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Mr. RetroLust

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Everything posted by Mr. RetroLust

  1. Yep thats what I ment, you can read all about the effects in mame on this page, justvtake your time to suck it all in: https://docs.mamedev.org/advanced/hlsl.html
  2. I see what the problem is now, your screenshot of 1942 shows the gameplay screen entirely flat, at the start of our conversation I told you I use an effect in mame to curve the screen, you can also add scanlines and other effects. Im not at the pc atm but im sure a google search will help you on your way, search for "Mame apply scanlines" or something, In the downloads section of this project I also added my mame effect presets but they might not work with newer mame versions as I use version 0.198, in that case if you open the presets with a notepad editor you'll see what I used for effects and the curvature amount.
  3. What's New in Version 6.1 - Added Commodore VIC-20 RetroArch bezel / overlay
  4. I think you just have to adjust the width and height of the game screen, adjust the x and y coordinates to the new size of the game screen and thats it. I dont understand what you mean by losing the curved look as that should'nt happen.
  5. What's New in Version 6.0 - Added Commodore CDTV RetroArch bezel / overlay
  6. What's New in Version 5.9 - Added Commodore Amiga CD32 Retroarch bezel / overlay
  7. You can find You can find loads of tutorials on youtube how to use overlays in retroarch. You'll need to size them yourself.
  8. Ah ok, you can adjust the height, width, x and y position in the .lay file included in the zip file. Just open the file with a notepad editor.
  9. When you bend it with the curved CRT effect you'll see more of the text because when the game screen is flat the bezel will cover the text.
  10. Make sure "artwork crop" is disabled and also use the mame effect setting to bend/round the corners of the screen. @fazmeister See also:
  11. What's New in Version 5.8 - Added Commodore Amiga retroarch bezel with larger screen
  12. Not sure if it works for you in this case, but always make sure both displays have the same windows dpi text scaling set. This fixed the issue for me in the past.
  13. What's New in Version 5.7 - Added Commodore Amiga RetroArch bezel / overlay
  14. Thats a smart move, if it still gives errors you could delete those xaml files and they'll revert to the default xaml views, which should be error free.
  15. I hope you can solve it man, i'm afraid I can't be much of assistance as it's working as it should on my end.
  16. Thats weird, I'm not sure at this moment but I think it also had to do with external hdd's is that the case with your setup?
  17. What's New in Version 5.6 - Added Commodore 128 RetroArch bezel / overlay
  18. What's New in Version 5.5 - Added Atari ST RetroArch bezel / overlay
  19. What I use is an effect in mame to bend the screen, this will help you see more of the screen.
  20. What's New in Version 5.4 - Added Atari XEGS RetroArch bezel / overlay
  21. There are already some bezels without consoles but not all displays, I might give that a go once finishing the remaining bezels.
  22. What's New in Version 5.3 - Added Atari 800 RetroArch bezel / overlay
  23. Thanks man, glad you like them! Have fun
  24. What's New in Version 5.2 - Added Amstrad GX4000 bezel
  25. I added my shader preset to the downloads, you can open it with a text editor, it's in there. (Not at the pc atm)
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