nosh Posted May 22, 2017 Share Posted May 22, 2017 Quick video of a new theme I started working on recently. Just need to add some polish to the platform views and then I will be moving on to the game wheel views. Enjoy... 13 Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted May 22, 2017 Share Posted May 22, 2017 Looks really nice and well done even though it isn't my type of theme, but I am such a minimalist whore. Quote Link to comment Share on other sites More sharing options...
Thatman84 Posted May 22, 2017 Share Posted May 22, 2017 Think this will be my default. Nice nosh Quote Link to comment Share on other sites More sharing options...
SNAK3ATER Posted May 22, 2017 Share Posted May 22, 2017 Beautiful looking theme, congrats! It's nice seeing more theme creators in this community so I wish you all the best in your work Quote Link to comment Share on other sites More sharing options...
kmoney Posted May 22, 2017 Share Posted May 22, 2017 The theme is looking very good...looking forward to trying it out when completed. Quote Link to comment Share on other sites More sharing options...
nosh Posted May 22, 2017 Author Share Posted May 22, 2017 Thanks guys. It is somewhat simple right now, but I have plans to make a couple of the platform views more unique and add more to the TextFiltersView, the idea is to do things in phases due to the very limited time I have to work on this stuff. The vertical wheel view isn't really how I want it, the images overlap at the top and bottom where I actually want to have equal spacing between them like the horizontal wheel views but ill need jason to make changes to the CoverFlow control to allow for that. There is also an issue I mentioned in another post on the view with the console images where the images are blurry which has something to do with how large they are. I am not sure if working on custom theme changes was on the poll but I have a lot of requests, I am sure a few of them could be accomplished with the plugin system but in most cases i see that as inefficient due to Big Box already having the data I want, its just not exposed, having to get it again just adds unneeded overhead and in my eyes is a workaround. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted May 22, 2017 Share Posted May 22, 2017 Wow. I'm loving that nosh. Yeah, hit me up with what you're looking for and hopefully I can get you what you need shortly. 1 Quote Link to comment Share on other sites More sharing options...
Thatman84 Posted May 22, 2017 Share Posted May 22, 2017 @nosh of bezel fame? Quote Link to comment Share on other sites More sharing options...
nosh Posted May 23, 2017 Author Share Posted May 23, 2017 8 hours ago, Thatman84 said: @nosh of bezel fame? That is correct. BTW You can now download my bezels directly from retroarch now, a guy over at libretro asked if he could add them in their github project. Quote Link to comment Share on other sites More sharing options...
Thatman84 Posted May 23, 2017 Share Posted May 23, 2017 Oh cool, I got them to setup a new repo just for bezels under the Libretro project. (Which I need to work some more on soon) didnt realise they were added to the overlays repo for download directly. Thought they were against it because of keeping the overlays package storage size down for touch screen users. i will have a look Quote Link to comment Share on other sites More sharing options...
T.K.O. Cinematics Posted May 23, 2017 Share Posted May 23, 2017 (edited) 6 hours ago, nosh said: That is correct. BTW You can now download my bezels directly from retroarch now, a guy over at libretro asked if he could add them in their github project. Oh, right on man. I just made a post in my thread about how I just started playing retroarch games with overalys. So you made all of those? What about the modified ones with the tv frame borders? Using those combined with the curved scanline shader is UNBELIEVABLE. I truthfully feel like people that arent playing that way are seriously missing out. Anyhow, thank you very much for providing those. They're wonderful, takes my wife and I back completely. In fact, I think she enjoys it more than I do. Edited May 23, 2017 by JamesBaker Quote Link to comment Share on other sites More sharing options...
Thatman84 Posted May 23, 2017 Share Posted May 23, 2017 @JamesBaker any overlays you want hit me up i keep a close eye on that scene. I will be adding them here when time permits. From all over the emu scene https://github.com/libretro/overlay-borders Or my github which is used only for the purpose of adding to retroarch project. https://github.com/thatman84 1 Quote Link to comment Share on other sites More sharing options...
Thatman84 Posted May 23, 2017 Share Posted May 23, 2017 A guy at hyperspin just made about 250 in 3 variations and theres been some quality stuff coming out of a few retroarch threads. Nosh is still the origial king of RA bezels imo. Nyny77 also made a sweet pack here last year 2 Quote Link to comment Share on other sites More sharing options...
nosh Posted May 23, 2017 Author Share Posted May 23, 2017 13 hours ago, JamesBaker said: Oh, right on man. I just made a post in my thread about how I just started playing retroarch games with overalys. So you made all of those? What about the modified ones with the tv frame borders? Using those combined with the curved scanline shader is UNBELIEVABLE. I truthfully feel like people that arent playing that way are seriously missing out. Anyhow, thank you very much for providing those. They're wonderful, takes my wife and I back completely. In fact, I think she enjoys it more than I do. I didn't make all of the overlays RA has to offer but the last I checked my pack makes up a good percentage of what is available. 1 Quote Link to comment Share on other sites More sharing options...
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