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Posts posted by Retro808
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Are you able to start LB at all? LB crashes usually do not delete prior settings and media that have been downloaded. Are you able to see any of the media downloaded before the crash occurred inside your LB Images and Videos folders?
I am not sure on the true cause of the error in your pics, but it has been reported before and the latest beta seemed to fix the "Object Reference..." error for those of use who experienced it.
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11 minutes ago, Wanderer189 said:
When running beta 2, RPCS3 will not run for me. I hear a sound like a windows prompt, but LB is frozen and keyboard is about useless. Can't even do ALT>TAB. Have to kill LB process in the task manger. At first I thought it might be the AHK script I was using, so I removed it and had the same issue. Went back to 11.15 and all is working good again, even with my AHK script.
Anyone else having issues with the beta's and RPCS3?
Working fine here.
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4 minutes ago, Jair said:
Hi all, just trying to come back to Big Box after being away for a while, but it won't even start. I'm in Windows 10. Either by double-clicking the icon or trying to start from within regular Launchbox. Big Box just never comes up, not even a splash screen. I'm at Launchbox v. 11.15. Is that the latest version? Am I missing something? Thanks for any help.
Check your Antivirus. There were some instances with recent Windows updates that errantly quarantined some LB and BB dll files.
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Yeah, this was a feature requested as far back as 2017. So it is nice to see it finally make the cut to becoming a feature.
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3 hours ago, SLUGIE79 said:
hi there
first let me just say that this theme is awesome and looks just like hyper spin
I have no problem getting the box art and cart or disc art on the screen but when it comes to the systems themes with the video they are not showing up does anybody know why this would happen and how I can rectify images attached the first image is what I get on the systems screen the second one is what it should look like and then the third one is of the cart art and Boxart
I have no problem getting the box art and cart or disc art on the screen but when it comes to the systems themes with the video they are not showing up does anybody know why this would happen and how I can rectify images attached the first image is what I get on the systems screen the second one is what it should look like and then the third one is of the cart art and box artalso when I’m on the screen where you select a game it then sends me to another screen saying play and different options and ways to launch the game how do I do it so when I just click a game it goes straight to it rather than goes to The other screen as it’s annoying and I just want the game to load thank you in advance
For the platform level that requires platform videos. In the second picture that is actually a fullscreen video. So all the art on the screen is not individual pieces, but an actual video of everything. Have you downloaded platform videos? If you have you may then need to change views in the theme. Each theme can contain multiple views that will dictate what elements are shown on screen. You can change views easily by binding a button/key to that option in the controller and/or keyboard mapping. This is easiest way as you can be in the theme and change views on the fly to see the change instantly.
To get rid of the second screen when launching a game go into the View options in BigBox settings and uncheck the button for "Show Game Details Page". Or something similar to that. I cannot remember the exact wording.
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7 hours ago, ninken said:
Yes the Xbox Controller works seamlessly, However we are talking about the home button, and how Windows is pretty much want to take control of that default behavior.
So not 100% seamlessly going forward.What are you looking to do with the Home Button? Many use it to exit a game back to LB/BB.
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The best thing you can do if use our Request a Feature link located at the top of the forum under "Help & Support". Open a feature request and then come back to this thread and link that ticket. This way you can drive users there and it is easier for us to track interest in these features.
14 minutes ago, ninken said:This would make the xbox controller work more seemless with Bigbox.
Xbox controller already works pretty seamlessly with BigBox.
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24 minutes ago, razormania said:
xinmoteck controller is how windows sees it, i got it to work with bigbox for starting games and changing things, but once i load a game, i cant back out oif the game to select another game , ive went into mame user settings and theirs nothin that has worked
Make sure map the button or combo button to quit the game to the option for "Close Active Window". The one for "Exit" is to exit BigBox.
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Just now, bikeking8 said:
This was it, thanks.
Yeah. The \Data folders cannot have extra files not generated by LB directly. So if you make backups or use something like Skraper that makes these backups you must store them outside the \Data folders.
