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Your Friendly A.I Overlord

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Posts posted by Your Friendly A.I Overlord

  1. 2 hours ago, Tackskull said:

    During the import of the romset launchbox tells me that is necessary to use a standalone mame to import roms....

    This is necessary because LaunchBox pulls metadata from mame.exe. Metadata RetroArch doesn't have. I do not use RetroArch for Mame emulation, so I can't help you much. But this is important:

    - The games must run in RetroArch first.

    - Make sure that in LaunchBox > Tools > Manage > Emulators > RetroArch, "Extract ROM archives before running" is unticked and that in the "Associated Platforms" tab, everything is set up properly.

    - All games must be set to use RetroArch as the emulator.

    2 hours ago, Tackskull said:

    Actually no, using the standalone mame roms don't work as well

    You need to tell Mame standalone the location of your roms. Either via the Mame gui > Configure Options > Configure Directories > Roms, or by editing mame.ini.

    2 hours ago, Tackskull said:

    but I think because my romset is not compatible with this version of mame I downloaded

    Yes, this is a hard requirement.

  2. 4 minutes ago, Tackskull said:

    Yes, I set retroarch mame2016 core to be the default emulator to run arcade games.

    That is not enough. During import you told LaunchBox to use Mame standalone for your games. You have to select all your games (ctrl + a) and bulk edit the emulator to RetroArch.

    4 minutes ago, Tackskull said:

    Even if I right click a game, then run with retroarch mame2016, the came just doesn't start......

    Make sure that in LaunchBox > Tools > Manage > Emulators > RetroArch, "Extract ROM archives before launching" is unticked.

    But do your games run when launched in RetroArch directly?

  3. 2 minutes ago, Tackskull said:

    - I select a mame emulator to generate metadata, for this I downloaded the latest mame emulator on the mame website

    - once I completed the import of my full romset, I have all my roms been displayed on launchbox, with images and metadata

    - then I set retroarch to use mame2016 core to be the main emulator to launch arcade roms

    result: any of the roms just don't start......

    Have you selected all your games to use RetroArch rather than Mame standalone?

    • Like 1
  4. 7 minutes ago, kiddanplay said:

    I'm tracking that, and yes i am signed in to Emumovies and everything else shows on the import except the option to download the MP4 video snaps. 

    I'm on the latest version of LaunchBox (12.6) and for me video snaps show up in the Emumovies tab.

    130381447_Schermopname(27).thumb.jpg.a29e63815ea50175ffd54f2d4c4fb51c.jpg

     

    Let me stress you need a paid Emumovies membership. A free account won't suffice.

     

  5. 10 minutes ago, kiddanplay said:

    during import of some 3DO and NES i am noticing that on the LB Database as well as my Emumovies is missing the option to download video snaps.

    The LaunchBoxDB does not offer video snaps. For Emumovies they're only available with a paid membership.If you have a paid membership for Emumovies, make sure you have entered your credentials in LaunchBox > Tools > Options > Integrations > Emumovies.   

  6. 6 hours ago, Sbaby said:

    With the epic-link the game-launcher does not skip, what can I do?

    Put the command-line argument in the Epic Games Launcher itself. This requires you to launch your game via the Epic Games Launcher url. (Like when you have imported your games from the Epic Games importer into LaunchBox or use the shortcut created by the Epic Games Launcher.)

    Open the Epic Games Launcher > Left click your gamer tag (in the upper right corner) > Settings > Scroll down to "Shadow of the Tomb Raider" > Expand > Tick "Additional Command-line Arguments" > Enter -nolauncher in the field below.

    See my screenshot as an example for Borderlands 2.

    551143645_Schermopname(26).thumb.jpg.bcb5dc570c75f63831e05c99b7f90fa9.jpg

    *Edit*

    To clarify, if done this way, you don't need to add command-line arguments to LaunchBox. Also: Now I understand your question. Shadow of the Tomb Raider is free on the Epic Games Store. 😁 (All three Tomb Raider games are.)

  7. 1 minute ago, RaiderX1212 said:

    OK it works for Saturn as well. This is just one of those cases where I overlook something really simple and just assume it is not possible.

    No problem. Glad you got everything sorted out. Like you said, there are many bad or old bios dumps out there. And if the documentation lists the MD5 checksum, it makes it a lot easier to find the correct one. You just have to know what you are looking for!

    • Thanks 1
  8. 4 minutes ago, RaiderX1212 said:

    How would I be able to see the MD5 checksum for a bios I downloaded?

    https://www.lifewire.com/validate-md5-checksum-file-4037391

    But if you copy / paste the MD5 checksum from the documentation pages I linked into google, you are guaranteed to find the correct bioses. After downloading check if the files have the correct name according to the documentation. Then place the bios files in the "RetroArch\system" folder.

  9. 22 minutes ago, RaiderX1212 said:

    I cannot be the only person who has had this issue but I cannot find an clear answer on this. It does not seem to work by just including the bios files in the system folder – at least not the bios files I believe to be for Europe and Japan.

    Beetle Saturn documentation

    Genesis Plus GX documentation

    In the core options of both cores, for "System Region", you must choose "Auto" or "Auto Select".

    *Edit*

    To be clear. The bios files do have to be named exactly as described in the documentation. Even the MD5 checksums must match.

  10. 3 hours ago, SlowNinja said:

    Thank you for the help. I switched over to Redream as suggested and it's working. I'm still going to try and get RetroArch to work over the holiday. Thanks again!

    This RetroArch docs page lists all the bioses you need for arcade emulation with the Flycast core. Like neil9000 mentioned, the easiest way to find them is in a (recent) Mame romset. But google will do too. Just make sure the bioses are fairly recent and naomi.zip contains the romfiles listed in neil9000's screenshot. Place the bios files (zipped) in the RetroArch\system\dc\ folder.

