Jump to content
LaunchBox Community Forums


  • Posts

  • Joined

  • Last visited

  • Days Won


Posts posted by Retro808

  1. If this is a preloaded drive from a seller we typically do not troubleshoot those. We have no idea of what the seller did in the set-up and if you do not either than troubleshooting becomes a chore. Where is the drive from? I would ask them why it is not performing as it should.

  2. 37 minutes ago, Thornback said:

    Could someone please guide me on how to bulk edit file paths? I would like to clean up my library and move all roms to the Launchbox directory.

    Or you can use the rom path change option in the LB tools.

    Screen Shot 2021-10-15 at 7.47.35 AM.png

    • Unusual Gem 1
  3. I believe colorman3605 still wants the video and images there. Just does not want to accidentally click on it and it open to a bigger video or image. If it is a frequent issue for a user, best recommendation is to submit a feature request using the link located at the top of the forum under "Help & Support".

    A custom theme might work, never messed with those specific bindings in the game details view so could not advise on what to change.

  4. Merged your threads. Please do not spam multiple forums or threads with the same issue. 

    Retroarch should automatically map an Xbox controller to a default setting. When you are in the settings menu under the "Device Index" does it show "Xbox One Controller"? Been a while since I messed with controllers but I think this is still true.


    Screen Shot 2021-10-13 at 11.19.34 AM.png

  5. That target name is used in the image line of code. So if you look at line 73 of the xaml you will see Jason labeled the image in that section of code "DiskImage". This is what links the storyboard piece to the image. So you can do the same using whatever name you want. You just need to make sure the name is referred to in both sections of code.

    So be sure to look both at the code in the UserControl and the code in the lines for the actual image.

  6. During import if you check the box "Force Using Mame metadata...". This will name the files without you manually doing it. Since it will then bring up the Mame import screen make sure to uncheck the option for "Skip Game Unplayable In Mame" as well.

    In the 3rd pic you see that without the Mame option it just sees the files. With the Mame option checked it show's that actual game name (see the 4th pic).

    Screen Shot 2021-10-12 at 8.10.26 PM.png

    Screen Shot 2021-10-12 at 8.11.12 PM.png

    Screen Shot 2021-10-12 at 8.12.12 PM.png

    Screen Shot 2021-10-12 at 8.12.02 PM.png

    • Thanks 1
  7. 17 minutes ago, Darkseid001 said:

    I'm using a modified version of the critical zone only thing modified is strech marquee for game and platform and im using banner for platform marquee but nothing shows up


    12 hours ago, Retro808 said:

    Have you tested various themes to see if it may be a theme issue you use (always test with the default theme)?

    If you revert to the prior LB/BB version does the issue go away.


  8. Devs are likely done for the day. They typically do not do everyday troubleshooting, though they will pop on daily and tend to some items if they can. There are only 2 of them so they tend to work on programming. Our community is small with only a handful of users and mods that respond to help troubleshoot so sometimes not all threads get responded to quickly.

    Have you tested various themes to see if it may be a theme issue (always test with the default theme)? What theme are you using? If you revert to the prior LB/BB version does the issue go away.

    I am not seeing this on any of my builds so the information above would be helpful.

  9. 9 minutes ago, launchboxhelpp said:

    hey i'm having a lot of trouble with this do you think you can help me? I'm on a Microsoft surface pro 5/2017 windows 10 and everything is update. I've even run command prompt as an adminstration. Launchbox just seems to refuse to open

    Please do not post your issue in multiple threads. Since you started a thread for your issue continue to use that thread to troubleshoot. 

  10. Ahhh...could be your version. I am on betas and in recent betas the team added some updates to rom importing.

    On 9/1/2021 at 4:09 PM, faeran said:

    Hi everyone. The 11.18 Beta 1 is now out with the following changes:

    • Fixed: The ROM import wizard wasn't always importing all games when using MAME metadata (the full-set importer was unaffected)
    • The Cake is a Lie 1
  11. Not sure why it is not working for you. I just tested importing the 4 turtles files you mentioned into a clean install and LB had no issues importing. Also tried the same steps below and imported those 4 TMNT with about 200 games and no issue. What version LB are you using?

    Screen Shot 2021-09-30 at 6.20.24 AM.png

    Screen Shot 2021-09-30 at 6.20.32 AM.png

    Screen Shot 2021-09-30 at 6.19.38 AM.png

    Screen Shot 2021-09-30 at 6.27.24 AM.png

    Screen Shot 2021-09-30 at 6.19.22 AM.png

    Screen Shot 2021-09-30 at 6.22.05 AM.png

  12. 19 minutes ago, vaderag said:

    I've been selecting to use mame data in the import options tho as well

    Yes, and the non-full mame importer is not perfect. Sometimes it missed a random game here and there. Which is why sometimes you needed to check to force a duplicate import. Again as mentioned before partly why many wanted to full importer for better parsing.

  13. 1 hour ago, vaderag said:

    Yeah, I said that (two games, two versions of each). But in my previous setup it imported them as clones (additional apps is how it is listed in the UI), they're not there despite telling it to import everything

    Are you saying that on individual ROM import the behaviour is different to full set import and it will simply ignore them if I don't add them as a separate entity?


    And if so, is the only way to rectify this to delete and restart? Because if I select all files and try this it will duplicate everything or import nothing depending on options...

    Yes, the full importer and individual rom import can differ. The Full importer does its job reading the Mame.xaml generated by Mame so it has the data it needs to know what each rom is. With the rom file option you need to provide some information so LB knows what to do as it was not perfect. I believe that was one of the reason's users had been asking for a full Mame importer to better use Mame's parsing of data.

  14. 5 minutes ago, vaderag said:

    Okay, so I've managed to find an example of something that hasn't imported

    I have tmnt.zip, tmnt2.zip, tmnt2po.zip, tmnt22pu.zip - two different games, two two player versions of those games.

    Despite having checked import all clones, it hasn't imported them, neither as separate games OR as additional apps within those games... no idea why...

    Guessing this is the case with a few others that I have hence the drop in number.

    Any thoughts?

    Those are not two separate games. It is the same game just a different rom version of the game. So in situations like this you need to check to box for "Force Import Duplicate".


  • Create New...