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What version LB are you on?
In your \Data\Platforms folder do you have any backup or secondary platform name .xaml files? This can cause issues.
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What errors are you getting? (can you post a pic).
We have seen issues with EmuMovies API timing out and I think the team is looking into it. Current work around is to Import your games first then run the image downloads afterwards. Since some issues are coming from timeouts with the EMumovies we would recommend if you want to get media from them run it in blocks of say 500 games. Also recommend unchecking the option for "Rough Matching" as that increases download times.
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Go to task manager and check if you have Nahimic Services running. This is known to cause issues.
Here is a thread on the issue.
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@C-Beats Emulator error fixed, formatting or scripts error in AHK tabs fixed.
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31 minutes ago, grippie said:
OK that worked! Thanks. Not sure why "Exit" is also in there along with this. Is "Close Active Window" something new, as i know it was't set before. Thanks!
Exit is so you can exit BigBox with a button.
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Unsure of a workaround, but there were some fixes in LB since 11.9 that helped issues with additional apps. So not sure what kind of license you have, but if you are able to update I would recommend trying the latest stable version.
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Thanks @jayjay for confirming. Plugins are not something I have skillful knowledge in.
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In the current state of the Pause Menu it would likely require a plugin though I am not sure if possible.
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There is not a setting. You would have to edit the theme’s code. I am not aware of another theme right now that has a delay like this only because I have not tested them all.
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6 hours ago, jetbootjack said:
This seems to work at first, doing this fixed all the emulators showing the issue in Launchbox, flipped over to BigBox and the error reappeared, then closed BB and opened LB again and the error is back for all the emulators I "fixed" sadly...
sTeVE
Yeah. Does seem to either come back immediately or after some time. Played around a lot more this morning and after a bit the errors returned.
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16 minutes ago, RULLUR said:
Seems after doing @Retro808's method on mupen64plus, for some odd reason CCS64 is back to giving me that error again. Any idea or solutions?
Nestopia is also having that error
A couple of my builds did have a bunch of emulators that needed fixing. Since doing so I have not had the issue return.
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If you want to revert you can run the last stable update located in your \Updates folder. While I can understand bugs can be aggravating if the beta’s bug are too big an issue for you I suggest not running betas. They are betas for a reason and we look for users to help provide feedback of found bugs.
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17 minutes ago, Tekkenlord said:
All of a sudden when i try to lunch a mame rom it gives me this error
Object reference not set to an instance of an object... wth?!?!?In LB go to >Tools >Manage Emualtors and edit your Mame.
Change the Mame exe path to the exe of a completely different emulator and then close the Manage Emulators window. Once done, edit Mame again and change it back to the actual Mame exe file and close out the Manage Emulators. Should get you back and running.
We have brought this up to the devs in our beta thread.
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2 hours ago, Zeaede said:
Can't find "combine roms with matching titles" with import MAME Arcade Full st?
I see only the 3 options with clones?
Ah, apologies that is for importing by files type or folder. For the full set just make sure the option for "Import Clones as Additional" is checked. It is on by default.
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1 hour ago, Zeaede said:
When importing MAME with Launchbox, you only see one version of a game, like OPERATION WOLF for example
But in Rocketlauncher i see OPERATION WOLF have 7 versions
Can you import the other versions of one game Launchbox, and how do you do that with MAME roms?
If you want all the versions make sure during import you choose the option to “Combine Roms with Matching Titles”. This will combine the versions into one game listing. Also check the one for “Force Duplicates” to be safe.
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I lost 4 weeks of work due to a LaunchBox Crash!! Help!!
in Troubleshooting
Posted
No you should not need anything else. 11.16beta 1 was the version that had the "Object Reference" issue many had and it was fixed in beta 2. If you want to try beta 2 you can. If it does not work the only thing you need to do is going into your \Updates folder an run the installer for the last version that was working for you and have it install over top the current build. It will not delete or change anything. This is how you could have done it to go back to 11.15 instead of installing to a new folder and copying everything over.