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Mr. RetroLust

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Everything posted by Mr. RetroLust

  1. That looks great man, cant wait to see the end result, really dig the game room as well.
  2. I dont have a creditcard either, in the netherlands we mainly use our "Ideal" payment method but it isnt widely supported, I was in luck knowing someone with a creditcard, first time I ever bought something by creditcard because it is so worth it.
  3. For some games you have to go into the dip settings of the game to enable demo/intro sound have you tried this?
  4. My wireless controller is a xbox one s controller + dongle (was on sale as a package), it took me a bit of getting used to as I never had any xbox but now I love it. It does use batteries but using good old rechargeable enelope batteries it aint as bad as I initially thought about going the battery road.
  5. 2.9 Added: Nintendo 64 realistic bezel
  6. Thanks but I'm not gonna do that, to many games to cover, to much work involved, to many downloads, to many games that would be missing or wouldn't work because it's launchbox title was changed etc.
  7. I'll get there eventually, i'm making the bezels when importing new platforms to my own collection, a lot of systems/platforms to be added still.
  8. Sweet! Time to update, thanks
  9. I updated to the latest version of retroarch a month ago I think, I did a fresh install also downloading the latest cores, but the a2600 core (stella I believe) wasn't working, so I took the old core from a backup and it worked again, so there might be something wrong with the new core.
  10. Thanks for checking, yeah it would be needed to make separate xaml for each platform I guess so you dont have cartridges spinning but only discs, i'm working on different other projects as well so it would take me too much time to do this as well, sorry man.
  11. 2.8 Added: Nintendo Satellaview realistic bezel
  12. You can change the font by using notepad++ and bulk edit the xaml files to the fonts you like. The spinning disc image requires specific coding knowledge that I don't have atm.
  13. 2.7 Added: 90s (32 bit era) and NEC_PC-FX realistic bezels
  14. Forgot to add to 2.6 lol Added: Sega 32X realistic bezel
  15. 2.6 - Fixes TurboDuo, Turbografx 16, Atari 7800, Mega Drive, Supergrafx: Fixed shadow and background lighting to fit other bezels. Master System: Size of console is now larger, fixed shadow and background lighting to fit other bezels.
  16. 2.5 Added: Turbografx-CD and TurboDuo realistic bezels, they should play the same games as far as I understand, giving you more choice which console you prefer.
  17. Now you will get your marquee screen sooner bud lol
  18. Version 1.5

    1,836 downloads

    Full Dedicated Neo Geo Marquees Description There where quite a few full size dedicated marquees made for Neo Geo aside from the mini-marquee layouts, there where even some dedicated cabinets as well like Samurai Shodown II, The Irritating Maze and SNK vs Capcom Chaos. I wasn't able to restore all the full size Neo Geo marquees out there, the ones I couldn't are included in a folder as well. Features Full size Marquees for 25 Neo Geo games Made from the highest quality artwork available I could find Cleaned up and color corrected artwork Including restored/remade/revived artwork Exclusive Day mode / Night Mode (unlit/lit) for every marquee Almost all marquees are Ultra HD Resolution; 3840 pixels wide, some are not All are named with 03 and 04 at the end of the rom name so you can use these with my other neo geo marquees. Credits @ArsInvictus & to those that made high quality scans, logo's or other artwork that I found and used to reconstruct the marquees, I don't take full credits of this project thereof. Much thanks to @seijurou and @JonnyModlin ------------------------------------------------- See the making of of this project: https://forums.launchbox-app.com/topic/44355-coming-soon-neo-geo-marquees-v20/ Other Neo Geo Marquee work: Neo Geo custom Dual layout Neo Geo Mini-Marquee layout
  19. Full Dedicated Neo Geo Marquees View File Full Dedicated Neo Geo Marquees Description There where quite a few full size dedicated marquees made for Neo Geo aside from the mini-marquee layouts, there where even some dedicated cabinets as well like Samurai Shodown II, The Irritating Maze and SNK vs Capcom Chaos. I wasn't able to restore all the full size Neo Geo marquees out there, the ones I couldn't are included in a folder as well. Features Full size Marquees for 25 Neo Geo games Made from the highest quality artwork available I could find Cleaned up and color corrected artwork Including restored/remade/revived artwork Exclusive Day mode / Night Mode (unlit/lit) for every marquee Almost all marquees are Ultra HD Resolution; 3840 pixels wide, some are not All are named with 03 and 04 at the end of the rom name so you can use these with my other neo geo marquees. Credits @ArsInvictus & to those that made high quality scans, logo's or other artwork that I found and used to reconstruct the marquees, I don't take full credits of this project thereof. Much thanks to @seijurou and @JonnyModlin ------------------------------------------------- See the making of of this project: https://forums.launchbox-app.com/topic/44355-coming-soon-neo-geo-marquees-v20/ Other Neo Geo Marquee work: Neo Geo custom Dual layout Neo Geo Mini-Marquee layout Submitter Mr. RetroLust Submitted 07/27/2019 Category SNK Neo Geo MVS  
  20. Last one to show, to see the quality up close don't forget to click on em, almost finished with the full marquee pack, haven't shown all marquees here so there is still some of a surprise for you left From: and To:
  21. This one was fun to do! From: To:
  22. Nice work! Yeah I think it will be accepted, as cart 3D would require some rotation in this view I think.
  23. Haha you won't regret it bro!
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