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wemr97dl's Achievements
32-Bit GPU (5/7)
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Help with Image submissions being deleted from the database.
wemr97dl replied to jakew's topic in Game Media
I’ve had the same thing with my OpebBOR submissions. It takes a lot of time to gather resources and create new content, then someone thinks they have a better idea and uses the image you submitted to crate new, no big deal, it’s there for everyone, but the they remove yours?? Just ignorant. -
wemr97dl started following OpenBOR Arcade Marquee set , ChainZaw's Arcade Bezel Project , Sega Naomi | Pre Configured. Every Hidden Character Unlocked. Analogue Volume and Light Gun Games Calibrated. All Content Unlocked. Controls Pre Mapped Correctly. Censored Games Uncensored. 2 Player Mouse. For Flycast RetroArch and 1 other
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@zugswang Here are my Ini's for Rocket Launcher, There are only 3 games and I use the PC Launcher Module. they would not work with Arcade Cabinet view they are to old. All the rest I use Arcade Cabinet view much easier to set up. Demon Sluga and Rage of the Dragon I had to set Fixed Resolution Mode to true under System specific module settings to get them to work. Note: I had to add Sleep 1000 line to the PClauncher module before the BezelDraw() should be around line 206 without it I had problems with the bezel being drawn behind the game. If (DXWndGame = "true" and (DXWndMaximizeWindow = "aspect" or DXWndMaximizeWindow = "stretch")) appPrimaryWindow.Maximize(If (DXWndMaximizeWindow="aspect") ? "true" : "false") Sleep 1000 BezelDraw() TimerUtils.Sleep(FadeInExitSleep) ; PCLauncher setting for some stubborn games that keeps the fadeIn screen up a little longer FadeInExit() If you noticed the top and bottom boarders on them are not even, I could not get the centered correctly using the bezel offset settings in rocketlauncher. Hatchet Ninjaz.ini Rage of the Dragon.ini Demon Sluga.ini
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Version 1.0.0
112 downloads
Some Game Bezels I created, using a mix of Arcade Cabinet View(reshade version) and Rocketlauncher to display. Note: If you use arcade Cabinet view or reshade, I hade to set up each game individually inside the game folder reshade mixes up the games?? Probably from so many using the orginal BOR game to start. -
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wemr97dl started following Project Phoenix Emulator Launcher and Game Controls viewer?
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seanchadee started following wemr97dl
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wemr97dl started following OpenBOR boxfronts and OpenBOR 3d boxes
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Add To Games DB
wemr97dl replied to UnderwoodNC's topic in Third-Party Applications and Plugins (Released)
Would love an update, any news?? -
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Reshade Manager
wemr97dl replied to wemr97dl's topic in Third-Party Applications and Plugins (Development and Beta Testing)
You would have to install reshade yourself this might work for you http://www.emuline.org/topic/2598-arccabview-display-your-arcade-games-just-as-you-want/ -
Reshade Manager
wemr97dl replied to wemr97dl's topic in Third-Party Applications and Plugins (Development and Beta Testing)
Thanks for the info much appreciated -
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if you want to keep each games inside its own package like this you can run additional apps per game just compile your ahk to an exe openBORremap ahk n::a o::s r::z s::x m::d q::f a::n d::m x::o z::r f::q Esc::ExitApp ; Exit script with Escape key close openBorremap ahk Process, Close, openBORremap.exe This works for me and took awhile to get it all figured out, hope it helps