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Mr. RetroLust

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Everything posted by Mr. RetroLust

  1. Lol the: you know what you want when you see it, principle I think (bare with me as I mostly just change code around till it works instead of the right theory right out of my head) all it needs then is the stretch property of the blurred layer to be set at downonly or uponly, youll have to test out what changes it brings. Stretch="Uniform" StretchDirection="DownOnly"
  2. Ah ok so basically you need to scale the blurred layer in the same dimensions as the layer that is in front; the marquee/clear logo. Have you tried (I havent looked at the code that RetroHumanoid posted) copying the same scaling/positioning code for the marquee/clear logo? I made something simular before which is quite simplistic but maybe you can use it to learn/experiment/mix in with the code from RetroHumanoid.
  3. You mean with the clear; - clear logo, right? Is there empty space at the top of each clear logo? If not it could be empty space within some of the png files in need of cropping blank space first. Otherwise all thats left is messing around with the positioning of the logo code.
  4. Glad it worked out with the logo (I'm going to try this out for my own setup as well) I'll tag some people that may be able to help you further on the technical questions: @Jason Carr @RetroHumanoid Edit: oops you already posted Retrohumanoid lol
  5. If i'm not mistaken you can go to options within launchbox and change the image priorities for I think box front (could be another image category) if you check clear logo in here and push it further up in priority it should work, mightvtake you some experimenting with this by putting clear logo to the far top to test it out.
  6. You lucky bastard! ? Congrats man :)
  7. Happy Halloween poster View File I was looking for the full art (without any text or logo's) of this legendary megadrive/genesis Ghouls'n Ghosts cover, I couldn't find it anywhere so I reconstructed it. I've wanted this as a poster in my game room for a long time and so may you perhaps, now we can Maybe it can serve for other purposes as well. Happy Halloween all! Submitter Mr. RetroLust Submitted 10/27/2018 Category Game Media
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  8. Version 1.0.1

    165 downloads

    I was looking for the full art (without any text or logo's) of this legendary megadrive/genesis Ghouls'n Ghosts cover, I couldn't find it anywhere so I reconstructed it. I've wanted this as a poster in my game room for a long time and so may you perhaps, now we can Maybe it can serve for other purposes as well. Happy Halloween all!
  9. Holy crap, you mean you actually got one? ?
  10. I've see it come by on Metal Jesus Rocks and Game Sack, more info:
  11. A request for media: Cute 'Em Ups, I like those games lol
  12. Personally I prefer a favorites playlist automatically more than developers/publishers, those could be made manually which would be less playlists (faster system) as most people probably would create a favorite developer/publisher playlist, but thats just a thought. A warning message could be very helpful indeed, getting best of both worlds.
  13. Superb man, thank you so much! I have looked beyond that option, gonna try that
  14. @Jason Carr I hope this is the right place to ask this if not i'm really sorry, it's a bit hard for me to find the right search terms in english. Since the overhaul of the mame importer tool I'm a bit confused how to import/update an image from the database without also downloading the metadata from the database. Since this metadata is outdated and/or doesn't have the same metadata as the importer has (which is so useful for the new playlists but also has so much more info). Is there a way to do so or is it still being worked on? I reckon I have to remove said game and import it again to get the mame metadata and updated images? Wouldn't it be best if all the mame metadata is transfered to the database at some point and the entries locked (so games won't be renamed back and forth, would be better for playlist stability as well I guess) so all we would have to do update the entries with new images/media?
  15. Thanks man ?
  16. This project is changed to:
    Awesome like always, thanks man!
  17. I think it's especially the seeking/processing time, it has to decide which random image to show out of +2 (in some cases +10 images for one image category, hoarders habit lol) versions of one image category, taking into account I use an image intensive theme which loads more than 10 image categories, the video, marquee screen and all other data, I am pushing it to extremes, the less seeking/thinking it has to do the faster it goes apparently, man I was used to the slower Mame list after months and now it feels like a fresh new system all in all ?
  18. Wow! My Mame list has always been much slower than other platforms due to around 6000 games (currently), I had an insane amount of images collected (around 40gb for Mame alone lol) but now since the cleanup (20gb left after clean up) my Mame list is really smooth loading, around 70% faster, really happy with this! Could be a question worthy to people having speed issues as well @Jason Carr if they cleaned up the images.
  19. Awesome! Thanks man
  20. I like to use this tool but do have some questions before using it (to be sure): 1. Will it only delete duplicates as in; Same filesize and pixel dimensions? Or will it also delete images that have a -02 (or higher) at the end of the filename? 2. I have images that where scraped from emumovies and launchbox with full title filenames but I also have mame shorthand named files, will these mame images also be removed when they have the same filesize or are images only removed when they have the database filename? Not sure if I have to ask @Jason Carr or anyone else is able to explain how it works exactly.
  21. It could be the theme itself isn't optimized, I remember I didn't see images in some view(s) with Futurestate. Have you tried with the default theme as well?
  22. BigBox feels smoother than ever, thank you very much! ?
  23. Thank you for developing this, looks very promising! Will it be able to use 2160p bezels as well?
    Awesome! Great quality and looks amazing in BigBox
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