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Kolk1604

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Everything posted by Kolk1604

  1. Kolk1604

    Emulators

    You probably haven't added it to your platforms yet. You can add it manually or import something for Sega CD and Launchbox will do the rest. Also zip files aren't suported. You'll need to extract the archive into a folder and then import the cue. For CD based games, I have all of mine in their own folders just cause some have multiple bin files and it could get messy. I just search my system folder for .cue, drag all my cue files into launchbox, and then import as Rom files leaving everything in their current folders (When It asks if I want to Move, copy, or leave as is) Attached is my Sega CD directory just to give you an idea
  2. In Windows, go into your game controllers, click "advanced" and make sure your preferred device is the controller your using. Sometimes it could be set to a different controller or none by default. Retroarch can be a little frustrating at times. Either it detects my controller and still doesn't work, or it does work but I can't map the buttons.
  3. Are you using any custom profiles in DS4Windows?
  4. Sorry I don't know and i'm not real familiar with arcade systems. The only way I can think of is if you can load more than 1 config per core. Like if MAME was able to tell which arcade system your using and then load that config file. So like if you used MAME to launch CPS3, it would load CPS3.cfg or something. Or maybe using a different core for CPS1,2, and 3. Like FBA or something?
  5. That's true. I've always used Hyperspin and Retroarch isn't supported a supported system since it's pretty much dead and not really updated anymore. RL made it work really well.
  6. Yeah, it does. For the platform your using, you just need to set your emulator to RocketLauncher and it will do the rest. You also need to set Launchbox as your default frontend in RocketLauncher.
  7. @Rasmulus lol just posted this in another thread, but you should use Rocketlauncher to handle retroarch. I've been using it for years and it's amazing. You can manage which cores you want to load for each system, and load system specific config files. Overlays are also supported for any emulator I believe. Haven't really used them much outside of retroarch.
  8. You should try Rocketlauncher. You can use it to manage your cores and load custom config files. It's amazing. http://www.rlauncher.com/
  9. Retroarch can handle this directly. Download the two files attached and save them to Retroarch/overlays/borders. Now open retroarch and go to settings--->Onscreen Display----->Onscreen Overlay. Make sure "Display Overlay" is on and then select "Overlay Preset" which is the 3rd option down. Go to your overlay folder is retroarch and select "NintendoEntertainmentSystem.cfg" Exit out of the menu and your bezel should be there. So if you noticed, I included a config file which is required. There aren't any config files with what your downloading. All I did was use one that came with retroarch and just changed the name. So if this works then you just need to change the name of the config files to match the name of your bezel. So for example. I used gb,cfg Open it and I get "overlays = 1overlay0_overlay = gb.pngoverlay0_full_screen = trueoverlay0_descs = 0" See the gb,png? Change it to "overlays = 1overlay0_overlay = NintendoEntertainmentSystem.pngoverlay0_full_screen = trueoverlay0_descs = 0" NintendoEntertainmentSystem.cfg
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