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Launchbox 6.10 Change Log


Lordmonkus

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Version 6.10 - Released September 28, 2016

- New Premium Feature: Big Box now has separate volume controls for videos, music, startup, navigate, select, back, and attract mode navigate; volumes are available under Options > Sound in Big Box.

- New Premium Feature: Big Box now supports proper sound packs! The LaunchBox\Sounds subfolder now contains folders for different sound packs and you can switch between them under Options > Sound in Big Box. Big thanks to Clavius for all the new sound packs. Additional sound packs can also be downloaded from the forums: http://forums.launchbox-app.com/files/category/3-big-box-sound-packs/

- New Premium Feature: Big Box now has a new Default Startup View setting under Options > Views. This will allow you to change what view comes up when you first start up Big Box.

- Improvement: The singular LaunchBox.xml file has been replaced with separate XML files in the Data subfolder; this allows for better performance for external integrations like RocketLauncher and LEDBlinky

- Improvement: The LaunchBox rendering, data population, and caching engines have been revamped to vastly improve performance

- Improvement: LaunchBox and Big Box startup time has been significantly reduced by delay loading certain metadata items

- Fixed: The back button in Big Box was not registering properly in some situations (such as after Attract Mode was running or while games were animating)

- Fixed: Several issues with the selected game getting out of sync when entering and backing out of filters in Big Box

- Fixed: Image types were not switching properly for CoverFlow views in Big Box

- Fixed: The emulator field was sometimes being reset back to empty when changing the platform or metadata in the Add/Edit window

- Fixed: Paths were not being saved relatively when importing games and copying or moving files

- Fixed: Games and platforms in the CoverFlow and wheel views in Big Box can now be selected with the mouse

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