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flatuswalrus

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Posts posted by flatuswalrus

  1. Extract this: 1.zip inside RA's system folder. You can then put your ROMs wherever you want to put them on your computer. Though, make sure the folder your ROMs are in is called advision. Then, rename your ROMs to match the hash files that you will find in the folders you extracted inside RA's system folder. Just look for the file called advision and you will see the names in there that MAME are looking for. This is easy because obviously there are only four games for this platform. For bigger systems you can use @JoeViking245's great MAME Software Lists Import Tool. Then, make sure the Entex Adventure Vision's BIOS file is in the same folder as your game ROMs. Make sure the BIOS file(s) are zipped and the zip file is called advision. I have two bios files in my zip which are b8223__cop411l-kcn_n.u8 and b225__ins8048-11kdp_n.u5 though I believe these can be called anything you want so long as the zip file they are in is called advision. From there, just add it to your LB's instance of RA as per normal, no need to create an additional instance of RA:

    image.thumb.png.ab51f9228783c5f644a5177cb32a99c8.pngI have quickly typed this on my lunch break so hopefully I have not left anything out. If it does not work let me know and we can fault find together, it will be romantic ?

    • Like 2
  2. 47 minutes ago, wichitakid71 said:

    Did you solve this?  I have some version of this too in RA at boot for most games.

    I did solve this. For whatever reason my specific version of RA, at the time, did not seem to display the appropriate settings in the menu to rectify this. However, after updating I went to settings > on-screen display > on-screen notifications and turned off all notifications which fixed the issue.

  3. 7 minutes ago, Joe35car said:

    I'm very new to LB. Been using Hyperspin forever and this MAME High Score feature made me dust off the cobwebs and play some classic games. Thanks for this feature.

    Playing to beat the high score on a game can be fun and in an arcade where the score left on the machines is from other people makes you want to beat them more. Though this exact, specific way when you are actively competing against others in the community just makes it so much more fun. I have been playing way more than before because of this one feature alone, it ridiculously awesome!

    • Like 2
  4. I am getting a lot of errors lately that force LB to shut down. Here is one I just got now:

    The process cannot access the file 'C:\Users\Dane\LaunchBox\Emulators\MAME (0.220)\cfg\1942.cfg' because it is being used by another process.
    
    App:     LaunchBox
    Version: 10.14
    Type:    System.IO.IOException
    Site:    Void WinIOError(Int32, System.String)
    Source:  mscorlib
    
       at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
       at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
       at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
       at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
       at System.IO.File.InternalReadAllText(String path, Encoding encoding, Boolean checkHost)
       at (String , String )
       at Unbroken.LaunchBox.Windows.Integrations.MameHighScores.EnsureNoDipSwitchChanges(String romFile, String mamePath)
       at (<>c__DisplayClass12_0 )
       at Unbroken.LaunchBox.Windows.Integrations.MameHighScores.<>c__DisplayClass12_0.<Prepare>b__0()
       at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       at System.Threading.ThreadHelper.ThreadStart()
    
    Recent Log:
    
       6:49:41 PM Exception

    EDIT: I am getting those very frequently with many different games.

  5. 1942 is the most popular and highest trending game on the new MAME High Scores feature. I had definitely played it before but as a result of the aforementioned I have been playing it more, trying to better my score. It is such  a simple shmup as far as shmups go, at least it seems that way. It is so frustrating because it looks so simple yet I die so easily. I mean, there are never really any more than five relatively slow moving enemy bullets on the screen at one time compared to the bullet hell shmups that I love but I feel I am better at those than 1942. I am respecting 1942 more as I play it more. It is like shmup purity.

    • Like 1
  6. Only for my own curiosity, can someone who knows tell me how the MAME High Scores work? As in, how is the overall ladder organised? Is there a particular algorithm or just overall score? I imagine it would not be overall score as some games score dramatically different from others. As well, how was it decided what games were compatible initially? Is it a lot of work to add new games and is this something the community can help with? As I said, those questions are just out of curiosity if anyone would be kind enough to answer, thanks.

  7. On 4/20/2020 at 11:53 PM, Johnny T said:

    Well stay away from my Frogger high score!! (And my Toki high score too whilst we're on the subject) ?

    I know the high scores were reset but I could not see your username on there beforehand. What is your username on the Games Database?

  8. I know the best LB feature is subjective and if there were a way to measure that it would be something significant in the background that greatly contributes to everything being possible but this new MAME High Score element is by far my favorite feature out of everything LB!

    I have been gaming since the early eighties and I have never ever given a damn about the score in a game my entire life, until now. When I was younger I used to play with the enthusiasm like I was going for a high score as I wanted to get as far as possible, but did not care about the score. Then, after childhood I still always have thoroughly enjoyed gaming but just kind of played them without much direction, if you will. However, in the short time this feature has been out my playing of Arcade games has been more of the edge-of-your-seat experience like when I was a kid. Seriously, this adds so much more intensity, excitement, drive and fun than before. Also, I am glad there is no swear-jar in our house because I would be broke. This wonderful new feature has also seen my potty-mouth increase tenfold as I curse aloud when I die only a short distance from the highest score of a game.

    @Johnny T, after you mentioned @neil9000 I had a look at his scores and beat him at Espgaluda just because I wanted to demasculinized him a little, muhaha!

    • Like 5
    • Game On 1
    • Haha 1
  9. On 8/7/2019 at 7:11 AM, SiriusVI said:

    2.6 Open the archive from 1.2 again, but this time open the second archive within it called "RetroArch.zip". You don't need everything in here, just one specific subfolder: Go to "Retroatch --> system". In here, you will find a folder called "mame". Take that folder and put it in your own Retroarch directory in "YOUR_PATH\RetroArch\system\".

