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Mr. RetroLust

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Everything posted by Mr. RetroLust

  1. I had this problem once, when I turned off the option to show amount of games in the left panel it didnt close anymore. I also unchecked using controllers btw
  2. Boot Camp aka Combat School arcade mame bezel Depending which version you have: bootcamp.zip or combatsc.zip
  3. Combat arcade mame bezel (Thanks to @Mr. Do for letting me restore the bezel artwork) combat.zip
  4. Columns II arcade mame bezel columns2.zip
  5. Columns arcade mame bezel (thanks to @Mr. Do for letting me restore the instruction strip) columns.zip
  6. Cobra-Command arcade mame bezel aka Cobra Command 1988 (not to be confused with Cobra Command 1984 also from Data East) cobracom.zip
  7. Clutch Hitter arcade mame bezel cltchitr.zip
  8. Aww thanks bro thats very nice to hear
  9. Damn, I dont know how I can help your issue then
  10. Cloak & Dagger arcade mame bezel cloak.zip
  11. The Cliffhanger: Edward Randy arcade mame bezel edrandy.zip
  12. Clash-Road aka Clash Road arcade mame bezel clshroad.zip
  13. Clay Pigeon arcade mame bezel claypign.zip
  14. @xz38 If you go to the xaml file you wish to change (Wheelgamesview.xaml for example) theres a piece of code you can alter: <Storyboard x:Key="WheelFade"> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Storyboard.TargetName="FlowGrid"> <EasingDoubleKeyFrame KeyTime="0:0:0.1" Value="0"/> <EasingDoubleKeyFrame KeyTime="0:0:1" Value="0"/> <EasingDoubleKeyFrame KeyTime="0:0:1.1" Value="-100"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Storyboard.TargetName="DetailsGrid"> <EasingDoubleKeyFrame KeyTime="0:0:0.1" Value="0"/> <EasingDoubleKeyFrame KeyTime="0:0:1" Value="0"/> <EasingDoubleKeyFrame KeyTime="0:0:1.1" Value="0"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="FlowGrid"> <EasingDoubleKeyFrame KeyTime="0:0:0.1" Value="1"/> <EasingDoubleKeyFrame KeyTime="0:0:1" Value="1"/> <EasingDoubleKeyFrame KeyTime="0:0:1.1" Value="0"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="DetailsGrid"> <EasingDoubleKeyFrame KeyTime="0:0:0.1" Value="0"/> <EasingDoubleKeyFrame KeyTime="0:0:1" Value="0"/> <EasingDoubleKeyFrame KeyTime="0:0:1.1" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> I think if you change all the keytime 1 values to 2's it should stay visible longer, you can do this within a text editor of your choice, notepad++ is a good one.
  15. Thanks glad you like I need to rebuild this theme in the future with a fixed wheel or something, that would work better. There is a setting for keeping the wheel visible longer, i'll have a look at the theme tommorow when im behind the pc again.
  16. Cisco Heat arcade mame bezel (Thanks to @Mr. Do for letting me restore the bezel artwork) cischeat.zip
  17. Could be theme related perhaps, have you tried it in different themes?
  18. Circus Charlie arcade mame bezel circusc.zip
  19. Chuka Taisen arcade mame bezel chukatai.zip
  20. Chopper I arcade mame bezel (couldn't find the full artwork bezel in useable quality) chopper.zip
  21. Choplifter arcade mame bezel choplift.zip
  22. China Gate arcade mame bezel chinagat.zip
  23. Chimera Beast arcade mame bezel chimerab.zip
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