735b Faulting application path: D:\LaunchBox\BigBox.exe Faulting module path: C:\WINDOWS\SYSTEM32\d3d9.dll Report Id: 805ed5f3-236c-42e8-9205-4a54cb8f6d58 Faulting package full name: Faulting package-relative application ID:
  4. Anyone else getting an immediate crash when launching BigBox or is it just me?
  5. Big Box is crashing immediately after updating to the latest beta with no changes from me. Is there a crash or error log located anywhere in the install folder that I can post for troubleshooting?
  6. I second the progress bar that's all it really needs. At first, I had no idea if it was working or not until I checked the videos folder and saw videos being downloaded rapidly.
  7. Just wanted to say thank you so much for creating this. I want all of my games to have an associated video and I usually download them manually via Youtube downloader and it's very time consuming. Thanks to Jason for enabling this feature and thanks again srxz for creating this.
  8. Finally got it to work but I had to refresh the image cache. Thanks everyone!
  9. Hey guys, I'm having an issue in the latest beta with clear logos for the playlist name (ex: Midway CLassics). Normally when I add a new platform the clear logo for that platform is automatically downloaded when I download media but I'm missing something with playlist. Could anyone please assist me with this one as I'm trying to showcase my setup tomorrow help greatly appreciated!
  10. Thanks for the detailed post CId. This is just what I was looking for. I'm sure it'll take some time to get the theme video library up but this is a great start thanks again!
  11. I checked out the unified widescreen theme project but those seem to just be intro videos. Where on emumovies can I find these ( sorry for all the questions >.<).
  12. Hey @DOS76 I think you're right. I just tested updating one of my games and I selected the only option with 'theme' in the name but nothing happened.
  13. Hello @neil9000 I do have a premium Emumovies account and thanks for assisting. I've been doing HS for awhile so I have about 500GB worth of images/themes/videos downloaded already. I have a two part question. 1. Since I have these themes downloaded and working in HS is there any way to get them working in LB/BB? I already have all my game vids and box art that I pre-downloaded working in LB simply by changing around the vid/front boxart folder paths. 2. In LB, when downloading metadata and media there are lots of different to select. Which option should I select to get the HS themes like I saw in the video above. Thanks again!
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