  11. 5 hours ago, El_Luiso said:

    For example, typing 'doom' into the title field and clicking 'search for metadata' only brings up the doom game from 2016.

    I am guessing you have added Doom to your Windows platform. If you change the platform to MS-DOS, LaunchBox scrapes the 1993 version.

    Note: In the link you posted to the LaunchBoxDB, the platform is also listed as MS-DOS.

    940307963_Schermopname(25).thumb.jpg.a583d10c0c14d9c39461459be9478179.jpg

  12. 25 minutes ago, sharkytowers said:

    I can load each one no problem via the FinalBurn NEO core in RetroArch, but as soon as I try and launch one through Launchbox I get an error.

    Make sure that in LaunchBox > Tools > Manage > Emulators > RetroArch, you have "Extract ROM archives before running" unticked. And that in the "Associated Platforms" tab you have the platform name exactly as you've named it while importing your games. Then make sure the appropriate core is selected.

    • Like 1
    • Game On 1
  13. 3 hours ago, artician said:

    It would be very helpful if Launchbox had a debug output or log file!

    LaunchBox does have a debug log. You can turn logging on in Tools > Options > Debugging. The log is written to LaunchBox\Logs.

    But do you have multiple Mame installs or Mame rom folders? Because in that case I would triple check if LaunchBox points to the correct Mame install and mame.ini points to the correct rom folder. If you have multiple Mame rom folders or Mame installs it's easy to mix them up. Also, mame 0.238 is new. Did you have this problem before updating / upgrading?

    *Edit*

    To clarify why I ask about multiple Mame installs: you stated the location for mame.exe as C:\Emulators\Mame. But your screenshots show ..\mame_0.238. (Maybe just a typo but it can't hurt to check.)

    • Like 1
  14. 12 minutes ago, launcherbox said:

    I was trying in as a global command, under Manage Emulators, Emulator, Default Command Line Parameters thinking it would apply globally to whenever the emulator was called.

    Maybe it has something to do with the order in which LaunchBox sends the command-line for the core / extra command-line parameters / game path to RetroArch. But hey, if it works, it works!

  15. 3 hours ago, launcherbox said:

    Is there a way I can correctly specify a custom global config file when launching retroarch under Launchbox?

    From running RetroArch in a command window with the -h switch:

     

     -c, --config=FILE     Path for config file.
                    Defaults to retroarch.cfg in same directory as retroarch.exe.
                    If a default config is not found, the program will attempt to create one.
          --appendconfig=FILE
                            Extra config files are loaded in, and take priority over
                            config selected in -c (or default). Multiple configs are
                            delimited by '|'.

     

    I myself use (for example):

    retroarch.exe -L "cores\flycast_libretro.dll" -c "config\flycast_libretro.cfg"

    or

    706060941_Schermopname(24).thumb.jpg.aebe7b5a2bdbc2a90a9b853cc4aefa41.jpg

     

    • Like 1
  16. I just downloaded a Dreamcast game in .cdi format and it imports just fine.

    788665036_Schermopname(17).thumb.jpg.bdc4839902241cd39d583bf3979685cf.jpg

    362395481_Schermopname(18).thumb.jpg.b14ac661b3b0d59192e0d8438e8098fd.jpg

    403071055_Schermopname(19).thumb.jpg.d3146723b779ef4e20055cda972a594e.jpg

    I use RetroArch for Dreamcast emulation, but the emulator does not matter for the import process.

    1030824972_Schermopname(20).thumb.jpg.4738ddf9745365cc9f3cf321849fb1ac.jpg

    As I already added the game to the correct folder where I keep my Dreamcast games I selected "Use files in their current location".

    479585351_Schermopname(21).thumb.jpg.0688360d9d3e59bd53b14e986b959b33.jpg

    1303837244_Schermopname(22).thumb.jpg.192f12509a31bd13489769fd186c079c.jpg

    911263616_Schermopname(23).thumb.jpg.b636740a90c9db1eec6ed37b3d3465e0.jpg

    As you see here, LaunchBox picked up the game just fine.

  17. 19 minutes ago, lovemehate said:

    ah yes, I just saw that, So when you are in big box, does it default to box art, and not 3d box?

    I do not remember what the defaults are. But yes, in BigBox you can select what image type to show. Also BigBox adheres to the media priorities you have set up in LaunchBox.

    363987830_Schermopname(16).thumb.jpg.7063e8197393176210e870f9fa838df3.jpg

    But if I'm not mistaken, the image type shown can also be theme dependent. Some themes might only support 2D boxes.

  18. 20 minutes ago, lovemehate said:

    Am kind of confused cause I don't see other box art options.

    Look for "Image Group" in the LaunchBox top menu bar.

    19 minutes ago, lovemehate said:

    I don't know why but devs think you should go into the options and other pages to "exit" game, even in newer games. I hate it.

    Most pc games have a quit or exit menu option in the main menu, but those who don't usually exit with Escape or a controller button (B) from the main menu. I have one game that exits with the q key. In that case I use a keymapper (JoyToKey) to map the q key to my controller. (Although I could use a script that sends a q keystroke, so it will still close in the intended way.)

  19. 11 hours ago, Rik3Rr said:

    I'm noticing a lot of slowdown with Dreamcast games specifically when using either Redream or Flycast

    You could try the following:

    1. Verify that your display runs at 60 hz. (or 120 hz.) during gameplay.

    2. In the nvidia control panel > Manage 3D Settings > Program Settings > Add, add retroarch.exe and redream.exe and set the Power Management Mode to "Adaptive" or "Prefer Maximum Performance".

    3. Use NTSC games. (Or PAL games that have a 60 hz. setting.)

    4. Verify that Redream and RetroArch are using V-Sync.

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