    This is a great tutorial for this difficult to run platform. I just wanted to ask about the above step. In my RA's system folder I already have a 'mame' folder and a 'hash' folder in that with my xml files. Though because I am already running quite a few platforms via RA's MAME core will the ini file you included have any effect on other platforms I have setup through RA's MAME core or will it just do whatever is appropriate for the CD-i? I do not imagine it will have any unwanted consequences but I was just curious, thank you.

  10. 5 hours ago, faviann said:

    Sorry for reviving the thread but I was wondering if you had figured a better approach?

    I would've loved an automatic way to do it. Do you know if there is a way to program/customize importers? (Sometimes I wish it were open source)

    If not big thanks for the solution. It's elegant, simple and I feel dumb for not figuring it out earlier

    Howdy, I have not come up with a better solution. Since finding hack for games is such a manual process of adding notes and images for each game I do not think there is much that can be done. The only thing would be a batch file if you are making a copy of the exact same game and naming it something different many times as per the patch files. Though, to use my Mario hacks category as an example some of the hacks required different variants like region so I could not do that to the every game. It was pretty quick though because I would just have every region ROM and make a quick copy of it for each patch I found. Very annoying compared to LB's regular platforms which are mostly automatic but it was done out of love for these hacks so I could bare it. If this thread did help at all it is nice to know but sorry I did and do not not have a simpler solution.

    • Thanks 1
  11. 15 minutes ago, sundogak said:

    Yes, because it uses the MAME hash files to translate the MAME zip file name to a normal text title. So you have to have a normal MAME Software List set for whatever importing.  Similar to MAME arcade for LB import wizard it is then (usually) close enough for the LB DB scraper to match. Particularly, if like Mame arcade DB entries, people have also entered in alternate titles.  The few that don't match are not the fault of the tool, just differences in way MAME folks title their names versus what is in the LB DB.  At a minimum, you have a "human" readable title versus the MAME short file name to do a manual match if LB doesn't do a fuzzy match.

    I have used it for some of the "oddball" systems I hadn't tried but were in the MAME software list set, like Fairchild Channel F system.  That is a good one to test since not many games but enough you wouldn't want to do manually (~40).  There were about 4 out of the set that didn't match (a few were not in DB like Demo Cartridges), in most cases due to glitches in LB DB which updated. Definitely, far easier than putting them in manually if using the MAME sets.

    Thanks very much for the detailed reply. I am downloading the MAME 0.220 Software List ROMs (split) right now and will test it when it has finished. I knew someone would have something that would aid in this. Thank you so much!

  12. 1 minute ago, neil9000 said:

    Sounds like it would be a lot easier to just use MAME rather than Retroarch. Using Retroarch MAME core for non arcade games is a total pain in the arse.

    It definitely is a heck of a lot easier using standalone MAME but there are some things you can do with RA that MAME can't, just little minor things. It would be really cool if for whatever platforms it can be done for that the shortened MAME names be added to the LB database just like the import wizard does for MAME games themselves. I know there are higher priorities and not a lot of people would use it but surely it could be done easily because all the hash files already exist with the names. I feel like there have been quite a few people throughout the years that would like to play non-arcade games in RA through the MAME core but it is little things like this that may stop people. I am not knocking RA, LB or anything else but this feature would just be cool to have.

  13. If you want to run a system on RA that requires the MAME core the games have to be named as per what MAME is looking for in a hash .xml file. This is fine for a system like the Entex Adventure Vision because it has four games and thus takes no time at all to manually do it. However, for larger systems it would be ridiculously time consuming. Not only because you would have to change them but then after you go through the import wizard in LB it will not scrape them as they are now named a name it won't recognize so you have to change them all back again in the import wizard.

    Just wondering if anyone has found a convenient way of doing this or if it just is not possible without setting a day aside along with your sanity.

  14. 6 minutes ago, GamerMTL said:

    Interesting, I have a hard time understanding why the video driver would have anything to do with his error message...but I'm willing to try it, if need be. RA works perfectly with my other systems, so I'm a bit concerned about changing anything in RA...especially if it is working well with other platforms.

    It very well may not be of help but I thought I would mention it as it what happened to work for me. I saved it as core override so it would not alter my other platforms.

    • Thanks 1
  15. 2 hours ago, GamerMTL said:

    Sorry missed that. So i have a 3DS handheld that i own. I get it from there? Odd thing is that i don't get that same message from Citra standalones, just happens in RetroArch with the citra core. 

    The unbroken tutorial does not mention any data folder and I did not do anything regarding that and it works fine. You might have to do that with the standalone but not RA. I could be incorrect on that one but I am reasonably confident that is the case. If you are getting any kind of issues try changing the video driver on RA from GL to NULL. After you change it save it as a core override so it does not change for all your other platforms. It might not do anything for you but that is what worked for myself on my setup.

    • Thanks 1
  16. 8 minutes ago, neil9000 said:

    Glad you got it working. I dont think there is a screen gap option for that core unfortunately.

    Well go and make that for me, now! Just kidding. That is a shame as that was the only reason I wanted to use RA so I could use a nice overlay but without the screen gap option it wouldn't work. That is okay, I have about 25k other games and cannot have everything. Thank you for replying.

  17. 11 hours ago, neil9000 said:

    Standalone citra needs system files doesnt it? So is Retroarch the same?

    https://github.com/citra-emu/citra/wiki/User-Directory

    It specifically says to use the GL video driver and would you believe what made it work was NOT using the GL video driver. I tried null and it loaded straight up. Would anyone happen to know where the screen gap option is on the new RA menu as I cannot find it? I did it for the DS but now I am doing the 3DS in the new menu it is eluding me.

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