EASTWOOD2002
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d66dle started following EASTWOOD2002
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I happened to be updating my MAME set when I noticed ClrMAMEPro update an svg file... I couldn't believe it...the LCD files are in the MAME game files! When I did my PowerPoint recreation in 2021/2022 I checked the MAME Artwork files and couldn't find the LCDs - and I never thought they'd be in the game files (I thought they were dumps only). So to date I've been running MAME, changing the video options to screen only, doing a screen capture, modifying the screen shot then vectorising it. Whilst a tough call, I decided I needed to go back through my 2026 Photoshop recreations over the last 6 weeks and re-do the LCDs again using the proper MAME svg's. It is very annoying TBH - I had already completed the 60 fronts and 40 backs. On the plus side, I noticed on the Wide Screen series that a few of the game box fronts have parts of the LCD backgrounds in front of the LCD...so I've just completed working through that. So the Silver Series, Gold Series and Wide Screen Series fronts are now re-done (again). Need to re-do the Wide Screen series backs, the Multi Screen Series (that'll be tough) and the rest before I'm back to where I was last....definitely put me back a week or more. Anyway, a quick example of Octopus unit re-done below (that took me a whole day!):
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Still working through the box backs. Mario's Cement Factory and Manhole (both the New Wide Screen series). The little cartoons are tough...took hours to re-cut them.
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Pretty much there on the (tall) MULTI SCREEN box backs (Pinball back example below). Slow progress as all the letters in the text need spacing differently.
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Tackling the backs now. Here's BALL, MANHOLE and PARACHUTE (I'll not post every one I do here....don't want to bore people with all the backs).
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To Do list now looks like: micro vs. systems - the black on the controllers seems to have depth shading Table Top - finish replacing French for English on units All LCD's - maybe layer mask the grey backgrounds for consistent background colour Maybe Re-cut "G&W", "Multi Screen", "Wide Screen" and "Panorama Screen" logos
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Super Mario Bros. Special below. I think that's all the main 60 Game & Watch....just need to work through my To Do list before submitting them all.
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Current "To Do" list once I've re-created all 60 (to do before I start on the box backs / sides / logo's) Silver Series - check Fire's blue colour Multi Screen All - bottom clasp (maybe needs to be extended to left 1 or 2 pixels) New Wide Screen - DK Jr - check red on Logo (maybe darker?) Super Mario Bros Special - re-cut ribbons Super Mario Bros Special - check ribbon ends Table Top - DK Jr - check brown on cartoon (maybe lighter?) Panorama Screen - Mario's Bombs Away - check logo red Panorama Screen - Popeye maybe misaligned compared to rest Panorama Screen - Snoopy maybe misaligned compared to rest Super Color - maybe misaligned (should Nintendo be central?) Super Color - Crab Grab - is the box colour too dark? Crystal Screen All - re-cut logo Crystal Screen All - maybe create a black LCD window (as opposed to drop shadow) Crystal Screen - Balloon Fight - maybe thicken LCD characters Crystal Screen - Balloon Fight - model number letters too thin Multi Screen - Pinball - re-create logo micro vs. systems - Donkey Kong 3 / Hockey - re-cut DK logos (also used else where) New Wide Screen - Mario The Juggler - re-cut logo micro vs. systems - the black on the controllers seems to have depth shading Table Top - finish replacing French for English on units All LCD's - maybe layer mask the grey backgrounds for consistent background colour Maybe Re-cut "G&W", "Multi Screen", "Wide Screen" and "Panorama Screen" logos
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Squish and Bomb Sweeper. Mainly cleaned up the front artworks, but re-created the Pocketsize/Game & Watch artefact and the game logo's.
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Crystal Screen games below. Definitely WIP! (but I am making progress). I've isolated the plastic unit and split the border, buttons and LCD surround so that I can perspective warp the front and LCD in). The Crystal Screen logo probably needs to be made from scratch. Getting there though.
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